For straight probability, if the successful result is getting a 'head', then you look at it this way. you have 2 possible outcomes per coin and 2 coins, so you have 4 possible outcomes. 2 of those outcomes are favorable...getting a 'head', so if you flip 2 coins, statistically the chance of you getting a 'head' is 2 in 4, or 1/2.
At the risk of turning this thread into a math geeks gathering [:D]...
I agree with you if you're looking for one specific outcome. However, for the immo/not immo results, we're looking for the odds of 'at least one' succesful outcome, not 'exactly' one. So flipping 2 coins IMO leads to 3 possible favorable outcomes out of 4, since (heads, heads) also qualifies. Flipping 3 coins lead to even higher odds, and so and so on...
Or am I losing it here? [:)] I'd say your explanation of the Leaves&Brush thing illustrates the same thing, no? Your chances at getting an immo result are way higher than the 1 out of 128 (mentioned by Senior Drill).
Anyways, in the game, the distances travelled on immo terrain are much shorter than 250m, so I don't think this is the explanation for what several players see happening to their vehicles. But it's interesting to see that even putting your immo odds values at apparently very low numbers can quickly lead to high odds when the check is made frequently...(long stretches of the same terrain)
There are really two things to look at, but I will only look at 1.
So what's the second thing?
If the successful outcome is getting a 'head'
Getting 'head' to me would always qualify as a succesful result... and getting it two times is just plain luck...
Please don't ban me! [:-], this one was too obvious to ignore [:D]