This is really not an isolated case. German players all too easily obtain the necessary conditions for an overwhelming victory in battle.ORIGINAL: Erik Rutins
The question I would as is the following: Is the battle you showed entirely historically plausible for August 1941? Yes, I'd say it is, though every battle result should not be the same as that. The WITE2 system has always been designed to show the entire breadth of possible results, so picking one battle and showing it is not really useful unless you start seeing that for all battles. Watching many battles over the course of a campaign and seeing how that compares to history (and to the types of results seen in WITE) is much more helpful.
Every change to the game requires a ton of supporting data to help guide it and a ton more to test it, to make sure that the end result both at the micro and macro level is realistic. It's a very complex system designed by people who do know military history and have decades of experience trying to bring the Eastern Front to life in a wargame. We'll keep listening and tweaking as needed, but we're looking at much more than just individual battles in order to do that.
Regards,
- Erik
In cases of an attack on the move, all heavy weapons of the Soviet troops more than 85mm do not participate in the battle, while the German troops use the overwhelming firepower of their army to suppress any number of elements and inflict huge damage, in cases of a well-prepared attack due to a lot of experience, points training and enormous initiative of the generals does not pose a problem to suppress any number of artillery of the Soviet Union if you add artillery to the headquarters.
Now the Soviet Union is not in a position to attack in the summer of 41, but it shows itself even worse on the defensive in the 41.
There is absolutely no way to hold any position other than urban. A high level of fortifications will not help if the German player uses his sapper units.
In theory, the German player should be depleted as he moves further and further east. Take casualties by losing your offensive capabilities, but if the German player controls the attacks, no attrition occurs. The level of losses in any battles does not exceed a few units of soldiers. The forces used by the Soviet Union are absolutely irrelevant. It can be 30k people and 600 guns, they will all be suppressed before they can even fire if the German player uses forces adequate to the task.
Prior to fixing the night raids, the German offensive could have been thwarted by the defeated railyard. That at least somehow reduced the effectiveness of the German offensive, but moreover could lead to a complete collapse and a halt of the German troops.
After the fix, the German war machine does not suffer losses, it cannot be not only stopped, but even weakened








