Sardaukar wrote: Tue Jan 17, 2023 4:13 pm
Trugrit wrote: Tue Jan 17, 2023 1:55 pm
Sardaukar wrote: Tue Jan 17, 2023 1:37 pm
Is the "new and exciting strategy" to click off-map base to expand port and airfield?
Sorry, could not resist!
It is not just supplies. There are new bases as well on the new map.
There are new bases in the Australian outback like Fenton.
If the victory points are adjusted it can be important.
As the allied player I want to increase my victory points by
expanding that airfield. I need engineers to do that and those
engineers are also needed to build airfields in the Solomon Islands.
Fenton 90.jpg
Fenton is in old version of map too. So, it's not new, though easy to miss as dot base.
You could be right….I can’t remember if Base build factors into auto victory.
Seems like base VP is added into the total right away.
Still a lot of new builds out there…..the Allies have a lot of Seabee units.
I use to be a Seabee and I would like to have duty in Australia.

- airfield.jpg (197.6 KiB) Viewed 1510 times
Control of Base - Each base has a basic VP level for Allied ownership and one for Japanese ownership.
The final victory point value that is awarded to the controlling player at the end of the game is
figured by the following formula:
● Basic VP# x [(current size of port) + (current size of airfield x 2)]
The basic VP and final VP numbers for each side are displayed for each base when the
mouse cursor is placed over a base (the basic VP number value is in parenthesis).
This full amount of the final VP value is only scored at the end of the game if the
base has supplies at least equal to its needed supplies.
If supplies are lower than the required amount, the VP’s scored will be less than this maximum,
(the lower the supplies the lower the scored VP’s).
Bases with 0 supplies would score 25% of the full final points.
Example: Rabaul has a Basic Japanese VP level of 3.
Assuming the size of the airfield is 8, and the size of the port is 7, the Final VP level for Japanese
ownership of Rabaul is 3 x [ (7) + (8 x 2) ] or 69. As long as Rabaul had more than its supplies needed,
the Japanese player would score 69. If Rabaul’s supplies were only equal to 30% of its needs,
the Japanese player would score only 33 VP’s.