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Post descriptions of your brilliant successes or how you had your Titan shot out from under you.

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LarkinVB
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Re: 2 matches vs. Ducados

Post by LarkinVB »

Originally posted by Lobsteve
The golden Duc and I played two games this morning. The results follow (quite obviously):

Then there was a very long pause as Duc ran around the mountains to get in closer range. I suppose I could have used up all my ammo firing from mid-air, but I had gotten lucky getting airborne throughthe treetops in the first place and didn't want to spend alot of time falling down.



Again I want to mention that these long pauses will considerably be reduced in WS with auto move and different network code which does handle those crawling update seconds immediatly.

In 1.4 two players setting their actions on wait for time 500 secs will have to wait a very long time as the game will exchange data EACH second (t500 times). In WS it calculate the effect and send data ONCE which will result in much quicker games.
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Lobsteve
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Post by Lobsteve »

Yes yes young Larkin. We know you are uber-stoked about your masterpiece.



So are we.


Lobsteve.
"Somehow it seems to fill my head with ideas--only I don't exactly know what they are! However, somebody killed something: that's clear, at any rate---"
-- Lewis Carrol
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tarendelcymir
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Post by tarendelcymir »

Had a very interesting team game with Ducados and I against Coyote on mediums. I got a Carnivore (1 BRG, 1 PL), Ducados got a Pyros (2 NM7, 2 Flamer, 1 SL.) Coyote got a Pyros and a Reaver (1 BRG, 1 CLG.) It took quite awhile for us to spot each other, and by the time we engaged, we were both a hex away, both of Coyote in the same hex, Duc and I one apart.
Early on, I set Coyote's woods on fire, and when one of him tried to flee by jumping my BRG dropped him back to earth for a whopping 21 damage, all to his LT. The reaver made it out, and landed in Duc's hex, where they commenced pounding. I took shots when I could, but didn't want to enter the burning wood. Then Coyote's Pyros charged Duc and knocked him down. While down, he took a lot of damage and had just gotten up when he overheated. Fearing an explosion, I turned and ran an extra hex away, but he never exploded, just had a lot of ammo explode until the titan was disabled. Unfortunately, when his titan died, he got booted from the game and messed up the queue for Coyote and I. Coyote, as host, got him on AI, but the timer was still messed up, and we started losing turns, weapons didn't always reload, and heat didn't go down sometimes. Even so, we kept on going, and his Pyros closed with me, while the Reaver sat down and took potshots. We played jump tag for a bit, then in an astonishing turn of luck, I punch the Pyros' head clean off. Then I sat down and started potshotting back at the Reaver, with my heat firmly hovering between high and critical. The timer got worse, and Coyote had to recover the queue every turn. After about 2000 mostly wasted seconds between short bouts of action, we finally decided to call it a draw. I was red in mt CT, LA, RA, LT and LoT. Coyote's remaning titan was red in CT, LA, and yellow in LL. He probably would've won, but it was very close.

This marks my first draw ever. :D
We sometimes catch a window
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More things than are dreamed about
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tarendelcymir
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Post by tarendelcymir »

Settled the score with Coyote in recons (Blech...). He got one with 2 SLs, I got one with 1 ML. I backed up as much as I could, trying to stay out of range, but he eventually closed. Then we both jumped around, up and down, for quite a while, before we each got a DfA off. I managed to damage his LS, though, and he started taking shock damage, which is what gave the game to me. After that, he couldn't hit too well, and I got another punch to his head, followed up by a (called) head shot with my ML which shot it off. A good game, but I still don't like recons. Heh.
We sometimes catch a window
A glimpse of what's beyond
Was it just imagination
Stringing us along?
More things than are dreamed about
Unseen and unexplained
We suspend our disbelief
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LarkinVB
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Post by LarkinVB »

Please mark your reports as being freeware or TOS: WS.

Since you reported some timer problems players should note that this was the old freeware game, not Warring Suns.
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Lobsteve
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Post by Lobsteve »

Best solution might be two have a '1.4 Victory Thread' and a 'WS Victory Thread'. Because we all know that people are going to forget to lable their report with the version.

Lobsteve.
"Somehow it seems to fill my head with ideas--only I don't exactly know what they are! However, somebody killed something: that's clear, at any rate---"
-- Lewis Carrol
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tarendelcymir
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Post by tarendelcymir »

Just barely won against Lobsteve on assaults in the dungeon. He had a Kodiak, I had a Sodom. The game started well for me, since I had the ranged firepower advantage, but as soon as he got close, he pulled off several head shots practically one after the other, leaving me with 2 internal left in my head. I also managed to fall on my face once, then later overheat and shut down. While shut down, he knocked me over again. Upon restarting, I closed, dodging constantly in hopes of not getting my head shot off. Finally, when we got to point blank range, a punch took out his LT and dropped him. From there, I just punched and kicked and shot as often as possible, pretty much ignoring the heat again. When he was red and yellow all over, he ejected.


I'm a little disappointed, though, because he claimed I was cheating, using the break move feature we discussed in a different thread. According to Larkin, it's functioning as it should, and isn't a bug or a cheat. Can someone clear this up, please? If you break both move and attack, the attack always happens first. If you then hit the move button, your move is broken without a skill check. Is this a cheat, a bug, or an intended feature?
We sometimes catch a window
A glimpse of what's beyond
Was it just imagination
Stringing us along?
More things than are dreamed about
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We suspend our disbelief
And we are entertained
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tarendelcymir
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Post by tarendelcymir »

Won a game against Hetzer in assaults. His titan had BRGs, and they knocked me over several times, but in the end the Abnegator's missiles won out. (With a whole lot of help from my titan's feet, which nicely knocked him over twice and kept him at my mercy.) After his RL and RT were gone, it was over.
We sometimes catch a window
A glimpse of what's beyond
Was it just imagination
Stringing us along?
More things than are dreamed about
Unseen and unexplained
We suspend our disbelief
And we are entertained
LarkinVB
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Post by LarkinVB »

Originally posted by tarendelcymir


I'm a little disappointed, though, because he claimed I was cheating, using the break move feature we discussed in a different thread. According to Larkin, it's functioning as it should, and isn't a bug or a cheat. Can someone clear this up, please? If you break both move and attack, the attack always happens first. If you then hit the move button, your move is broken without a skill check. Is this a cheat, a bug, or an intended feature?


What version ? If it happens the way you tell then its a bug and if you make good use of this bug to avoid skill checks its cheating.
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tarendelcymir
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Post by tarendelcymir »

Version 1.4. The date I have on it is Oct 11, 2001.
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A glimpse of what's beyond
Was it just imagination
Stringing us along?
More things than are dreamed about
Unseen and unexplained
We suspend our disbelief
And we are entertained
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Lobsteve
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Post by Lobsteve »

Well, you weren't avoiding skill checks, because that's what was tipping me off, but still dodging and breaking move, and dodging and breaking move over and over doesn't sit well with me. It may not specifically be cheating, but it's certainly a bit of an underhanded trick in my books. When I lose I like to feel that I was beaten by a better strategy or a better player, in this case I feel I was cheated out of a decent match.

Lobsteve.
"Somehow it seems to fill my head with ideas--only I don't exactly know what they are! However, somebody killed something: that's clear, at any rate---"
-- Lewis Carrol
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tarendelcymir
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Post by tarendelcymir »

Originally posted by Lobsteve
Well, you weren't avoiding skill checks, because that's what was tipping me off, but still dodging and breaking move, and dodging and breaking move over and over doesn't sit well with me. It may not specifically be cheating, but it's certainly a bit of an underhanded trick in my books. When I lose I like to feel that I was beaten by a better strategy or a better player, in this case I feel I was cheated out of a decent match.

Lobsteve.


I was getting skill checks some of the time, but when you call both move and attack, you miss the skill check for moving. I can understand you not liking it, but I also don't think it's something that can be avoided very easily. There are a lot of times when you break both move and attack, and it's pretty much a legitimate action. I use the dodge-break move sequence a lot when I don't want to close with my opponent, but I don't want to stand there stupidly waiting to get hit. It's worth the skill check most of the time, and on those occasions when the skill check doesn't happen,I count myself lucky. I don't see the strategy itself being underhanded or cheating, it's just a tactic to avoid getting hit.

As for being cheated out of a decent match, you do realize that you had me down over 50 hp, and with 2 little internal points left in my head, right? You could've breathed on my head and killed me at that point. I thought it was an extremely close match, and I only managed to win by calling the shots on your LT and taking it out. It wasn't due to my moving.

Now, if everyone decides that breaking both attack and move at the same time is wrong, then I'll stop, but I can't see that it makes such a great difference. If it were some powerful cheat, my win/loss record would be a little better. :)

Lastly, I don't know if the same occurs in WS. This may end being pretty much a moot point, since we're all going to be switching to WS soon, right?
We sometimes catch a window
A glimpse of what's beyond
Was it just imagination
Stringing us along?
More things than are dreamed about
Unseen and unexplained
We suspend our disbelief
And we are entertained
Ducados
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Post by Ducados »

I also think it´s a bug, cause every time you break move (run, dodge, jump fwd, etc) you should make a skill check. Using that bug as an advantage is not fair with the opponent.
I think that should be fixed in WS, as I still don´t have it I don´t know if it is.
Taren, you have to agree with me that the fairest thing is a skill check, and even making it before attacking.
LarkinVB
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Post by LarkinVB »

I think its fixed with WS. Feedback ?
PrinceCorrin
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Post by PrinceCorrin »

tried it in WS, it appears to be fixed.
I see your lips moving, but all I hear is: Blah Blah Blah, I'm a friggin moron.
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