That hurt the IJA, but he brought plenty of arty, including two heavy arty Bns and 2 medium regiments. I only see one stand-alone mountain gun unit on your side. Even with 25 pounders in some of your units you will be outgunned and he can pound you while his devices recover. Is your fort level near reaching level 5?
He didn't bombard for the next 2 days. He lost some and over 100 were disabled. It will be a while before he can bombard effectively.
Forts are 58% to level 5 and building about 4 per day. Need maybe 11 days to get to level 5 and that should not be a problem, I doubt he will be able to do a Deliberate Attack before then.
A quiet day. He did do a bombard attack at Singapore.
round combat at Singapore (50,84)
Japanese Bombardment attack
Attacking force 86617 troops, 1124 guns, 305 vehicles, Assault Value = 2748
Defending force 54470 troops, 689 guns, 542 vehicles, Assault Value = 1097
Japanese ground losses:
316 casualties reported
Squads: 3 destroyed, 19 disabled
Non Combat: 0 destroyed, 3 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 3 (1 destroyed, 2 disabled)
Allied ground losses:
146 casualties reported
Squads: 2 destroyed, 13 disabled
Non Combat: 1 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
================================================================
He has been bombarding at Changsa for a few turns.
I think any Art unit not at Singapore is here.
Ground combat at Changsha (82,52)
Japanese Bombardment attack
Attacking force 44971 troops, 752 guns, 464 vehicles, Assault Value = 1425
Defending force 101204 troops, 494 guns, 0 vehicles, Assault Value = 2805
Assaulting units:
3rd Division
13th Tank Regiment
6th Division
40th Division
11th Ind.Art.Mortar Battalion
4th Ind. Mountain Gun Regiment
22nd Medium Field Artillery Regiment
7th Ind.Hvy.Art. Battalion
5th Ind.Hvy.Art Battalion
2nd Medium Field Artillery Regiment
10th Medium Field Artillery Regiment
24th Ind. Engineer Regiment
1st Field Artillery Regiment
4th Ind.Hvy.Art. Battalion
9th Medium Field Artillery Regiment
2nd Hvy.Artillery Regiment
13th Ind.Art.Mortar Battalion
3rd Hvy.Artillery Regiment
10th Mortar Battalion
7th Ind. Engineer Regiment
6th Ind.Hvy.Art. Battalion
Tonei Hvy Gun Regiment
4th RF Gun Battalion
9th Ind. Engineer Regiment
22nd Ind. Engineer Regiment
1st Ind.Hvy.Art. Battalion
12th Ind.Art.Mortar Battalion
4th Medium Field Artillery Regiment
10th Mortar Battalion
Defending units:
73rd Chinese Corps
87th Chinese Corps
99th Chinese Corps
78th Chinese Corps
20th Chinese Corps
37th Chinese Corps
58th Chinese Corps
26th Chinese Corps
10th Chinese Corps
74th Chinese Corps
72nd Chinese Corps
5th Construction Regiment
30th Group Army
19th Group Army
9th War Area
27th Group Army
29th Group Army
17th Chinese Base Force
Japanese ground losses:
7606 casualties reported
Squads: 30 destroyed, 545 disabled
Non Combat: 30 destroyed, 73 disabled
Engineers: 3 destroyed, 89 disabled
Guns lost 39 (6 destroyed, 33 disabled)
Vehicles lost 75 (44 destroyed, 31 disabled)
Allied ground losses:
1544 casualties reported
Squads: 66 destroyed, 124 disabled
Non Combat: 61 destroyed, 66 disabled
Engineers: 4 destroyed, 51 disabled
Guns lost 45 (10 destroyed, 35 disabled)
Vehicles lost 64 (30 destroyed, 34 disabled)
Units destroyed 2
The units I had destroyed were the 1st Malay Bn and the 1st Manchester Bn. Small units take heavy losses.
He did not reduce forts on this attack. My AV at Singapore is 946, so I should have a while before he takes it.
Japanese ground losses:
1103 casualties reported
Squads: 5 destroyed, 201 disabled
Non Combat: 0 destroyed, 11 disabled
Engineers: 1 destroyed, 24 disabled
Vehicles lost 18 (4 destroyed, 14 disabled)
Allied ground losses:
847 casualties reported
Squads: 36 destroyed, 71 disabled
Non Combat: 4 destroyed, 23 disabled
Engineers: 0 destroyed, 18 disabled
Guns lost 18 (4 destroyed, 14 disabled)
Vehicles lost 10 (1 destroyed, 9 disabled)
=========================================
He took Yenan today, I only had a small unit occupying it.
As far as China is concerned, if he continues to make
headway, I will consider evacuating as many units as I can
to Burma/India. I think I could be about 90% of the Chineses
forces out. I have done it in previous games and the base
points are not enough for Japan to win the game. Losing
a lot of devices along with the base points can be a problem.
Assaulting units:
11th Tank Regiment
28th Engineer Regiment
23rd Division
25th Division
32nd Division
22nd/C Division
6th Army
Defending units:
28th Chinese Corps
100th Chinese Corps
88th Chinese Corps
16th Construction Regiment
10th Group Army
3rd War Area
25th Group Army
14th Chinese Base Force
They are doing what they are supposed to do, tie up a good amount of troops before they die.
=============================================================
Another bombardment attack at Changsha:
Ground combat at Wenchow (89,58)
Japanese Deliberate attack
Attacking force 46271 troops, 383 guns, 241 vehicles, Assault Value = 1659
Defending force 29981 troops, 119 guns, 0 vehicles, Assault Value = 831
Assaulting units:
11th Tank Regiment
28th Engineer Regiment
23rd Division
25th Division
32nd Division
22nd/C Division
6th Army
Defending units:
28th Chinese Corps
100th Chinese Corps
88th Chinese Corps
16th Construction Regiment
10th Group Army
3rd War Area
25th Group Army
14th Chinese Base Force
==================================
No attacks either air or ground at Singapore.
Allied ground losses:
258 casualties reported
Squads: 9 destroyed, 19 disabled
Non Combat: 1 destroyed, 5 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 4 (1 destroyed, 3 disabled)
================================================
Something I have found strange is he has not taken
Rabaul or anything in the Solomons, or South of them.
I do have some small surface forces in the area, but
nothing to big.
The only time he ventured into the Solomons was to Shortlands
and I sank his invasion TF, but that was weeks ago.
He did lower the forts this turn
But his till lost a lot, as always he will take Singapore
I am trying to make it expensive for him.
======================================================
Japanese victory at Clark Field
Ground combat at Clark Field (79,76)
Japanese Deliberate attack
Attacking force 33502 troops, 396 guns, 462 vehicles, Assault Value = 1082
Defending force 13444 troops, 226 guns, 209 vehicles, Assault Value = 137
A short discussion about one of my Variants, 50 oil in Melbourne.
A size 50 oil factory produces 500 oil per day and Australia starts with a size 10.
There are 55 refineries in Australia and they produce 55 supply and 495 fuel per day.
I am posting a screen shot of the resource history of Australia for the first 56 days of the game.
As you can see from the screen shot, my fuel is holding steady now at about 300,000 total.
There was a small surge at about the 30 day mark due to fuel being shipped from the DEI.
Some of that has been used for shipping around Australia. At this time I have 170 HI in operation using 340 fuel per day.
My supply is growing at a slow rate, not shown is the 40,000 or so of supply I have shipped to Port Moresby.
I am not sure it was worth the 5 Variant points, but it is useful. I have not shipped any supply or fuel to Australia outside of that which is loaded on Transport TFs taking units to Australia. There is enough for a defensive posture at this time, not really enough for offensive operations.
Attachments
OZresourc..y1_2_42.jpg (429.81 KiB) Viewed 599 times
Japanese ground losses:
2162 casualties reported
Squads: 10 destroyed, 201 disabled
Non Combat: 0 destroyed, 16 disabled
Engineers: 0 destroyed, 15 disabled
Guns lost 9 (1 destroyed, 8 disabled)
Allied ground losses:
220 casualties reported
Squads: 0 destroyed, 24 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 1 disabled
==================================================
One thing I forgot to comment on is that I was able to
upgrade the 9th Indian Divisions infantry squads from
Ind Inf Section to Ind Inf Section 42. This raised their
Anti-Armor from 5 to 15 and since much of Japans armor at
this time has an armor rating less that 15 that might prove
useful. And the Anti-soft went up from 14 to 19, that will
provide better defensive firepower in an attack. I will
be trying to upgrade the 11th, but they have more squads
so it will be bit longer.