My take on the game

Get ready for Mark H. Walker's Lock ‘n Load: Heroes of Stalingrad. This is the first complete computer game in the Lock ‘n Load series, covering the battles in and around Stalingrad during World War II.
Skanvak
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RE: My take on the game

Post by Skanvak »

do we need a Matrix ASL?

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Skanvak
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Tom Proudfoot
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RE: My take on the game

Post by Tom Proudfoot »

How big is that Red Barricades map anyway? All I can find on BGG are screenshots of parts of the map.
Numdydar
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RE: My take on the game

Post by Numdydar »

Paradox actually has the rights to computerize ASL believe it or not [:)]
 
RB is two full sized normal wargame maps if that helps.
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wodin
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RE: My take on the game

Post by wodin »

Yeah and has been sat on them for years now..what a waste.
ORIGINAL: Numdydar

Paradox actually has the rights to computerize ASL believe it or not [:)]

RB is two full sized normal wargame maps if that helps.
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Tom Proudfoot
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RE: My take on the game

Post by Tom Proudfoot »

I mean # of hexes in each direction. Is it, like, hundreds?
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Michael T
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RE: My take on the game

Post by Michael T »

No its not the hundreds. I will have to check when I get home tonight. But ball park 40 x 80. Thats for the CG's. There many smaller scenarios (but big by HoS standards) that fit on smaller sections of the main maps.

Once I get the hang of the editor I will be trying to try out some RB stuff, unless someone else does it. There are some missing rules though. Like factories, rooftops, 2nd Level, sewer movement, cellars, fortified buildings etc etc etc. But still a big RB scenario done within HoS would be cool.

My dream ofcourse would be if someone could do for ASL what Matrix an Co have done for LnL.
Gerry4321
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RE: My take on the game

Post by Gerry4321 »

Two mapsheets, each one approx. 36 x 24 so combined 72 x 24

Gerry
Numdydar
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RE: My take on the game

Post by Numdydar »

Also the hexes in RB are oversized compared to normal ASL boards iirc anyway.
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fran52
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RE: My take on the game

Post by fran52 »

All the map of RB is out specification since the max.size is 65X65 ,but is not clear in which way is possible to realize a so big map.Is possible to realize some minor scenario for RB.
Michael T,the sewer movement exist in LnL but is defined with a card.
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