ORIGINAL: Canoerebel
What would a Cuttlefish vs. CapMandrake game be like?
[X(]
I tired to matriculate the CO of Hibiki into the salted sea urchin roe multi-level marketing scheme but he had sworn fealty to the Emperor.
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
ORIGINAL: Canoerebel
What would a Cuttlefish vs. CapMandrake game be like?
[X(]

ORIGINAL: Cap Mandrake
ORIGINAL: Canoerebel
What would a Cuttlefish vs. CapMandrake game be like?
[X(]
I tried to matriculate the CO of Hibiki into the salted sea urchin roe multi-level marketing scheme but he had sworn fealty to the Emperor.

ORIGINAL: Canoerebel
What would a Cuttlefish vs. CapMandrake game be like?
[X(]
ORIGINAL: John 3rd
It is nice to see a genuinely positive and pleasant Thread running on this topic. Nice work everyone. It is a pleasaure to read.
There is another area that might need some consideration: Modders.
There is a nice-sized group who have come together with differing visions to create their own version of reality. The scholarship, research skills, and Editor knowledge displayed has amazed me time and again. For the last 18 months I have been consumed with Reluctant Admiral and now the Perfect War Mod. Watching the work done on Da Babes and other Mods makes me truly understand and appreciate all that hard work to simply fulfill a vision or dream within the world of AE.
For my votes I would reach far back to my original teacher in UV and WitP: Moses. He taught me a lot and though nothing has been seen of him for years, I do hope him the best. My other votes would go to JWE and Juan who have always been willing to volunteer their time, help, and consideration. FatR fits into that model as well.
Over some very rough years my experience with my former opponent CR (Dan), Economics Minister Michael (NYGiants) and Paul Layne has taught how this Forum can truly develop strong friendships and a support network.
Keep up the Thread and we'll see where it goes!
ORIGINAL: Lomri
I've lurked since the UV days, and while I have a terrible memory for names, folks who write AARs really do need special recognition. I really enjoyed UV but I remember almost having more fun reading some peoples AARs back in the day. I think it is really inspired me and made WitP more accessible. I sure wish I remember the names of the first AARs I read. Maybe Mogami? Speedy? Maybe it was a match between an Ozzie and a Kiwi?
So while this thread started talking about excellent players, I wanted to second (or fifth or whatever) the sentiment that AARs are a valuable contribution to the community. Plus, without them, how would you even know what constitutes "best" play?
ORIGINAL: Canoerebel
There are a heck of alot of experienced and capable AE players, all of whom belong in roughly the same classification - good guys/good players. IMO, there are only a few that are clearly at the head of the class.
But three guys who jump at out me as deserving special mention:
Terminus: Just because it wil irritate the fire out of him.
Bullwinkle: Because he's a good Moose.
GreyJoy: Because the guy is keeping the entire forum entertained with his steadfastness, foibles, creative spelling, and genuine cheerfulness.
ORIGINAL: Terminus
ORIGINAL: Canoerebel
There are a heck of alot of experienced and capable AE players, all of whom belong in roughly the same classification - good guys/good players. IMO, there are only a few that are clearly at the head of the class.
But three guys who jump at out me as deserving special mention:
Terminus: Just because it wil irritate the fire out of him.
Bullwinkle: Because he's a good Moose.
GreyJoy: Because the guy is keeping the entire forum entertained with his steadfastness, foibles, creative spelling, and genuine cheerfulness.
If a "Grandmaster" is defined as "being very good at the game", then I'm happy to disappoint you. I might qualify as a "good guy", but that's for others to decide (and please do so without posting about it).

ORIGINAL: Terminus
[:'(]

DeletedORIGINAL: jeffs
I should also add that I PMed Nemo about some strategic questions and he promptly answered the question in enought detail that I was able to replicate the strategy (if somewhat imperfectly)...in my game.
So he is a teacher...I imagine Snape (for you Harry Potter fans) of AE strategy...Emphasis on the dark arts.
