Rise Of Nations game

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tweber
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RE: Rise Of Nations game

Post by tweber »

It is a pretty good group to get through so many rounds so quickly. 
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Arditi
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RE: Rise Of Nations game

Post by Arditi »

Great group for turns!  Turn sent.  Sorry, I've been out with the wife and girls today.  Seille, has been a naughty naughty boy.  Come here so I can swat you! [;)]  I'm enjoying it gents.
  Later, Arditi[:)]
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03_walk_alot
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RE: Rise Of Nations game

Post by 03_walk_alot »

Turn 8 to Tom.
While few men,legislators or otherwise,
have felt downthe years they could command ships of the line or marshall air armies without specialized training, almost
any fool has felt in his heart that he could command a regiment.

T.R. Fehrenbach
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RE: Rise Of Nations game

Post by tweber »

Turn 8 to Seille.
 
My Northern regime is at war with regimes 1 and 2.  I was able to sink a loaded transport.
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RE: Rise Of Nations game

Post by seille »

turn 8 to George.
Sunk a transport,too. (grey counter)
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RE: Rise Of Nations game

Post by george1972 »

Turn sent to Arditi.

Thank you Seille for sinking my transport... I hope to repay the favor one day (but first I need to research Fighters...)
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RE: Rise Of Nations game

Post by Arditi »

Turn to Giacomo.  I wish we had the ability to send tech to allies, etc.  It would be a nice random game addition.
  Regards, Arditi[:)] 
 
      Seille continues to harass my supply lines!  He has bombed one of my cities with level bombers.  5 of them.
 
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03_walk_alot
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RE: Rise Of Nations game

Post by 03_walk_alot »

Turn 8 to Tom
While few men,legislators or otherwise,
have felt downthe years they could command ships of the line or marshall air armies without specialized training, almost
any fool has felt in his heart that he could command a regiment.

T.R. Fehrenbach
tweber
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RE: Rise Of Nations game

Post by tweber »

Turn sent.  I did not realize that mud grounds the air units.  This will slow things down a bit.
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RE: Rise Of Nations game

Post by seille »

turn 9 to George.
 
@Russ
I did not really start the harassment so far...
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RE: Rise Of Nations game

Post by george1972 »

Turn 9 to Arditi.

Nice to hear you're slowing down Tom, I just wish you wouldn't have let your troops take a rest on my shores...

Seille, we're old enemies, how about we become new friends instead? [:)]
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RE: Rise Of Nations game

Post by seille »

We can be friends, but not in a fight against Tom [;)]
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RE: Rise Of Nations game

Post by Arditi »

  Seille has lost a sub.  I think it was " HMS Hole in the Hull".  Glub, glub...glub...down to Davy Jones Locker[;)].  Many Level 2 fighters on line.  The world appears to be lighting up!  I'm enjoying it gents.[:)]
  Best, Russ  Turn to Giacomo
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RE: Rise Of Nations game

Post by seille »

@Russ
And how many infantry and supply did you lose to my subs ? [:)]
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RE: Rise Of Nations game

Post by Arditi »

I'm not telling my friend![;)]  It's all in fun.
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RE: Rise Of Nations game

Post by 03_walk_alot »

Turn 10 to Tom.
While few men,legislators or otherwise,
have felt downthe years they could command ships of the line or marshall air armies without specialized training, almost
any fool has felt in his heart that he could command a regiment.

T.R. Fehrenbach
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RE: Rise Of Nations game

Post by Arditi »

This photo of the Chief of Staff of Comando Supremo of the allied nations of the Fascist County and the Cross Killers was recently snuck out of that horrid alliance of countries. Yes kids it's true...he is actually Santa Claus! What does Santa do between holiday seasons...? Why he wargames and starts conflagurations around the world it seems. Notice the rosy checks and double chin. Yes, this is Santa. He appears to be picking his teeth with a Austro-Hungarian trench knife! Oh horror! Those poor elves...what they must go through! He appears to be planning strategy for the rise of his nation...but, maybe he is just constipated. What a horrid face!


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RE: Rise Of Nations game

Post by tweber »

Turn sent to Seille.  Be nice to use those planes next turn.  Slow ship speed requires a lot of planning
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RE: Rise Of Nations game

Post by seille »

turn 10 to George
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RE: Rise Of Nations game

Post by Arditi »

Those wily subs can be hard to knock out. I can see more coming up the channel. Next turn should be winter and air will fly again. Seille and I face off with our land forces on an adjacent continent. Tanks come online. Diplomatic jockeying between all the players. One's enemy is now one's friend. Interesting.
Regards, Arditi[:)]

My Italian moto-guzzi rider keeps me updated with the immediate tactical situation. The borders are watched closely.[:)] ...turn to Giacomo.

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