I will not do the other attack screens as they are repetitive, you will see next the outcomes when all of the German units move into the captured areas.

Moderator: Shannon V. OKeets


ORIGINAL: Shannon V. OKeets
Just a comment on the air support numbers in the earlier posts. The Stuka, for example, has a tactical factor of 5. Because Poland is surprised in the first impulse, it is doubled to 10. But then the Polish unit is in a forest hex so it is halved to 5.
Also, there is an upper limit to how much air support you can provide to a land combat: it cannot exceed the land combat factors of the side (attacker or defender) being supported.
And lastly, because Poland is surprised, it cannot use its air units in the first impulse.









ORIGINAL: CrusssDaddy
Playing World of Tanks and WiF simultaneously, you are truly multi-tasking!
ORIGINAL: Shannon V. OKeets
Just a comment on the air support numbers in the earlier posts. The Stuka, for example, has a tactical factor of 5. Because Poland is surprised in the first impulse, it is doubled to 10. But then the Polish unit is in a forest hex so it is halved to 5.
Also, there is an upper limit to how much air support you can provide to a land combat: it cannot exceed the land combat factors of the side (attacker or defender) being supported.
And lastly, because Poland is surprised, it cannot use its air units in the first impulse.
ORIGINAL: wodin
Very informative Bo. I think some forget many might be total newbies to the game knowing nothing of the boardgame..and this AAR is very helpful explaining the UI etc etc. I'm not bothered about how to be good at the game..just how to play it first.
