ORIGINAL: Jzanes
ORIGINAL: AcePylut
ORIGINAL: Jzanes
I don't think the carrier dispersal strategy is the issue. The problem is that you can't defend your carriers no matter how you deploy them. At some point you are going to have to approach a hostile shore and I don't see how you can effectively suppress the entire japanese airforce when they have lots and lots of large airbases in escort fighter range of your landing zone. I understand that some of the bombers should get thru and sink some carriers but the way it is now, ALL the bombers will get thru and sink most or all of your carriers whether you have 4 in the hex or 20+. Maybe you can survive having one major carrier catastrophe during the war but the japanese player will do this to you time after time as you approach the home islands.
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Walked right up to 1 hex from Kyushu with all my carriers - Japan attacked - all my carriers walked back to Okinawa with a cve or two taking a bomb hit.
Dispersal is the key to survival. Agree with ELF.... if you approach the homelands, better have your CV's spread over multiple hexes and better have plenty of pickets out in front of the CV's.
Took a quick look but didn't see an applicable CR. On what dates did your carrier CAP face a raid with 100 or more escorts? I would be curious to see how your CAP performed in this instance.
Post #24 details the combat results of the days events when my entire fleet was off Fukue-Jima. Post #25 shows the position of my fleets during the days events The very first strike by Japan came in with 125ish fighters escorting 20ish bombers. The results were not good for Japan. Granted this is downfall and his pilots have terrible exp – but still. If you read the rest of that CR on Page 24 – Japan sent in multiple attacks, and iirc only about 1/3 to ½ of them targeted the ships in Fukue-Jima’s hex. The rest attacked my fleets on the periphery. A number of attacks went after my rinky-dink 2-4 DD fleets roaming around Japans coast.
Then if you look at the next day (post 33), you’ll see that my opponent tried to kami my fleets, but most of those raids went off after my 1CL/3DD fleets and not my important ships.
The real reason I posted this is because of my fleet dispersal, the “dispersal” Elf talks about and I am now a 100% believer. ***because *** my fleets were spread out, I like to think that I prevented the massive “1 strike of 10000 planes” that we’ve seen when peeps put 40CV’s, 40BB’s, 200DD’s into 1 hex.
That’s the point I’m getting at – by presenting numerous targets (with all valuable targets covered by interlocking, multi-fleet provided CAP) - the chances of having that “one massive coordinated strike” hitting one “massive hex filled with 40 CV’s” is zero. At best, Japan can hope for one massive coordinated strike against 1 hex, and only get 1/7th of the ships I have in that area, not all of them.
By dispersing my fleet over multiple hexes, the safety of my entire fleet is dramatically increased. This playing style of dispersal is anathema to nearly all computer gamer – even WITP-AE’ers…
And I think it stems from this “IF you want to have a chance as Japan, don’t split the KB” that gets pounded over and over into people’s heads. So people take that and instead of thinking “don’t split the KB between Deigo Garcia and Tahiti operations”, they think, “keep all Jap CV’s in one hex” and not “go ahead and have 2-3 task forces that comprise the KB chained 1 hex apart at all times”.
So this belief of “keep the KB together for safety” morphed into “keep everything in one hex cuz that’s the safest thing you can do”, and I think that's a bad thing that happened. What you do with the KB in '42 is not what you do with the Allies in '45.
But as this simple logic shows, that’s not really the case. Look above and consider if Japan had that “one massive strike” against my dispersed fleet – I’d lose a hex’s worth of ships, or, 1/7th of the ships I have…. Vs… “keep everything in one hex” and I’d lose everything.
Dispersal is the key !!!