"insert funny title here" DBB-C Jorge(A) vs Runnersan(J)

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Jorge_Stanbury
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RE: KB forays and Singkawang bombardment

Post by Jorge_Stanbury »

ORIGINAL: HansBolter

Late to the discussion, but isn't Durability also a factor for whether, or not, a ship takes system damage when moving through deep water hexes?

Those tiny ship or boat types with a durability of 1 get beat up pretty quickly traversing deep water hexes.
PT boats are a good example of this.

I hope someone jumps and confirms, I don't know

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RE: KB forays and Singkawang bombardment

Post by rook749 »

ORIGINAL: Jorge_Stanbury
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Would you happen to have a link to download this pretty map?

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Manado, Rabaul

Post by Jorge_Stanbury »

Dec24.41
Lots of turns going on, we are doing ~3 turns per day since Saturday. This is good, but takes away time for AAR

so what has happened?

- He captured Brunei, he just landed on Manado and Rabaul; I didn't react to Manado or Brunei, I tried to hit Rabaul TFs, but found the cruiser distant cover; they dispatched CA Louisville and left CL Adelaide burning and in no position to escape

- KB is near Baker and it is moving back to Japanese controlled waters; it didn't hit anything (other than Catalinas), in the last 2 turns

- He captured Lingayen and Georgetown. Taiping was abandoned and will fall tomorrow

- Hong Kong still holds, will probably fall in the next few days

- No air war... other than China and a cap trap from time to time, there is minimal dogfighting.. there has been no attempt to bomb Manila, Clark or Singapore... really surprising; the consequences are that I have already repaired and withdraw all B-17s, around 50 P-40s and both Clark and Manila are at fort level 2; might get into 3 with some luck by the time he attacks. I have also repaired and withdrawn 4 DDs, 1 SS, a few AMs (they were destroyed). tomorrow PG Tulsa will run the gauntlet and probably will sink

--------------------------------------------------------------------------------
Night Time Surface Combat, near New Hanover Island at 104,123, Range 7,000 Yards

Japanese Ships
CA Aoba
CA Kinugasa, Shell hits 3, on fire
CA Furutaka
CA Kako
DD Oboro
DD Uzuki
DD Kikuzuki
DD Yuzuki

Allied Ships
CA Louisville, Shell hits 1, on fire
CL Adelaide, Shell hits 2, on fire


Maximum visibility in Partly Cloudy Conditions and 32% moonlight: 11,000 yards
Range closes to 7,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 7,000 yards
CONTACT: Allied lookouts spot Japanese task force at 7,000 yards
Brown, Wilson crosses the 'T'
CA Kako engages CA Louisville at 7,000 yards
CL Adelaide engages CA Kinugasa at 7,000 yards
CA Kinugasa engages CA Louisville at 7,000 yards
DD Kikuzuki engages CA Louisville at 7,000 yards
Range closes to 5,000 yards
CA Louisville engages CA Kinugasa at 5,000 yards
CA Louisville engages CA Furutaka at 5,000 yards
DD Oboro engages CA Louisville at 5,000 yards
Range increases to 6,000 yards
CA Kako engages CA Louisville at 6,000 yards
CL Adelaide engages CA Kinugasa at 6,000 yards
CA Louisville engages DD Uzuki at 6,000 yards
Range increases to 7,000 yards
CA Kako engages CA Louisville at 7,000 yards
CA Louisville engages CA Aoba at 7,000 yards
CA Louisville engages DD Yuzuki at 7,000 yards
CA Louisville engages DD Uzuki at 7,000 yards
Range increases to 10,000 yards
CA Kinugasa engages CA Louisville at 10,000 yards
CA Kinugasa engages CL Adelaide at 10,000 yards
DD Oboro engages CA Louisville at 10,000 yards
Task forces break off...

--------------------------------------------------------------------------------
Day Time Surface Combat, near New Hanover Island at 104,123, Range 24,000 Yards

Japanese Ships
CA Aoba
CA Kinugasa
CA Furutaka
CA Kako
DD Oboro, Shell hits 2, heavy fires
DD Uzuki
DD Kikuzuki
DD Yuzuki

Allied Ships
CA Louisville, Shell hits 23, heavy fires, heavy damage
CL Adelaide, Shell hits 8, on fire, heavy damage

Maximum visibility in Partly Cloudy Conditions: 28,000 yards
CONTACT: Japanese lookouts spot Allied task force at 24,000 yards
CONTACT: Allied lookouts spot Japanese task force at 24,000 yards
CA Louisville engages DD Oboro at 24,000 yards
Range closes to 18,000 yards
CA Kako engages CA Louisville at 18,000 yards
CA Louisville engages CA Kinugasa at 18,000 yards
CA Aoba engages CA Louisville at 18,000 yards
CA Louisville engages DD Oboro at 18,000 yards
Range closes to 17,000 yards
CA Kako engages CA Louisville at 17,000 yards
CA Louisville engages CA Furutaka at 17,000 yards
CA Louisville engages CA Kinugasa at 17,000 yards
DD Kikuzuki engages CA Louisville at 17,000 yards
Range closes to 16,000 yards
CA Louisville engages CA Kako at 16,000 yards
CA Furutaka engages CA Louisville at 16,000 yards
CA Louisville engages DD Yuzuki at 16,000 yards
Range closes to 14,000 yards
CA Kako engages CA Louisville at 14,000 yards
CA Furutaka engages CA Louisville at 14,000 yards
CA Louisville engages CA Aoba at 14,000 yards
Brown, Wilson orders Allied TF to disengage
Range closes to 12,000 yards
CA Kako engages CA Louisville at 12,000 yards
CA Furutaka engages CL Adelaide at 12,000 yards
CA Louisville engages DD Yuzuki at 12,000 yards
CL Adelaide engages DD Uzuki at 12,000 yards
Range closes to 8,000 yards
CA Kako engages CA Louisville at 8,000 yards
CA Kinugasa engages CA Louisville at 8,000 yards
CA Louisville engages DD Kikuzuki at 8,000 yards
CA Louisville engages DD Oboro at 8,000 yards
Range increases to 11,000 yards
CA Kinugasa engages CA Louisville at 11,000 yards
CA Furutaka engages CA Louisville at 11,000 yards
CA Louisville engages DD Uzuki at 11,000 yards
Range increases to 13,000 yards
CA Louisville engages CA Kako at 13,000 yards
CA Kinugasa engages CL Adelaide at 13,000 yards
CA Kinugasa engages CA Louisville at 13,000 yards
CA Aoba engages CA Louisville at 13,000 yards
CA Louisville engages DD Yuzuki at 13,000 yards
CA Louisville engages DD Kikuzuki at 13,000 yards
CA Louisville engages DD Uzuki at 13,000 yards
Range increases to 14,000 yards
CA Kinugasa engages CA Louisville at 14,000 yards
CL Adelaide engages CA Furutaka at 14,000 yards
CA Louisville engages DD Uzuki at 14,000 yards
Range closes to 13,000 yards
CA Kinugasa engages CA Louisville at 13,000 yards
CA Kinugasa engages CL Adelaide at 13,000 yards
CA Kinugasa engages CL Adelaide at 13,000 yards
CA Louisville engages CA Aoba at 13,000 yards
Range closes to 12,000 yards
CA Louisville engages CA Kako at 12,000 yards
CA Kinugasa engages CL Adelaide at 12,000 yards
CA Louisville engages DD Uzuki at 12,000 yards
Range closes to 8,000 yards
CA Kako engages CA Louisville at 8,000 yards
CA Kinugasa engages CL Adelaide at 8,000 yards
CA Aoba engages CA Louisville at 8,000 yards
CA Louisville engages DD Uzuki at 8,000 yards
CA Louisville engages CA Kinugasa at 8,000 yards
CA Furutaka engages CA Louisville at 8,000 yards
CA Aoba engages CA Louisville at 8,000 yards
Range increases to 14,000 yards
CA Louisville engages CA Kinugasa at 14,000 yards
CA Kinugasa engages CL Adelaide at 14,000 yards
CA Kinugasa engages CA Louisville at 14,000 yards
CA Louisville engages DD Yuzuki at 14,000 yards
Range increases to 18,000 yards
CA Furutaka engages CA Louisville at 18,000 yards
Range increases to 22,000 yards
CA Kako engages CA Louisville at 22,000 yards
Range increases to 26,000 yards
CA Kako engages CA Louisville at 26,000 yards
CA Kinugasa engages CL Adelaide at 26,000 yards
CA Kinugasa engages CA Louisville at 26,000 yards
CA Aoba engages CA Louisville at 26,000 yards
Range increases to 30,000 yards
CA Kako engages CA Louisville at 30,000 yards
CA Kinugasa engages CL Adelaide at 30,000 yards
CA Louisville engages CA Kinugasa at 30,000 yards
Task forces break off...

--------------------------------------------------------------------------------
Morning Air attack on TF, near Rabaul at 106,125

Weather in hex: Overcast

Raid spotted at 2 NM, estimated altitude 10,000 feet.
Estimated time to target is 0 minutes

Allied aircraft
Hudson I x 3

Allied aircraft losses
Hudson I: 1 destroyed by flak

Japanese Ships
AV Kiyokawa Maru

Aircraft Attacking:
2 x Hudson I bombing from 100 feet *
Naval Attack: 1 x 250 lb SAP Bomb


--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Rabaul at 106,125

Weather in hex: Clear sky

Raid spotted at 6 NM, estimated altitude 9,000 feet.
Estimated time to target is 1 minutes

Allied aircraft
Hudson I x 2

Allied aircraft losses
Hudson I: 1 damaged

Japanese Ships
xAK Matsue Maru, Bomb hits 1, on fire

Japanese ground losses:
25 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
2 x Hudson I bombing from 100 feet *
Naval Attack: 1 x 250 lb SAP Bomb
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RE: KB forays and Singkawang bombardment

Post by BBfanboy »

ORIGINAL: Jorge_Stanbury

ORIGINAL: HansBolter

Late to the discussion, but isn't Durability also a factor for whether, or not, a ship takes system damage when moving through deep water hexes?

Those tiny ship or boat types with a durability of 1 get beat up pretty quickly traversing deep water hexes.
PT boats are a good example of this.

I hope someone jumps and confirms, I don't know

I think Hans is right about durability being a factor, but the other one is speed. Just send the Queen Elizabeth or Queen Mary on a long voyage and note how much system damage they accumulate. The ships are huge, but their very high cruise speed always means damage from any water that gets above the gunnels.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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RE: KB forays and Singkawang bombardment

Post by Jorge_Stanbury »

I don't know.. I just sent QE from Australia to East Coast; I set it on turn1 and it reached east coast this turn (dec25)... it only got 1 point of system damage
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RE: KB forays and Singkawang bombardment

Post by Jorge_Stanbury »

ORIGINAL: rook749

ORIGINAL: Jorge_Stanbury
Image

Would you happen to have a link to download this pretty map?


there was this guy Chemkid that created many map versions, all very beautiful; he left the forum and deleted his posts

maybe someone can find them?
you can see some links here
https://www.matrixgames.com/forums/tm.a ... 2365533%3B
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RE: KB forays and Singkawang bombardment

Post by BBfanboy »

ORIGINAL: Jorge_Stanbury

I don't know.. I just sent QE from Australia to East Coast; I set it on turn1 and it reached east coast this turn (dec25)... it only got 1 point of system damage
No damage is accumulated off map. I was referring to on-map movement.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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RE: KB forays and Singkawang bombardment

Post by BBfanboy »

ORIGINAL: Jorge_Stanbury

ORIGINAL: rook749

ORIGINAL: Jorge_Stanbury
Image

Would you happen to have a link to download this pretty map?


there was this guy Chemkid that created many map versions, all very beautiful; he left the forum and deleted his posts

maybe someone can find them?
you can see some links here
https://www.matrixgames.com/forums/tm.a ... 2365533%3B
I think there may have been legal issues with sharing the maps on this forum, perhaps brought up by 2X3 or whoever owns the rights to the game. Anyway, Chemkid had to remove all access to the maps on this forum but he does make them available on other sites. I don't have a link because I don't use them.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
Alfred
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RE: KB forays and Singkawang bombardment

Post by Alfred »

ORIGINAL: Jorge_Stanbury

ORIGINAL: HansBolter

Late to the discussion, but isn't Durability also a factor for whether, or not, a ship takes system damage when moving through deep water hexes?

Those tiny ship or boat types with a durability of 1 get beat up pretty quickly traversing deep water hexes.
PT boats are a good example of this.

I hope someone jumps and confirms, I don't know


Again, durability is not a factor taken into account. You are all attaching to much importance to ship durability. As a game metric it really is much more restricted in its application.

Any ship travel can result in damage. There are other things which can occur as part of the travel (eg refuelling) which can also generate some damage. Short legged ships are more likely to encounter these other factors.

The incurring of damage also can take into account the size and type of ship, plus the nature of the cargo.

Alfred
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RE: KB forays and Singkawang bombardment

Post by Jorge_Stanbury »

thanks!

Dec27.41
a few slow turns, this is the update on Baker island
other news:
Manado battle still ongoing, it will take probably a few more turns to be captured
Same for Hong Kong, it will fall next time he attacks
Japanese TFs massing at Miri/ Brunei. I expect it to move to Singkawang very soon

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RE: KB forays and Singkawang bombardment

Post by HansBolter »

ORIGINAL: Alfred

ORIGINAL: Jorge_Stanbury

ORIGINAL: HansBolter

Late to the discussion, but isn't Durability also a factor for whether, or not, a ship takes system damage when moving through deep water hexes?

Those tiny ship or boat types with a durability of 1 get beat up pretty quickly traversing deep water hexes.
PT boats are a good example of this.

I hope someone jumps and confirms, I don't know


Again, durability is not a factor taken into account. You are all attaching to much importance to ship durability. As a game metric it really is much more restricted in its application.

Any ship travel can result in damage. There are other things which can occur as part of the travel (eg refuelling) which can also generate some damage. Short legged ships are more likely to encounter these other factors.

The incurring of damage also can take into account the size and type of ship, plus the nature of the cargo.

Alfred

Thanks for the clarification, Alfred.

I find it rather disappointing that durability is such a non factor in taking damage during sea voyages.
Just seems logical to me that small, less durable ships should take more damage from heavy seas than larger more durable ships, but I have never been a seaman so my view is based on pure speculation, rather than real experience.
Hans

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RE: KB forays and Singkawang bombardment

Post by Jorge_Stanbury »

I am not a seaman, but from what I have read, there are several ocean going small craft that can handle heavy seas well.

Looking at the flower corvette; from wikipedia:
They had a reputation of having poor sea-handling characteristics, most often rolling in heavy seas, with 80-degree rolls, 40 degrees each side of upright, being fairly common; it was said they "would roll on wet grass". Many crewmen suffered severe motion sickness for a few weeks until they acclimatised to shipboard life.[14] Although poor in their sea-handling characteristics, the Flowers were extremely seaworthy;
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RE: KB forays and Singkawang bombardment

Post by BBfanboy »

ORIGINAL: Jorge_Stanbury

I am not a seaman, but from what I have read, there are several ocean going small craft that can handle heavy seas well.

Looking at the flower corvette; from wikipedia:
They had a reputation of having poor sea-handling characteristics, most often rolling in heavy seas, with 80-degree rolls, 40 degrees each side of upright, being fairly common; it was said they "would roll on wet grass". Many crewmen suffered severe motion sickness for a few weeks until they acclimatised to shipboard life.[14] Although poor in their sea-handling characteristics, the Flowers were extremely seaworthy;
The Flower class were based on a whale-catcher design and rather than try to cut through the seas they bobbed like corks (high freeboard, shallow draft). Their low speed (14 kt max) also meant less impact when they did have to plow a heavy swell. A DD trying to do that at max speed would be asking for heavy damage to the forward superstructure and boats/davits along the sides.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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Battle of Kuching

Post by Jorge_Stanbury »

Dec28.41

Last turn I decided to evacuate some LCUs from Kuching, decision was based on the fact it is end of Dec and he has not yet invaded it; I thought there was a risk of bypassing it AND there are a few coastal guns there that I can use somewhere else, with better results

So... the evac TF was spotted, but only when it was already at Kuching; and since I was expecting him to react, I decided to send Pallisers' TF (CL Mauritius + DDs + DMs)...

Things went very well, surprisingly, the evac TF escaped with the precious coastal guns and I didn't lose any ship; moreover, it was the Japanese who left the battle, which is not very common.. maybe they were low on ammo?

Other than that, IJN submarines were on fire; several attacks and several ships, including one AP, sank

--------------------------------------------------------------------------------
Night Time Surface Combat, near Kuching at 58,88, Range 11,000 Yards

Japanese Ships
CA Mogami, Shell hits 3
CA Mikuma
CA Suzuya, Shell hits 2
CA Kumano
DD Maikaze, Shell hits 2
DD Nowaki
DD Arashi, Shell hits 1
DD Hagikaze

Allied Ships
CL Mauritius, Shell hits 4, on fire
DM Stronghold
DM Thracian
DD Encounter
DD Isis
DD Jupiter

Improved night sighting under 75% moonlight
Maximum visibility in Partly Cloudy Conditions and 75% moonlight: 11,000 yards
Range closes to 19,000 yards...
Range closes to 17,000 yards...
Range closes to 15,000 yards...
Range closes to 13,000 yards...
Range closes to 11,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 11,000 yards
CONTACT: Allied lookouts spot Japanese task force at 11,000 yards
CA Kumano engages CL Mauritius at 11,000 yards
CL Mauritius engages CA Suzuya at 11,000 yards
DD Isis engages DD Nowaki at 11,000 yards
CA Mogami engages CL Mauritius at 11,000 yards
DD Isis engages DD Hagikaze at 11,000 yards
DD Nowaki engages DD Isis at 11,000 yards
DD Maikaze engages DD Isis at 11,000 yards
Range closes to 9,000 yards
CA Mogami engages CL Mauritius at 9,000 yards
CL Mauritius engages CA Suzuya at 9,000 yards
CA Mikuma engages CL Mauritius at 9,000 yards
CL Mauritius engages CA Mogami at 9,000 yards
DD Hagikaze engages DD Isis at 9,000 yards
DD Arashi engages CL Mauritius at 9,000 yards
DD Isis engages DD Nowaki at 9,000 yards
DD Maikaze engages DD Isis at 9,000 yards
Range closes to 8,000 yards
CL Mauritius engages CA Suzuya at 8,000 yards
DD Jupiter engages DD Maikaze at 8,000 yards
CA Mikuma engages DD Isis at 8,000 yards
CA Mogami engages CL Mauritius at 8,000 yards
DD Arashi engages DD Isis at 8,000 yards
DD Nowaki engages DD Isis at 8,000 yards
DD Maikaze engages DD Isis at 8,000 yards
CL Mauritius engages CA Suzuya at 8,000 yards
DD Jupiter engages DD Hagikaze at 8,000 yards
DD Hagikaze engages DD Isis at 8,000 yards
CA Mogami engages DM Thracian at 8,000 yards
DM Stronghold engages DD Arashi at 8,000 yards
DD Nowaki engages DD Isis at 8,000 yards
DD Maikaze engages DD Isis at 8,000 yards
CL Mauritius engages CA Mikuma at 8,000 yards
CL Mauritius engages CA Suzuya at 8,000 yards
DD Isis engages DD Hagikaze at 8,000 yards
DD Encounter engages DD Maikaze at 8,000 yards
DM Thracian engages DD Hagikaze at 8,000 yards
CA Kumano engages DM Stronghold at 8,000 yards
DD Encounter engages DD Nowaki at 8,000 yards
DD Maikaze engages DD Jupiter at 8,000 yards
Range increases to 10,000 yards
CL Mauritius engages CA Kumano at 10,000 yards
CL Mauritius engages CA Mikuma at 10,000 yards
DM Thracian engages DD Hagikaze at 10,000 yards
CA Mogami engages DM Stronghold at 10,000 yards
DD Jupiter engages DD Maikaze at 10,000 yards
Range increases to 12,000 yards
CL Mauritius engages CA Kumano at 12,000 yards
CA Suzuya engages DD Jupiter at 12,000 yards
CA Mikuma engages CL Mauritius at 12,000 yards
CL Mauritius engages CA Mogami at 12,000 yards
DD Hagikaze engages DM Thracian at 12,000 yards
CA Mogami engages DM Stronghold at 12,000 yards
DD Nowaki engages DD Jupiter at 12,000 yards
DD Jupiter engages DD Maikaze at 12,000 yards
DD Isis engages DD Arashi at 12,000 yards
CA Mogami engages DD Jupiter at 12,000 yards
CA Kumano engages DM Thracian at 12,000 yards
CA Mogami engages DM Stronghold at 12,000 yards
DD Encounter engages DD Nowaki at 12,000 yards
DD Jupiter engages DD Maikaze at 12,000 yards
Range increases to 13,000 yards
CA Mikuma engages CL Mauritius at 13,000 yards
CA Suzuya engages DD Jupiter at 13,000 yards
DD Arashi engages DD Isis at 13,000 yards
CA Mogami engages CL Mauritius at 13,000 yards
DD Isis engages DD Maikaze at 13,000 yards
Task forces break off...


--------------------------------------------------------------------------------
Submarine attack near Christmas Island at 173,140

Japanese Ships
SS I-7

Allied Ships
xAK Diamond head, Shell hits 14, Torpedo hits 2, on fire, heavy damage

xAK Diamond head is sighted by SS I-7
SS I-7 attacking on the surface


--------------------------------------------------------------------------------
Submarine attack near Palmyra at 171,134

Japanese Ships
SS I-171

Allied Ships
xAK Steel Voyager

SS I-171 is sighted by xAK Steel Voyager
SS I-171 launches 2 torpedoes at xAK Steel Voyager


--------------------------------------------------------------------------------
Submarine attack near Noumea at 111,160

Japanese Ships
SS I-24

Allied Ships
xAK Cagou, Shell hits 1, Torpedo hits 3, on fire, heavy damage

xAK Cagou is sighted by SS I-24
SS I-24 attacking on the surface



--------------------------------------------------------------------------------
Sub attack near Noumea at 111,160

Japanese Ships
SS I-24

Allied Ships
AP Hugh L. Scott, Torpedo hits 1, on fire, heavy damage

SS I-24 launches 2 torpedoes

--------------------------------------------------------------------------------
ASW attack near Christmas Island at 173,139

Japanese Ships
SS I-7

Allied Ships
DD Preston

SS I-7 launches 2 torpedoes at DD Preston
DD Preston fails to find sub, continues to search...
Escort abandons search for sub


--------------------------------------------------------------------------------
Sub attack near San Francisco at 216,72

Japanese Ships
SS I-6

Allied Ships
AM Tern

SS I-6 launches 2 torpedoes at AM Tern
I-6 diving deep ....
AM Tern fails to find sub, continues to search...
AM Tern fails to find sub, continues to search...
AM Tern fails to find sub, continues to search...
AM Tern fails to find sub, continues to search...
AM Tern fails to find sub, continues to search...
Escort abandons search for sub



--------------------------------------------------------------------------------
Sub attack near Eureka at 213,64

Japanese Ships
SS I-21

Allied Ships
AVD Casco, Torpedo hits 2, on fire, heavy damage

SS I-21 launches 4 torpedoes
I-21 diving deep ....
Sub escapes detection


--------------------------------------------------------------------------------
ASW attack near Saigon at 61,74

Japanese Ships
DD Yomogi

Allied Ships
SS Sargo

SS Sargo launches 2 torpedoes at DD Yomogi
Sargo bottoming out ....
DD Yomogi fails to find sub, continues to search...
DD Yomogi fails to find sub, continues to search...
DD Yomogi fails to find sub, continues to search...
DD Yomogi fails to find sub, continues to search...
DD Yomogi fails to find sub, continues to search...
Escort abandons search for sub


--------------------------------------------------------------------------------
Sub attack near San Francisco at 216,72

Japanese Ships
SS I-6

Allied Ships
AM Tern, Torpedo hits 2, on fire, heavy damage
AM Turkey

SS I-6 launches 2 torpedoes at AM Tern
I-6 diving deep ....
AM Turkey fails to find sub, continues to search...
AM Turkey fails to find sub, continues to search...
AM Turkey fails to find sub, continues to search...
AM Turkey fails to find sub, continues to search...
AM Turkey fails to find sub, continues to search...
Escort abandons search for sub
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RE: Battle of Kuching

Post by Jorge_Stanbury »

Jan2.42

He is finally starting to move, after many turns of not much happening; he is most certainly behind schedule

- Tarakan invaded, he got some xAK losses from air, submarines and coastal guns
- Hong Kong finally captured, after an heroic defense; very happy about this delay
- Ternate captured, it was long abandoned
- PI: battle for Manila should start soon, it is at level 3, so I hope it won't be taken easily
- Malaya: he is slowly advancing; he is near Kuala Lumpur/ Temuloh
- Burma: he captured Moulmein


--------------------------------------------------------------------------------
Submarine attack near Ternate at 78,102

Japanese Ships
xAP Takatiho Maru, Shell hits 2, Torpedo hits 2, on fire, heavy damage

Allied Ships
SS KIX, hits 1

xAP Takatiho Maru is sighted by SS KIX
SS KIX attacking on the surface


--------------------------------------------------------------------------------
Pre-Invasion action off Tarakan (67,91)
Defensive Guns engage approaching landing force

56 Coastal gun shots fired in defense.

Japanese Ships
xAKL Kaishi Maru, Shell hits 1
PB Fuji Maru #4
xAKL Haguro Maru, Shell hits 6, heavy fires
xAP Kobe Maru
PB Nako Maru #2

Japanese ground losses:
76 casualties reported
Squads: 0 destroyed, 4 disabled
Non Combat: 0 destroyed, 3 disabled
Engineers: 0 destroyed, 0 disabled

120mm CD Gun Battery engaging xAKL Kaishi Maru at 7,000 yards
PB Fuji Maru #4 firing to suppress enemy battery at 7,000 yards
75mm CD Gun Battery engaging xAKL Haguro Maru at 7,000 yards
PB Fuji Maru #4 firing to suppress enemy battery at 7,000 yards
75mm CD Gun Battery engaging xAKL Haguro Maru at 7,000 yards
PB Fuji Maru #4 firing to suppress enemy battery at 7,000 yards
120mm CD Gun Battery engaging xAKL Haguro Maru at 7,000 yards
PB Fuji Maru #4 firing to suppress enemy battery at 7,000 yards
PB Fuji Maru #4 fired at enemy troops
Defensive Guns fire at approaching troops in landing craft at 6,000 yards
Defensive Guns fire at approaching troops in landing craft at 1,000 yards


--------------------------------------------------------------------------------
Amphibious Assault at Tarakan (67,91)

TF 9 troops unloading over beach at Tarakan, 67,91

Japanese ground losses:
21 casualties reported
Squads: 1 destroyed, 0 disabled
Non Combat: 1 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

15 Support troops lost in surf during unload of 124th Infantry Rgt /1
17 troops of a IJA Inf Squad lost overboard during unload of 124th Infantry Rgt /9


--------------------------------------------------------------------------------
Pre-Invasion action off Tarakan (67,91)
Defensive Guns engage approaching landing force

57 Coastal gun shots fired in defense.

Japanese Ships
xAKL Nichizui Maru, Shell hits 3
DMS W-6
DMS W-5
DMS W-1
xAK Okuni Maru

Japanese ground losses:
78 casualties reported
Squads: 0 destroyed, 6 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
13 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled

120mm CD Gun Battery engaging xAKL Nichizui Maru at 6,000 yards
DMS W-5 firing to suppress enemy battery at 6,000 yards
120mm CD Gun Battery engaging xAKL Nichizui Maru at 6,000 yards
DMS W-5 firing to suppress enemy battery at 6,000 yards
120mm CD Gun Battery engaging xAKL Nichizui Maru at 6,000 yards
DMS W-5 firing to suppress enemy battery at 6,000 yards
DMS W-6 fired at enemy troops
DMS W-5 fired at enemy troops
DMS W-1 fired at enemy troops
Defensive Guns fire at approaching troops in landing craft at 6,000 yards
Defensive Guns fire at approaching troops in landing craft at 2,000 yards


--------------------------------------------------------------------------------
Amphibious Assault at Tarakan (67,91)

TF 91 troops unloading over beach at Tarakan, 67,91

Japanese ground losses:
43 casualties reported
Squads: 2 destroyed, 0 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

17 troops of a SNLF Inf Squad 41 lost from landing craft during unload of Yokosuka 4th SNLF
17 troops of a SNLF Inf Squad 41 lost in surf during unload of Sasebo 3rd SNLF /3



--------------------------------------------------------------------------------
Morning Air attack on TF, near Tarakan at 67,91

Weather in hex: Moderate rain

Raid spotted at 20 NM, estimated altitude 9,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
A6M2 Zero x 17

Allied aircraft
139WH-3 x 9
Hudson I x 7

No Japanese losses

Allied aircraft losses
139WH-3: 5 destroyed, 1 damaged
Hudson I: 4 destroyed

Japanese Ships
BB Haruna
xAK Thames Maru, Bomb hits 1, on fire
CA Chokai
xAP Hakusan Maru

Japanese ground losses:
47 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 4 destroyed, 5 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
1 x 139WH-3 bombing from 100 feet
Naval Attack: 1 x 300 kg SAP Bomb
5 x Hudson I bombing from 100 feet
Naval Attack: 1 x 250 lb SAP Bomb
1 x 139WH-3 bombing from 100 feet
Naval Attack: 1 x 300 kg SAP Bomb

CAP engaged:
Hosho-1/A with A6M2 Zero (2 airborne, 0 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
2 plane(s) intercepting now.
Group patrol altitude is 15000 , scrambling fighters between 0 and 15000.
Raid is overhead
Hosho-1/B with A6M2 Zero (2 airborne, 0 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
2 plane(s) intercepting now.
Group patrol altitude is 13000 , scrambling fighters between 0 and 13000.
Raid is overhead
Zuiho-1/B with A6M2 Zero (4 airborne, 0 on standby, 0 scrambling)
(4 plane(s) diverted to support CAP in hex.)
4 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
Ryujo-1 with A6M2 Zero (9 airborne, 0 on standby, 0 scrambling)
(9 plane(s) diverted to support CAP in hex.)
9 plane(s) intercepting now.
Group patrol altitude is 12000 , scrambling fighters between 0 and 12000.
Raid is overhead


--------------------------------------------------------------------------------

Ground combat at Hong Kong (77,61)

Japanese Deliberate attack

Attacking force 19334 troops, 289 guns, 181 vehicles, Assault Value = 435

Defending force 5343 troops, 114 guns, 62 vehicles, Assault Value = 20

Japanese adjusted assault: 321

Allied adjusted defense: 109

Japanese assault odds: 2 to 1 (fort level 0)

Japanese forces CAPTURE Hong Kong !!!

Combat modifiers
Defender: terrain(+), leaders(-), experience(-), supply(-)
Attacker:

Japanese ground losses:
170 casualties reported
Squads: 0 destroyed, 9 disabled
Non Combat: 1 destroyed, 2 disabled
Engineers: 0 destroyed, 7 disabled

Allied ground losses:
4804 casualties reported
Squads: 115 destroyed, 0 disabled
Non Combat: 204 destroyed, 0 disabled
Engineers: 20 destroyed, 0 disabled
Guns lost 158 (158 destroyed, 0 disabled)
Vehicles lost 39 (39 destroyed, 0 disabled)
Units destroyed 5

Assaulting units:
19th Ind Engineer Regiment
38th Division
66th Infantry Regiment
20th Ind Engineer Regiment
2nd RF Gun Battalion
10th Ind. Mountain Gun Regiment
2nd Ind.Hvy.Art. Battalion
1st Hvy.Artillery Regiment
2nd Mortar Battalion
5th RF Gun Battalion
3rd Ind.Hvy.Art. Battalion
20th Ind. Mtn Gun Battalion

Defending units:
Kowloon Brigade
Winnipeg Grenadiers Battalion
102nd RN Base Force
Rifles of Canada Battalion
Hong Kong Fortress


--------------------------------------------------------------------------------

Ground combat at 49,78 (near Utan Melintang)

Japanese Deliberate attack

Attacking force 3882 troops, 26 guns, 0 vehicles, Assault Value = 254

Defending force 304 troops, 0 guns, 0 vehicles, Assault Value = 2

Japanese adjusted assault: 59

Allied adjusted defense: 1

Japanese assault odds: 59 to 1

Combat modifiers
Defender: terrain(+), leaders(+), fatigue(-), morale(-)
experience(-)
Attacker:

Allied ground losses:
235 casualties reported
Squads: 10 destroyed, 0 disabled
Non Combat: 22 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Units destroyed 1

Assaulting units:
21st Infantry Regiment
42nd Infantry Regiment

Defending units:
1st Mysore Battalion


--------------------------------------------------------------------------------

Ground combat at 50,77 (near Temuloh)

Japanese Deliberate attack

Attacking force 10056 troops, 75 guns, 0 vehicles, Assault Value = 315

Defending force 829 troops, 0 guns, 0 vehicles, Assault Value = 22

Japanese adjusted assault: 91

Allied adjusted defense: 7

Japanese assault odds: 13 to 1

Combat modifiers
Defender: terrain(+), morale(-), experience(-)
Attacker: fatigue(-), morale(-)

Japanese ground losses:
44 casualties reported
Squads: 0 destroyed, 3 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 1 disabled

Allied ground losses:
362 casualties reported
Squads: 8 destroyed, 3 disabled
Non Combat: 15 destroyed, 4 disabled
Engineers: 0 destroyed, 0 disabled
Units retreated 2

Defeated Allied Units Retreating!

Assaulting units:
56th Infantry Regiment
12th Engineer Regiment
6th RTA Division

Defending units:
1st Hyderabad Battalion
FMSV Brigade


--------------------------------------------------------------------------------

Ground combat at Moulmein (55,55)

Japanese Deliberate attack

Attacking force 9634 troops, 101 guns, 111 vehicles, Assault Value = 332

Defending force 878 troops, 0 guns, 0 vehicles, Assault Value = 34

Japanese adjusted assault: 229

Allied adjusted defense: 1

Japanese assault odds: 229 to 1 (fort level 1)

Japanese forces CAPTURE Moulmein !!!

Combat modifiers
Defender: terrain(+), preparation(-), morale(-), experience(-)
Attacker:

Japanese ground losses:
10 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
606 casualties reported
Squads: 42 destroyed, 0 disabled
Non Combat: 35 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Units destroyed 2

Assaulting units:
14th Tank Regiment
55th Cavalry Regiment
55th Engineer Regiment
112th Infantry Regiment
2nd RTA/A Division
55th Mountain Gun Regiment
21st Medium Field Artillery Battalion
15th Army
93rd JAAF AF Bn

Defending units:
Tenasserim BAF Battalion
6th Burma Rifles Battalion


--------------------------------------------------------------------------------

Ground combat at Sidate (75,100)

Japanese Deliberate attack

Attacking force 1362 troops, 7 guns, 0 vehicles, Assault Value = 43

Defending force 1326 troops, 10 guns, 0 vehicles, Assault Value = 13

Japanese adjusted assault: 9

Allied adjusted defense: 7

Japanese assault odds: 1 to 1 (fort level 0)

Japanese Assault reduces fortifications to 0

Combat modifiers
Defender: terrain(+), preparation(-), fatigue(-), morale(-)
experience(-)
Attacker: leaders(-)

Japanese ground losses:
13 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
53 casualties reported
Squads: 3 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
I./4th Infantry Battalion

Defending units:
Manado RK Cdo
Manado Mil'ie Cdo


--------------------------------------------------------------------------------

Ground combat at Ternate (78,102)

Japanese Deliberate attack

Attacking force 1860 troops, 19 guns, 0 vehicles, Assault Value = 64

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese adjusted assault: 31

Allied adjusted defense: 1

Japanese assault odds: 31 to 1 (fort level 1)

Japanese forces CAPTURE Ternate !!!

Combat modifiers
Attacker:

Assaulting units:
Kure 2nd SNLF
44th Field Const Co
2nd JNAF Coy
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Jorge_Stanbury
Posts: 4345
Joined: Wed Feb 29, 2012 12:57 pm
Location: Montreal

1st month

Post by Jorge_Stanbury »

Jan7.42, A full month from PH strike

some notes:

- Very slow Japanese advance after the debacle at Soc Trang; he is now taking his time, and only invading with very strong supporting forces

- Light ship losses for Allies: 1 USN BB& CA, 2 DDs, 2 SS, 1 CL seriously damaged. Passenger ships, freighters, Aux and tankers within reason, nothing else to worry about. Because I still control Manila, Soerabaja, Singapore and because he dislikes port attacks, I was able to repair almost everything not lost during battle
Japan: heavy AK, AP, xAK losses otherwise only a couple DDs and a DMS at most

- Light aircraft losses for Allies: maybe with the exception of British; I tried to slow him down on Malaya, and that cost me many Blenheim/ Hudsons. USA intact, for some reason he didn't attack Clark, so after it reached level 3 fort, I simply withdrew or redeployed bombers and fighters. Some of these P-35s and P-26 are ready to be shipped to North Africa; Ike won't be happy ;)
USN: only worried about Cat losses, he kept the KB near Canton for several turns, I had to keep track of it, even at a high cost of patrols shot down
Japan: I am happy with his bomber losses, as most were due to CAP traps

- I have a new name for this AAR; but because FOW, I will reveal it in a the next few turns.. a hint: I still control Singkawang


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IdahoNYer
Posts: 2743
Joined: Sun Sep 06, 2009 2:07 am
Location: NYer living in Boise, ID

RE: 1st month

Post by IdahoNYer »

Off to a good start Jorge!

So what do you think he's doing with the KB? He going deep in SOPAC - Noumea, Suva?
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Jorge_Stanbury
Posts: 4345
Joined: Wed Feb 29, 2012 12:57 pm
Location: Montreal

RE: 1st month

Post by Jorge_Stanbury »

ORIGINAL: IdahoNYer
Off to a good start Jorge!

So what do you think he's doing with the KB? He going deep in SOPAC - Noumea, Suva?

KB was seen, in full form (6 CVs), around 4 turns ago, moving on direction to Kwajalein. This after several turns (more than 5) trying to raid close to Canton.. This raid yielded poor results, only around 5 empty xAKs sank

When he invaded Baker island, with KB support, I thought he was doing a big surprise invasion; I was expecting following fleets to capture Christmas island, Canton and Palmyra soon after. He would had captured them easily, as I didn't have the time to reinforce them at all by mid Dec41... but he didn't, instead he raided with KB and forced me to rearrange convoys to move in a much southerly route. Baker alone is not sustainable and I will capture back in a few months

Thinking about Noumea/ Suva; by now some of the convoys have arrived, I think I can defend them, or at least defend Suva. This of course, depends on the level of forces he brings, 3 or 4 divisions and he will succeed easily. That being said, as per intelligence, he doesn't have those divisions, he can't bring that level of troops, not right now, maybe after Singapore. I think he has already committed 4th and 21st Divs to Malaya in addition to those starting there (Imp Grds, 18th 5th). PI invasion looks at historical level, 33rd is moving to Burma. He just freed one division in HK, but he will most likely use it for DEI. If he comes with regiment sized LCUs or SNLFs, he will be defeated

You raised a good point, I have been focused too much on the Canton area, and I don't think I have a proper naval search in place for SoPac. He has evidenced an inclination for raiding with KB, and he might be moving on a southern course; There is a big GAP between Port Moresby and Canton that he can easily exploit, I will need to set up patrols ASAP, as I really don't want to discover the KB when it launches strikes
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RangerJoe
Posts: 18285
Joined: Mon Nov 16, 2015 2:39 pm
Location: Who knows?

RE: 1st month

Post by RangerJoe »

Use the B-17Ds for Naval Search. They have the range even if their ship identification is currently poor. Even consider using the other 4Es as well as the Hudsons. Have the units partially train on naval search when they do search to improve their ship recognition skills.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child
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Jorge_Stanbury
Posts: 4345
Joined: Wed Feb 29, 2012 12:57 pm
Location: Montreal

RE: 1st month

Post by Jorge_Stanbury »

No, those are "my precious" [:D]
I am hoarding B-17s. I don't want operational losses. So as of now they are used for training, but in a not so distant future, they will bring just retribution to the Japanese enemy, plus there are several Cat squadrons, many were on training mode in PH, I will just need to move them to forward bases

The good news is that it is really difficult to hide a big KB; a dozen per base, with the correct arcs, will be enough for KB warning, ideally I would like a 2nd squadron at lower altitude for submarine spotting, as I have had losses in the Brisbane-Noumea-Suva line; but at this stage of the war, I need to put priorities
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