Patch 1.5 ETA ?

Commander - The Great War is the latest release in the popular and playable Commander series of historical strategy games. Gamers will enjoy a huge hex based campaign map that stretches from the USA in the west, Africa and Arabia to the south, Scandinavia to the north and the Urals to the east on a new engine that is more efficient and fully supports widescreen resolutions.
Commander – The Great War features a Grand Campaign covering the whole of World War I from the invasion of Belgium on August 5, 1914 to the Armistice on the 11th of November 1918 in addition to 16 different unit types including Infantry, Cavalry, Armoured Cars and Tanks, Artillery, Railroad Guns and Armoured Trains and more!

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Hellfirejet
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Joined: Fri Oct 15, 2010 1:19 pm
Location: Fife Scotland
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RE: Patch 1.5 ETA ?

Post by Hellfirejet »

ORIGINAL: Tomokatu

So, Kirk, what will the SG at Gibraltar do now if I want to improve the defence?
Disband, upgrade or turn into rainbow-coloured six-legged rabbits with RPGs and head for the hills (sorry urrrp! - mushrooms)

I have a much larger game play fix patch already done,which fixes the Small Garrison issue when marooned at places like Gibraltar & Malta.Along with the much debated problem off free upkeep,Ammunition production cost,Country PPs,Manpower etc.Plus a great many other game play problems,the latest patch main issue was for compatibility with cross platform play IE I Pad.I knew there would be game play issues related to this patch release,but unfortunately my communications went unanswered,so I can tell you if anyone is frustrated its me,I was livid![:@]

After weeks of no contact from the games powers that be,I posted this thread at the end of June. tm.asp?m=3647037
Make it so!
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Tomokatu
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RE: Patch 1.5 ETA ?

Post by Tomokatu »

Oh hell, a livid Scot!!??


Mavis, hide the uisquebaugh!
For every action, there is an equal and opposite malfunction
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