
Screenshot of the day...
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- junk2drive
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RE: Screenshot of the day...
KV


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Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
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RE: Screenshot of the day...
Now that is a very useful feature!
Can that also indicate the area covered by on or off-map artillery?
Can that also indicate the area covered by on or off-map artillery?
Cheers
Jim
Jim
- junk2drive
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RE: Screenshot of the day...
On map only. But the resulting explosions and sounds of OBA are size relative.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
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RE: Screenshot of the day...
What are the breakdown and immoblilization rates for tanks?
My question turns on the fact that at Kursk, nearly all the Elefants fielded broke down climbing hills or were immobilized by mines. The StuG formations had to carry on the fight without the majority of these beasts.
Thus, will an Elefant breakdown more (read immobilize) than a StuG?
Cheers!
Leto
My question turns on the fact that at Kursk, nearly all the Elefants fielded broke down climbing hills or were immobilized by mines. The StuG formations had to carry on the fight without the majority of these beasts.
Thus, will an Elefant breakdown more (read immobilize) than a StuG?
Cheers!
Leto
- junk2drive
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RE: Screenshot of the day...
We are working on that. Top Secret!
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
- Mad Russian
- Posts: 13255
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RE: Screenshot of the day...
An even more prestigious start were the Panthers, at the other end of the Kursk battlefield, that almost all broke down or caught fire.
We are working on this and if we tell you any more we'll have to send a hit man to Canada......
Good Hunting.
MR
We are working on this and if we tell you any more we'll have to send a hit man to Canada......
Good Hunting.
MR
The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
RE: Screenshot of the day...
ORIGINAL: James Crowley
Now that is a very useful feature!
Can that also indicate the area covered by on or off-map artillery?
Yes, but it doesn't tell you where the scatter will occur (which you would never know anyway until it actually fell.
- junk2drive
- Posts: 12856
- Joined: Thu Jun 27, 2002 7:27 am
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RE: Screenshot of the day...
ORIGINAL: Stridor
ORIGINAL: James Crowley
Now that is a very useful feature!
Can that also indicate the area covered by on or off-map artillery?
Yes, but it doesn't tell you where the scatter will occur (which you would never know anyway until it actually fell.
Stridor is correct of course. When plotting OBA you get the box pictured in my shots. After it is plotted, you get the bullseye on map to indicate where the shots are supposed to land. Those do not change size with area covered.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
RE: Screenshot of the day...
ORIGINAL: [hirr]Leto
What are the breakdown and immoblilization rates for tanks?
My question turns on the fact that at Kursk, nearly all the Elefants fielded broke down climbing hills or were immobilized by mines. The StuG formations had to carry on the fight without the majority of these beasts.
Thus, will an Elefant breakdown more (read immobilize) than a StuG?
Cheers!
Leto
Technically the Kursk German beasts were "Ferdinands".
After Kursk, the ferds were renamed "elefants" and they were all given a bow MG and cupola as part of that.
This is similar to what happened later with the Hornisse /Nashorn (88mm PzJg, similar to Hummel). Except then the hornisse was given scant upgrades--just the renaming to Nashorn by fuhrer order.
Images should be easier to load at Matrix.
- Mad Russian
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- Location: Texas
RE: Screenshot of the day...
Here is a 500 meter map with 60 second turns and no reaction phase (60:0). After playing with the SOP settings I will probably be playing most of my scenarios with the 60 second turn without a reaction phase.
I just like the things that happen with that time frame and the WEGO system. Now with some form of survival response the game plays really well.
This is a village in the Ukrains where a clash took place with smaller sized forces. The village is one of those places where they kind of flow around terrain features like fields and orchards, then there are some more buildings and more terrain features.
Hard to control the buildings in this environment.
Good Hunting.
MR

I just like the things that happen with that time frame and the WEGO system. Now with some form of survival response the game plays really well.
This is a village in the Ukrains where a clash took place with smaller sized forces. The village is one of those places where they kind of flow around terrain features like fields and orchards, then there are some more buildings and more terrain features.
Hard to control the buildings in this environment.
Good Hunting.
MR

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The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
RE: Screenshot of the day...
From the Russian front.
SU-85s.

SU-85s.

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All your Tanks are Belong to us!
panzer
panzer
- Mad Russian
- Posts: 13255
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RE: Screenshot of the day...
I have an answer for SU-85's. These two were roaming around the Clash of Titans scenario I put together to test their responses vs JS-2's.
Good Hunting.
MR

Good Hunting.
MR

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The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
RE: Screenshot of the day...
Beautiful job on the vehicles guys but they all look way too clean. Can you throw some dirt on them?
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw
WitE alpha/beta tester
Sanctus Reach beta tester
Desert War 1940-42 beta tester
WitE alpha/beta tester
Sanctus Reach beta tester
Desert War 1940-42 beta tester
- Mad Russian
- Posts: 13255
- Joined: Sat Mar 15, 2008 9:29 pm
- Location: Texas
RE: Screenshot of the day...
The original games in the PC series were all "weathered" and one of the most requested things I saw were for the "pretty" versions. Everybody has their own level of comfort with that. What's nice about that is that the development team doesn't have to do all the mods for the game. Other modders can do their versions and when the update is released I would expect a flood of new mods for the game. Including those "dirty" versions some of us prefer.
Good Hunting.
MR
Good Hunting.
MR
The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
- Mad Russian
- Posts: 13255
- Joined: Sat Mar 15, 2008 9:29 pm
- Location: Texas
RE: Screenshot of the day...
Don't act crazy in Russia or you'll be staying.
Good Hunting.
MR

Good Hunting.
MR

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The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
RE: Screenshot of the day...
ORIGINAL: Mad Russian
The original games in the PC series were all "weathered" and one of the most requested things I saw were for the "pretty" versions. Everybody has their own level of comfort with that. What's nice about that is that the development team doesn't have to do all the mods for the game. Other modders can do their versions and when the update is released I would expect a flood of new mods for the game. Including those "dirty" versions some of us prefer.
Good Hunting.
MR
My favourite thing in CM:BB was to mod all my German vehicles plain old dark grey and then put the red recognition flag on the engine deck. I found that at the upper level camera angle - where I normally played from - those bright red aerial recognition flags did exactly what they were supposed to do! I did play with bases on, too, but I liked the uniformity. Kind of like having my own miniatures set.
With the coins in PC:K I guess there is less 'need' for them but I may go the same route.
- junk2drive
- Posts: 12856
- Joined: Thu Jun 27, 2002 7:27 am
- Location: Arizona West Coast
RE: Screenshot of the day...
I would like to see all the models in the new clean version and then have the modders create various versions of dirty, muddy, rusty, etc.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
RE: Screenshot of the day...
We start out with a clean skin then modders can make dirty, rusty versions from them. It's harder to go the other way.ORIGINAL: elmo3
Beautiful job on the vehicles guys but they all look way too clean. Can you throw some dirt on them?
All your Tanks are Belong to us!
panzer
panzer
RE: Screenshot of the day...
ORIGINAL: Mobius
We start out with a clean skin then modders can make dirty, rusty versions from them. It's harder to go the other way.
Fair enough.
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw
WitE alpha/beta tester
Sanctus Reach beta tester
Desert War 1940-42 beta tester
WitE alpha/beta tester
Sanctus Reach beta tester
Desert War 1940-42 beta tester
RE: Screenshot of the day...
Is it possible to have various 'skins' (ie. clean, dusty, rusty etc.) randomly applied when units are placed during setup? BTW I'm very impressed and look forward to Ostfront!
Al
Al