another Newby's questions...

Share your gameplay tips, secret tactics and fabulous strategies with fellow gamers here.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

GetAssista
Posts: 2836
Joined: Sat Sep 19, 2009 6:13 am

RE: another Newby's questions...

Post by GetAssista »

ORIGINAL: sajm0n
Give me a break lol
Im still sitting at 8 BBs sunk, while i know its more like 4
Initial reporting is often over-optimistic due to fog of war. Many times you would get a report about the large enemy ship being sunk after just one torpedo hit. You'll quickly learn to discount that sort of news and instead look on other indicators like sinking sounds after the battle or ship-based planes destroyed.
sajm0n
Posts: 61
Joined: Tue May 02, 2017 12:26 pm

RE: another Newby's questions...

Post by sajm0n »

Resources convoys question:
22th of December and im already running out of resources in Port Arthur (800), Fusan (9k) and soon probably also Shanghai (87k). Each port has Resource Storage turned on (Port Arthur only for ~7 days).
Why it was recommended to bring such a huge amount of cargo ships to Port Arthur especially, instead of for example to Keijo, where there is still 500k resources right now? Or is it going to change soon and i should just stick with it?
User avatar
RangerJoe
Posts: 19366
Joined: Mon Nov 16, 2015 2:39 pm
Location: Who knows?

RE: another Newby's questions...

Post by RangerJoe »

They should relocate. Just move resources from Fusan to save fuel.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


Image
sajm0n
Posts: 61
Joined: Tue May 02, 2017 12:26 pm

RE: another Newby's questions...

Post by sajm0n »

Ok ill turn off Storage in Port Arthur and move some ships from there to Keijo for now.

Another question is about industry repairs.
I have same bases where nothing seems to be repairing... In Tsu everything is at 0(8), 0(30) etc. Should i change anything here, or is it just a slow process and nothing to be done?
Dili
Posts: 4742
Joined: Fri Sep 10, 2004 4:33 pm

RE: another Newby's questions...

Post by Dili »

You need at least 10000 supply to repair.
User avatar
RangerJoe
Posts: 19366
Joined: Mon Nov 16, 2015 2:39 pm
Location: Who knows?

RE: another Newby's questions...

Post by RangerJoe »

Research factories take a long time to repair, they have their own system.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


Image
Dili
Posts: 4742
Joined: Fri Sep 10, 2004 4:33 pm

RE: another Newby's questions...

Post by Dili »

ORIGINAL: sajm0n

funny reports im getting:

Turn_ 9: BB Pennsylvania - Enemy ship falsely reported sunk - Originally reported sunk on turn 5
Turn 15: BB Pennsylvania - Enemy ship falsely reported sunk - Originally reported sunk on turn 10
Turn 16: BB Pennsylvania - Enemy ship sunk near San Francisco

Give me a break lol
Im still sitting at 8 BBs sunk, while i know its more like 4

You are lucky, now imagine not knowing your subs were sunk. Or HMS Sydney did not reported back...or your communications failed and the Halsey carrier TF went on its own without you knowing.
User avatar
btd64
Posts: 14907
Joined: Sat Jan 23, 2010 12:48 am
Location: Lancaster, OHIO

RE: another Newby's questions...

Post by btd64 »

I would set the supply spinner to 4k minimum to maintain over 10k of supply. Because you need a minimum of 10k at the base for repairs to get done and it cost 1k to repair it....GP
IntelUltra7 16cores, 32gb ram, NvidiaGeForceRTX 2050
DW2-Alpha/Beta Tester
WIS Manual Team Lead & Beta Support Team

"Do everything you ask of those you command" Gen. George S. Patton
WiS Discord channel coming soon....
sajm0n
Posts: 61
Joined: Tue May 02, 2017 12:26 pm

RE: another Newby's questions...

Post by sajm0n »

Image

As you can see on the image above, i managed to encircle 2 Chinese cities:
- Loyang (73k troops)
- Chengchow - (70k troops)
- and theres also 3rd stack of 40k troops
Im planning to attack Loyang first (1.5k AV are on the way) and then proceed to Chengchow.

Now question is, when i deliberate Loyang, where will enemy troops retreat - is it guaranteed its Chengchow?
What if i had troops Chengchow as well, would they still try to retreat there?
What if one of the hexes i occupy at the moment was empty by the time of attack?
Obviously i want them all to eventually surrender and not retreat to somewhere safe.

Also question about their supply. Can they actually die because of lack of supplies if i wait long enough?
User avatar
RangerJoe
Posts: 19366
Joined: Mon Nov 16, 2015 2:39 pm
Location: Who knows?

RE: another Newby's questions...

Post by RangerJoe »

If you are planning on taking Chungking, push the Chinese units out of the way, trap them, but don't destroy them so they don't come back at Chungking or the other replacement city right next to the mountains.

If you press W, the the map will show hexside control.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


Image
sajm0n
Posts: 61
Joined: Tue May 02, 2017 12:26 pm

RE: another Newby's questions...

Post by sajm0n »

i didnt know they will just rebuild units. well that sucks
Alfred
Posts: 6683
Joined: Thu Sep 28, 2006 7:56 am

RE: another Newby's questions...

Post by Alfred »

ORIGINAL: sajm0n

i didnt know they will just rebuild units. well that sucks

If you don't read the manual you are going to find yourself sucking a lot.

Alfred
GetAssista
Posts: 2836
Joined: Sat Sep 19, 2009 6:13 am

RE: another Newby's questions...

Post by GetAssista »

ORIGINAL: sajm0n
Now question is, when i deliberate Loyang, where will enemy troops retreat - is it guaranteed its Chengchow?
Yes
What if i had troops Chengchow as well, would they still try to retreat there?
No. Retreat can only go to neighbour hexes w/o enemy troops
What if one of the hexes i occupy at the moment was empty by the time of attack?
still Chengchow, if it is empty. If not empty, they will try to retreat along the open path to other nearby base
Obviously i want them all to eventually surrender and not retreat to somewhere safe.

Also question about their supply. Can they actually die because of lack of supplies if i wait long enough?
No. AI units can persevere for a long time, plus there is some supply production in those cities
User avatar
Yaab
Posts: 5542
Joined: Tue Nov 08, 2011 2:09 pm
Location: Poland

RE: another Newby's questions...

Post by Yaab »

"..near Keifeng"
"KAIFENG!"
sajm0n
Posts: 61
Joined: Tue May 02, 2017 12:26 pm

RE: another Newby's questions...

Post by sajm0n »

ORIGINAL: GetAssista
ORIGINAL: sajm0n
Now question is, when i deliberate Loyang, where will enemy troops retreat - is it guaranteed its Chengchow?
Yes
What if i had troops Chengchow as well, would they still try to retreat there?
No. Retreat can only go to neighbour hexes w/o enemy troops
What if one of the hexes i occupy at the moment was empty by the time of attack?
still Chengchow, if it is empty. If not empty, they will try to retreat along the open path to other nearby base
Obviously i want them all to eventually surrender and not retreat to somewhere safe.

Also question about their supply. Can they actually die because of lack of supplies if i wait long enough?
No. AI units can persevere for a long time, plus there is some supply production in those cities
thanks sir!

and sorry Alfred that i dont read manual every night before bed
Alfred
Posts: 6683
Joined: Thu Sep 28, 2006 7:56 am

RE: another Newby's questions...

Post by Alfred »

ORIGINAL: sajm0n


.... and sorry Alfred that i dont read manual every night before bed

That is the typical stupid response put up by the intellectual lazy AE posters.

No one has to read the manual every night. But when a problem is encountered the answer is usually found in the manual. All it requires is looking it up.

Reliance on just asking the forum is not reliable as too often quire incorrect answers are posted. If you haven't checked the manual first, how are you going to recognize when an incorrect answer has been provided. Just because a poster has thousands of posts credited to themselves or they have been playing AE for a decade or mods the game is no guarantee per se that their answers can be relied upon.

Alfred
Post Reply

Return to “The War Room”