Airfield Penalties

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

Marty A
Posts: 213
Joined: Fri Aug 07, 2009 3:48 am

RE: Airfield Penalties

Post by Marty A »

ORIGINAL: 88l71

ORIGINAL: Mike Scholl

We seem to have limits based on the number of squadrons, the number of aircraft, and the number of engines.   Couldn't we just pick one and stick with it?  To me, engines seems fairest, but I'd settle for any ONE basis.  Limitations are fine, but this sometimes feels like confusion for the sake of complication...[&:]

That, and it's just one extra thing to do to go through every base and go "okay, 10 B-17's with 4 engines, 8 2-engine PBY's, 40 P-40's, 15 Mitchells on training, okay, now, lessee about damaged/reserves, oh, wait, one of those P-40 groups is transferring next turn ...."

Would be nice if it could be done in some way that the UI would have a display listing aircraft/max current aircraft at a base.

Amen
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