Jon's 42 Posts

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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RE: Jon's 42 Posts

Post by PyleDriver »

Quick post Captian, keeping units organized, helps in results in battle. You have got to keep command and control in order...Sorry got to go Sandra is the Queen...
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RE: Jon's 42 Posts

Post by ComradeP »

PyleDriver, if you have the time to answer the questions I posted earlier, I'd appreciate it.

Based on your latest screenshots, I have three new questions: how did you lose so many Sdkfz 10/4's and how did you lose so many Sdkfz 231's? The last question is probably for the equipment guys involved: why isn't there a distinction between the 6 wheeled and 8 wheeled Sdkfz 231 in the both the production and ground losses screens, is that distinction even in the game? You've lost the 1940, 1941 and 1942 production of the 8 wheeled Sdkfz 231 in 9 weeks.
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RE: Jon's 42 Posts

Post by PyleDriver »

ComradeP, sorry about missing your questions...The Crimea has a few divisions and is pretty much stripped. I have 3 airbases there but only 50 aircraft. I didn't plan on going any further as it would require alot more effort and would become hard to defend...The garrisions that aren't static are needed if partisians arise attacking raillines...The Finn front, couldnt tell you why...Lake Ilmen area, well theres only so much you can do in 42. Soon my entire southern front will be static as I move the needed trucks north. Moscow is my goal. Once it does alot of options occure...The last post questions Jim (jaw) could better answer...
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RE: Jon's 42 Posts

Post by wiking62 »

Many thanks for the ground losses, air losses and production screenshots. They really do add great depth to the game.
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RE: Jon's 42 Posts

Post by PyleDriver »

Another turn 9 post...2nd PzA (light blue), 6th army (light purple) and 1st PzA (orange) continue to punch the center...Little bites, that trap troops and stay close to railheads...

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RE: Jon's 42 Posts

Post by PyleDriver »

T9 the south...The north-south rail is secure. XIV PzC which is attached to AGS pulls off the line and rests. Its action days or over for a while, unless...

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RE: Jon's 42 Posts

Post by PyleDriver »

T10...North and south are static. Moscow is now surrounded, reports are Stalin fled weeks ago...Just so you guys know alot of tweeking is being done, I say Andys (Sabre21)name first, and I, have put Joel and Pavel in a rethink mode...Anyways this gets ugly now...

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RE: Jon's 42 Posts

Post by PyleDriver »

Heres the central area...The bear is in total dismay...I'm going for the industral and population centers now.

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RE: Jon's 42 Posts

Post by Captain B »

PyleDriver...Trying to remember...did you start this campaign in the 42 scenario or is it a carryover from June 41? I know it is in another posting somewhere buy I can't remember.

Way to go by the way....pocketing moskva! They have really rotten food there though...well at least they did in 1989!

How has the partisan activity been?

There is no problem too big that can't be solved with the proper use of high explosives

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RE: Jon's 42 Posts

Post by PyleDriver »

Well the turn count says I started in 42 also...I spent care in garrisons which pays off big. Theres alot of info that helps garrisons, plus keeping a air unbrellia to keep the Soviet air drops behind the lines from happening help. So yes its been very mild...
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RE: Jon's 42 Posts

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Well there was a request on another post for a larger picture of the front. This is the best I can do...

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RE: Jon's 42 Posts

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Heres a OOB also...The bear is tough to kill. They reproduce like rabbits. They still produce nearly 400 tanks a week at this point, the loss of Moscow will help, but another year of conflict is in store...

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RE: Jon's 42 Posts

Post by Joel Billings »

There was a big bug that existed when Jon started this game. I can't recall if the Soviets had 200k disappear, or 500k disappear on turn 1 or 2 of his game, but there was some big problem. We think we fixed it, although IIRC, Jon still reported a problem later on (although it was smaller). There have been tons of changes in the game and AI since Jon ran this game so we'd like to think the AI wouldn't lose Moscow quite so easy now. Jon should try it again if he's got the energy. [:)] Jon was one of our original testers and has been testing now for over a year (has it been over 18 months yet?).
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RE: Jon's 42 Posts

Post by PyleDriver »

Joel its been 21 months...lol, and still going. It's that fun guys. Granted it was early to post these things, but it sure raised eyebrows of what if's...Guess the boss gave me a gentle nudge and said thats enough...Btw I ended up taking Gorky and Saratov in this test...Oh, I still live by the OKH plan for 42, and yes Joel I'll give it another go...Just Hung around posting unit the last update came (today)...Stay tuned guys for another exciting game...Hope you enjoyed it...
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RE: Jon's 42 Posts

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ORIGINAL: PyleDriver

Joel its been 21 months...lol, and still going. It's that fun guys. Granted it was early to post these things, but it sure raised eyebrows of what if's...Guess the boss gave me a gentle nudge and said thats enough...Btw I ended up taking Gorky and Saratov in this test...Oh, I still live by the OKH plan for 42, and yes Joel I'll give it another go...Just Hung around posting unit the last update came (today)...Stay tuned guys for another exciting game...Hope you enjoyed it...

Enjoyed it immensely and really looking forward to the next one.
[;)]
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RE: Jon's 42 Posts

Post by critter »

Great reading..Waiting for the next game.
What do you mean we're out of amunition???
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RE: Jon's 42 Posts

Post by kfmiller41 »

Was nice to see that you could shift the center of the attack in 42 to moscow if you choose, that will keep a soviet PBEM player guessing for sure.
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RE: Jon's 42 Posts

Post by critter »

How about an AAR showing German AI at work?
What do you mean we're out of amunition???
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RE: Jon's 42 Posts

Post by elmo3 »

ORIGINAL: critter

How about an AAR showing German AI at work?

The German AI is still a work in progress.
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw

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RE: Jon's 42 Posts

Post by Endsieg »

ORIGINAL: elmo3

ORIGINAL: critter

How about an AAR showing German AI at work?

The German AI is still a work in progress.
The German '41 AI in WIR was sad, to put it mildly...even with pasting on the possum mod. Holding as Sov human player Lgrad, Smolensk, Kiev; usually also Mogilev and Vitebsk was a piece of cake for a sober player. Just hoping the German AI in WitE is much more vicious and ambitious....
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