Downfall, Buccaneer and Marianas and Ironman Allied
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
RE: Downfall, Buccaneer and Marianas and Ironman Allied
Perhaps I will hold off until this weekend for version 3. What will be the difference in the enhanced version vs. version 3?
x-Nuc twidget
CVN-71
USN 87-93
"Going slow in the fast direction"
CVN-71
USN 87-93
"Going slow in the fast direction"
RE: Downfall, Buccaneer and Marianas and Ironman Allied
Andy,
How many turns is Downfall right now?
How many turns is Downfall right now?
x-Nuc twidget
CVN-71
USN 87-93
"Going slow in the fast direction"
CVN-71
USN 87-93
"Going slow in the fast direction"
RE: Downfall, Buccaneer and Marianas and Ironman Allied
Is this playable as Japanese vs the US?
I fancy testing some kami attack doctrine...
I fancy testing some kami attack doctrine...
John Dillworth: "I had GreyJoy check my spelling and he said it was fine."
Well, that's that settled then.
Well, that's that settled then.
RE: Downfall, Buccaneer and Marianas and Ironman Allied
Yes although the allied AI has a pathological desire to daybomb with B29's
RE: Downfall, Buccaneer and Marianas and Ironman Allied
Good news about Marianas, Andy. Marianas is my favorite scenario from WitP.
RE: Downfall, Buccaneer and Marianas and Ironman Allied
Couple of issues:
1. You are making a lot of the Frances variant which uses the Ohka ( 90some per month ) but I doubt enough Ohkas are being made to allow those planes to fly with ordnance.
2. Have you considered modding the Ki-115 to be able to be produced without an engine. EA was the first mod with a Ki-115 and I modded it so it would be produced without an engine so the cost would be 18 HI instead of 36 HI --- in reality they were designed to use "any old leftover engine" and so I think this is reasonable. It also prevents the Allied player from just bombing the engine factories to nothingness and then finding himself with nothing left to fear.
3. The Japanese J7W units ( both of them ) which start the scenario should be some of their most effective anti-bomber and anti-fighter units., Unfortunately they are kamikaze units... I think this should be changed.
1. You are making a lot of the Frances variant which uses the Ohka ( 90some per month ) but I doubt enough Ohkas are being made to allow those planes to fly with ordnance.
2. Have you considered modding the Ki-115 to be able to be produced without an engine. EA was the first mod with a Ki-115 and I modded it so it would be produced without an engine so the cost would be 18 HI instead of 36 HI --- in reality they were designed to use "any old leftover engine" and so I think this is reasonable. It also prevents the Allied player from just bombing the engine factories to nothingness and then finding himself with nothing left to fear.
3. The Japanese J7W units ( both of them ) which start the scenario should be some of their most effective anti-bomber and anti-fighter units., Unfortunately they are kamikaze units... I think this should be changed.
John Dillworth: "I had GreyJoy check my spelling and he said it was fine."
Well, that's that settled then.
Well, that's that settled then.
RE: Downfall, Buccaneer and Marianas and Ironman Allied
1. not really none of the okha variant are gettign produced lots of the Betty variant but Okha production is 36 per month and a sensible player will totally torch industry. I will convert some of the betty production to another variant.
2. I thought about it after the way you did it in EA but decided to just add a bit more stockpiled HI instead.
3. Yup thats an error
2. I thought about it after the way you did it in EA but decided to just add a bit more stockpiled HI instead.
3. Yup thats an error
RE: Downfall, Buccaneer and Marianas and Ironman Allied
1. I was wrong weird wonder why so many research versions are being produced I will adjust
RE: Downfall, Buccaneer and Marianas and Ironman Allied
ps the next version has substantial changes to engine productuion
RE: Downfall, Buccaneer and Marianas and Ironman Allied
OK Updated marianas v 3 attached
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- NDetail013.zip
- (953.18 KiB) Downloaded 140 times
RE: Downfall, Buccaneer and Marianas and Ironman Allied
NEW marianas Hakko Ichiu attached emhanced Japan
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- wps014.zip
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RE: Downfall, Buccaneer and Marianas and Ironman Allied
DOWNFALL v3 Attached
RE: Downfall, Buccaneer and Marianas and Ironman Allied
New updated version of Scen 10
Changes.
1. More AMC's for the Japanese
2. Adjusted some upgrade paths
3. Minor LCU adjustments for Japan
4. A few minor base adjustments
5. Allied Sqns in PI now set be temp restricted - duplicates arriving in Australia deleted convoy with 125 P40E's now arrives instead so you still get the planes but no longer assumes the sqns tied to PI - your choice
Changes.
1. More AMC's for the Japanese
2. Adjusted some upgrade paths
3. Minor LCU adjustments for Japan
4. A few minor base adjustments
5. Allied Sqns in PI now set be temp restricted - duplicates arriving in Australia deleted convoy with 125 P40E's now arrives instead so you still get the planes but no longer assumes the sqns tied to PI - your choice
- Attachments
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- wpp010.zip
- (840.41 KiB) Downloaded 87 times
- eloso
- Posts: 335
- Joined: Sun May 28, 2006 1:57 am
- Location: The Greater Chicagoland Area, USA
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RE: Downfall, Buccaneer and Marianas and Ironman Allied
Any major changes in Downfall to warrant a re-start? I just got into the second month in version 2. Database changes fail to update when loading the turn. If it isn't anything major other than what was talked about in the earlier discussions, then I'll just keep playing version 2.
RE: Downfall, Buccaneer and Marianas and Ironman Allied
no nothigng major if playing v the Jap AI
RE: Downfall, Buccaneer and Marianas and Ironman Allied
Hi Andy: Thx for the updates.
Re: Downfall Ver 3: Issue of not getting combat report/summary generated when I attack a ground target that is not defended by enemy CAP is still taking place. This issue d/n happen when the ai attacks one of my bases that does not have a cap. The CVs Saratoga and Enterprise d/n appear at PH until a CVE tf is formed and then they are there. Thx for updating the airgroups for Enterprise. AI gave me another surprise. It lauched a cple of planes from subs and clobbered a convoy off Seattle!
Thx for your efforts on this. If I can help you discover the issue w/the reports, pls let me know.
Also, I would like to post some aars from ver 2. How do I do that?
Re: Downfall Ver 3: Issue of not getting combat report/summary generated when I attack a ground target that is not defended by enemy CAP is still taking place. This issue d/n happen when the ai attacks one of my bases that does not have a cap. The CVs Saratoga and Enterprise d/n appear at PH until a CVE tf is formed and then they are there. Thx for updating the airgroups for Enterprise. AI gave me another surprise. It lauched a cple of planes from subs and clobbered a convoy off Seattle!
Thx for your efforts on this. If I can help you discover the issue w/the reports, pls let me know.
Also, I would like to post some aars from ver 2. How do I do that?
RE: Downfall, Buccaneer and Marianas and Ironman Allied
start a thread in AAR section I read all the ones fromt he scens as I need to keep on top of whatsa wrong with them
RE: Downfall, Buccaneer and Marianas and Ironman Allied
Andy, Thx. Could you advise on the mechanics of posting the combat summary to an aar thread. Did a search, but c/n find anything. Btw, do you recc playing downfall v3 w/pdu "on"?
Thx.
Thx.
RE: Downfall, Buccaneer and Marianas and Ironman Allied
Thanks Andy for providing some fun with Downfall, spent the day taking her out for a test spin.
Perennial Remedial Student of the Mike Solli School of Economics. One day I might graduate.
RE: Downfall, Buccaneer and Marianas and Ironman Allied
Hi Andy,
Re: Downfall v2. In checking the sunk ships screen, there are a substantial number
of Jap. ship shown as being sunk w/the reason listed as "cancelled". What does that
mean? Were they taken out of production?
Thx/
Re: Downfall v2. In checking the sunk ships screen, there are a substantial number
of Jap. ship shown as being sunk w/the reason listed as "cancelled". What does that
mean? Were they taken out of production?
Thx/




