From the Movie NETWORK "I'm tired of it and I'm not going to take it anymore" ;)

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RE: From the Movie NETWORK "I'm tired of it and I'm not going to take it anymore" ;)

Post by riverbravo »

ORIGINAL: wodin

Hmm,

Didz I really do think we are coming from the same angle. In a game like KP I wouldnt want video clips and repetitive animations. I would like to add atmosphere by same good sound effects though but not video clips etc etc. If you watch a film of anykind with no sound no matter the film it is rubbish, horror films lose the horror war films loose the impact. Sound is a very good way of adding atmosphere without detriment to the actual game itself.
THOUGH IM NOT TRYING TO SAY I WANT A WARGAME TO LOOK LIKE A FILM. Leave that to the FPS games.

Tabletop PC wargames I think would be enhanced the way Les previously said they could be.

HArdly any of us here play RTS games like Panzer or Blitz. Especially if they are after some real strategy. I dont want graphics like this either in my wargames to be honest.

Sound is really important.

The lack of good sound can be real damaging to wargames.
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RE: From the Movie NETWORK "I'm tired of it and I'm not going to take it anymore" ;)

Post by dinsdale »

ORIGINAL: EricGuitarJames
This whole thread is simply a gathering of cumudgeons who like to rail against graphic based games, even though those games have 0 impact on the strategy genre.


I don't think that's quite true. I think it's more that some of the posters are concerned that what they see as 'real' wargames are being replaced in the market-place by games with a 'war' theme that lack the depth and accuracy that those gamers demand.

But has the choice diminished, or does it appear to have diminished? There's always a tendancy to look at the past through rose-coloured glasses, and this looks like one of them.

Perhaps there were more Strat titles than RTS and FPS in 1994, but I'm not so sure there are less strat titles now, it's just that the other genres have grown while strategy has slightly dipped compared to what it was.

If people think Warcraft or Total War are great strategic masterpieces, that's their opinion which might be worth debating with them. But simply saying that those games are killing the strategy hobby is moving from the extreme to the jihad.
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RE: From the Movie NETWORK "I'm tired of it and I'm not going to take it anymore" ;)

Post by riverbravo »

ORIGINAL: dinsdale
If people think Warcraft or Total War are great strategic masterpieces, that's their opinion which might be worth debating with them. But simply saying that those games are killing the strategy hobby is moving from the extreme to the jihad.


Well,it takes all kinds I guess.

I like the total war engine...nothing wrong with it.Its not the be all end all of wargames but its a good game.
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RE: From the Movie NETWORK "I'm tired of it and I'm not going to take it anymore" ;)

Post by .50Kerry »

ORIGINAL: Les_the_Sarge_9_1

Hey look it's Vic one of the gonads that helped ruin Wargamer.

Vic the only troll on this thread is you.

Go moderate somewhere else.

I don't mind Dinsdale's comments, because he poses them in a non hostile fashion.

You on the otherhand have a track record that I could care less about.

Go ahead lock the thread turf me even. I won't suffer.



Well Vic you got to understand the 'rules" of being Les....

HE is allowed to troll along wth those he agrees with....

HE is allowed subtle digs and contemporary political and nationalist sarcasm no Amis....


Kind of rich he blames you for 'wargamer' were I he I'd start off with a mirror and then work my way out.
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RE: From the Movie NETWORK "I'm tired of it and I'm not going to take it anymore" ;)

Post by dinsdale »

ORIGINAL: Didz

The consequences of this muddle-headed thinking are wargame disasters like '1813' which ought to have been a ground breaking wargame but instead got turned into a heap of shite by a design team that didn't know what it was doing. Another was La Grande Armee at Austerlitz ruined by real time programming. Les is highlighting similar distasters from the boardgaming angle.

1813 sucked, get over it, it's been 4 years.

That game was simply a bad game, the same way Singles is an awful sexcopy of the Sims and Dungeonsiege is a lousy fake-RPG. 1813 was terrible because they made a bad design, couldn't code that design, then ran out of money. I followed the dev's attempts to patch it on sourceforge and tried a patch which completely broke the game. The only trend 1813 displays is that desperate gullible gamers such as ourselves will run out and buy rubbish sometimes :(

I had hoped 1813 would recreate something like Zucker's Struggle of Nations, but alas it just became a coaster. This is not the only genre with stiff games though, since 1813 there have been Combat Mission, Tac Ops, Hunter's games, Point of Attack, KP, HTTR, etc etc etc.
Even great games like Medieval Totalwar which are fun to play and and well researched fail to make it as brilliant wargames becuase the design team can't resist dabbling in gimmicks. After all the primary goal for MTW should have been the provision of a multiple player campaign capability. It was actually the first thing everyone asked for on the MTW forum, but Creative Assembly couldn't provide it becuase they had shot themselves in the foot by choosing a real time tactical interface. But the worse example so far and medal for wargaming lemon of the year has to go to 'War & Peace' the only excuse being that the design team were French.

Jesus, War and Peace proved to me that I hadn't learnt the lessons of 1813 :) M:TW was simply a changed Shogun TW, and the real time tactical was already in the game. Obviously campaign multiplayer is not the most important component to that game as it appears to still be going strong with players playing online. The campaign portion is hardly more than glorified risk, and I hope this is not the extent of what you would call strategy. It's a fun game, but that's it.
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RE: From the Movie NETWORK "I'm tired of it and I'm not going to take it anymore" ;)

Post by rbrunsman »

Vic, I don't know you at all and Les annoys me sometimes (see SPWAW thread on the new Modswapper), but it sure looks like you have a beef with Les that is uncalled for. You just swept in here and took a shot at Les for no reason. These guys are/were having a interesting and spirited discussion and you just locked Les out. What's with that?

His comment to you was uncalled for, but I would call what you did, "Baiting." That's not what Moderators are supposed to do.

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RE: From the Movie NETWORK "I'm tired of it and I'm not going to take it anymore" ;)

Post by Bernie »

You hit the nail on the head RB. This was a great thread, with some well thought out and presented viewpoints, until that whole episode with Vic. Yes, the shot Les took at him was rough, and a short ban was called for, but the shot that Vic took at him to start it mystifies me. It almost seems as if Vic didn't actually read this thread, just trolled through looking for a comment to take out of context and pounce upon. There must be more going on here behind the scenes, as I can't see anything in the thread, prior to that point, that needed a moderators attention, unless something was being looked for. It's a true shame when a good thread goes down the tubes because of an incident like this.

And Vic, that sig line of yours is just plain wrong. MG is indeed in the business of making wargames, but forums such as this are a big part of that process. It's all public relations Vic, and getting customer input for new and existing products. Ask youself this, "Where would MG be right now without these forums?" Your sig line just about screams, "We don't really care what our customers think." And, I don't believe that's something DH wants shouted from the rooftops.
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RE: From the Movie NETWORK "I'm tired of it and I'm not going to take it anymore" ;)

Post by VicKevlar »

ORIGINAL: rbrunsman

Vic, I don't know you at all and Les annoys me sometimes (see SPWAW thread on the new Modswapper), but it sure looks like you have a beef with Les that is uncalled for. You just swept in here and took a shot at Les for no reason. These guys are/were having a interesting and spirited discussion and you just locked Les out. What's with that?

His comment to you was uncalled for, but I would call what you did, "Baiting." That's not what Moderators are supposed to do.

rb


Incorrect.....the post was reported. I looked at the report and gave an admonishment. It would have been dropped at that point but he took it up several notches.....and is now paying the price. The Matrix Forum policy applies to one and all users at all times and in all public and private forums. Nuff said.
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RE: From the Movie NETWORK "I'm tired of it and I'm not going to take it anymore" ;)

Post by VicKevlar »

ORIGINAL: Bernie

You hit the nail on the head RB. This was a great thread, with some well thought out and presented viewpoints, until that whole episode with Vic. Yes, the shot Les took at him was rough, and a short ban was called for, but the shot that Vic took at him to start it mystifies me. It almost seems as if Vic didn't actually read this thread, just trolled through looking for a comment to take out of context and pounce upon. There must be more going on here behind the scenes, as I can't see anything in the thread, prior to that point, that needed a moderators attention, unless something was being looked for. It's a true shame when a good thread goes down the tubes because of an incident like this.

And Vic, that sig line of yours is just plain wrong. MG is indeed in the business of making wargames, but forums such as this are a big part of that process. It's all public relations Vic, and getting customer input for new and existing products. Ask youself this, "Where would MG be right now without these forums?" Your sig line just about screams, "We don't really care what our customers think." And, I don't believe that's something DH wants shouted from the rooftops.


See above post about Les......as for my sig.......it's in regards to the entire AOW saga. You can read up on it if you so desire.

Now...is this thread going to get back on topic or not?
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RE: From the Movie NETWORK "I'm tired of it and I'm not going to take it anymore" ;)

Post by M4Jess »

This was a baited ban...og lordy lordy lordy
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RE: From the Movie NETWORK "I'm tired of it and I'm not going to take it anymore" ;)

Post by John David »

Vic,

YOU WERE THE ONE who took it off topic.

I suggest you back away from your keyboard and think about your responsibilities as a moderator!

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RE: From the Movie NETWORK "I'm tired of it and I'm not going to take it anymore" ;)

Post by dinsdale »

I don't understand what was so terrible in the quoted section. Finding a Les troll post isn't difficult, but picking one that was mostly harmless is a little strange [&:]
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RE: From the Movie NETWORK "I'm tired of it and I'm not going to take it anymore" ;)

Post by Reiryc »

ORIGINAL: rbrunsman

Vic, I don't know you at all and Les annoys me sometimes (see SPWAW thread on the new Modswapper), but it sure looks like you have a beef with Les that is uncalled for. You just swept in here and took a shot at Les for no reason. These guys are/were having a interesting and spirited discussion and you just locked Les out. What's with that?

His comment to you was uncalled for, but I would call what you did, "Baiting." That's not what Moderators are supposed to do.

rb

Nah, les earned and deserved what he got... he was rude and insulting to some here and then when he was warned, he shot off more insults.
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RE: From the Movie NETWORK "I'm tired of it and I'm not going to take it anymore" ;)

Post by David Heath »

Hello Everyone

I have reopended the thread and unbanned Les. I feel Les comment was not called for and Vic was a little to fast on the trigger. Guys neither side helped how this worked out so I felt I needed to step in make some adjustments. I ask that everyone please try to handle things with a little more calm. I think everyone has gotten a little short from the AOW days and I like to take us back to a more relexed forum. Also please before replying to something that is a making you upset step back and wait a few minutes before posting. Your points will be no less vaild a few minutes later but how you word the response can be. I ask that no takes my action here tonight as an opening to attack our mods or anyone on this forum .

There is a style and change going on and it requires everyone help to make it happen.


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RE: From the Movie NETWORK "I'm tired of it and I'm not going to take it anymore" ;)

Post by Fred98 »

Regarding Waterloo.

Can anybody provide a timeline of the battle during that day. Afterall, the battle only lasted a day.

The strategic manouverings lasted some time in the lead up to the battle and could be modelled in a strategic level game.

But Waterloo was a battle in its own right and has been gamed as a battle in its own right many times. Of course the games presumed the strategic manouverings had already been completed.

So I am interested in a description of the battle done up like a train time table - laid out in maybe 10 min increments.

I am specificailly interested in those moments when there was no action. Those moments where Napolenon and Wellington were thinking about their next move - like wargamers would do.
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RE: From the Movie NETWORK "I'm tired of it and I'm not going to take it anymore" ;)

Post by Muzrub »

Les made a point that true wargames dont have good graphics, but I see no reason why they shouldnt.

I dont believe it makes you less of a wargamer if a game has good graphics or a true wargamer if the graphics are poor and unexciting.
A game should not be dismissed because it looks horrible and doesnt capture the eye.
Just as a board wargame is no less if the map and the playing tiles are well detailed and easy to look at. It should be the same with computer games.
I believe many of the new wargames with flashy graphics are pretty poor, but lets hope matrix can turn that around.
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RE: From the Movie NETWORK "I'm tired of it and I'm not going to take it anymore" ;)

Post by ravinhood »

Ok, back to topic here, what I was typing last night didn't get posted. So I'm just gonna shrink it somewhat here.

What is the definition of a wargame? or "real" wargame? Who determines the definition? The individual or Websters Dictionary?

Websters terminology of war is : open armed conflict as between nations, any active hostility or struggle.

Websters terminology of warfare is : conflict of any kind.

With those definitions many games, RTS, FPS, turn based, igougo, wego, etc., fit into the defintion of war and warfare. Thus, by definition are wargames. Perhaps we need a new word for different types of wargames, so they can be catagorized by their playstyle or simulation of war, vs simulation of battles. Conflictgames? ;)

IMHO of course a "real wargame" is a game that deals with the "whole war" it is depicting.
"Rise and Fall of the Third Reich" is a wargame to me. "Africa Korp" is not. Stalingrad is not. D-Day is not. Those three are merely scenarios within the whole perspectrum of the war itself. "War in the Pacific" now is a wargame, but, "Guadacanal" is not, "Iowo Jima" is not, "Battle of Le Tae Gulf" is not, these are parts of the pacific war, but, still just scenarios of the whole. The "No Greater Glory" is a wargame, but, the battles of Antietam, Gettysburg, Fredricksburg, Shilo, etc. etc. are not really "real wargames", they are scenarios of the whole. (remember these are just my individual definitions of what a real wargame is)

So when I spoke of graphics playing a heavier part in todays wargames I'm speaking "broadly" by definition, not confining it to the board game to computer game conversions. The Total War engine is a wargame by definition, but, it's not a board game to wargame conversion.

My main emphasis of topic was the "sameness" of todays games of the games of the 80's in the II's, III's & IV's as well as this graphics move to every game made today. To me it seems graphics are more important than creating something new or about a new era or the AI, graphics are more important than the UI, graphics are more important than the gameplay or adding a "multiplayer feature" as in the Total War engine that to this day doesn't have one and will not have one in Rome Total War. Why? IMHO because they were so interested in making these 3D close up figures in real time combat, they discarded the resources for a mutliplayer feature, and more than likely an improved AI.

My other emphasis was to get away from WWII, the Civil War, Napoleanics War and move to some other ages and times of great "conflicts". Boardgame to computer conversion is fine. It doesn't have to have fancy graphics, but, the "ERA" is important. CHANGE of venue is important. There's lots of potential for Matrix type engines to work in the Ancients era, so why this stay with WWII so much? Or even worse, why a move to Sci-Fi?

Course I'm not telling them how to make their games, just giving my suggestions of what I'm willing to buy. I have to feel others feel as I do, they'd like a change of era and venue, strategy/tactics of sword and shield, arrows, light/heavy calvary, elephants/burning pigs (lol) and catapults/ballista's would be a great change from guns and artillery and air power. IMHO. ;)
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RE: From the Movie NETWORK "I'm tired of it and I'm not going to take it anymore" ;)

Post by Fallschirmjager »

I dont give a damn what its called...if its a good game, I will play it.
We as a genre need to be alot more openminded about the games we play. The genre is way to small for us to splinter into small groups and have developers make games just for small groups.
They will never make money that way.
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RE: From the Movie NETWORK "I'm tired of it and I'm not going to take it anymore" ;)

Post by Didz »

ORIGINAL: Joe 98
Regarding Waterloo.
Can anybody provide a timeline of the battle during that day. Afterall, the battle only lasted a day.

The short answer is No.

I've put a lot of study time into Waterloo and the 1815 campaign and as far as the battle is concerned it has traditionally been divided into a series of acts, each described in dramatic detail.

e.g. The attack on Hougoumopnt, D'Erlon's attack, Attack on La Haye Sainte, the charge of the Household Brigade, the charge of the Greys, the capture of La Haye Sainte, the attack of the French Cavalry, the arrival of the Prussian's and the attack of the Guard.

Many histories of the battle have gone further and assigned times to these events a bit like a theatre programme.

I've gone back to the eyewitness accounts of the soldiers who were there, trying to cross-reference these events from multiple eyewitnesses to get some idea of the sequence and timings involved. What is immediately apparent when doing this is that contrary to most historical accounts of the battle many of these events were not distinct phases within the battle. As one would expect many were happening either simultaneously or more often overlapped.

Thus for example, there was not a pause in the fighting between the end of the French Cavalry assault on the ridge and the attack of the Imperial Guard the last cavalry attacks were still going in around La Haye Sainte as the guard made its attack. Just as infantry assault on the ridge behind La Haye Sainte were still going on when the cavalry attacks began giving lie to the often quoted assertion that the French had no infantry or cannon moving in their support.

Nor is it easy to get a timing for these events, eyewitnesses rarely paused to note the time of such things and the duration of the events gets distorted when under stress. Thus some eyewitnesses might claim that something took hours whilst others remember it as minutes. The common confusion is over the time of day, eyewitnesses surrounded by the din, smoke and heat of battle rapidly lose any common reference to the time of day. They cannot see the sun, and many state that it was so dark that they thought night had fallen until they emerged from the battle area.

Clues sometimes exist which shed new light on the nature of an event. For instance, I am pretty convinced that the Charge of the Scots Greys was actually not a charge at all despite the painting. The reason being that according to De Lacy Evans 'ADC to Ponsonby' the general commanding the attack. Ponsonby became aware of the danger of the French Cavalry as they advanced and sent him back to the ridge to request infantry support from Kemp. Kemp agreed to advance 200 yards (and actually relieved the cavalry of a large body of French prisoners) but refused to quit the position on the ridge without orders. Evans then galloped back to Ponsonby to deliver the message and arrived whilst the Union Brigade were still in the valley attacking the French Infantry.

Nor was the attack of the French Lancers on Ponsonby's left flank a rapid affair. The attack is described by Evans as an advance and French accounts describe it as an extended wall of lancers moving forward at a steady pace thrusting with their lances to herd the english before them, only pausing to deliver a coupe de gras when one was unhorsed or attempted to fight.

Thus is appears that the whole drama which might have taken no more than a few minutes if everyone had galloped madly across the valley been baulked and rode madly back again might actually have taken a considerable time to unfold with other events taking place elsewhere on the field at the same time.

Not easy to unravel at all given all the propaganda that the battle subsequently attracted.
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RE: From the Movie NETWORK "I'm tired of it and I'm not going to take it anymore" ;)

Post by Didz »

ORIGINAL: Fallschirmjager
I dont give a damn what its called...if its a good game, I will play it.
We as a genre need to be alot more openminded about the games we play. The genre is way to small for us to splinter into small groups and have developers make games just for small groups.
They will never make money that way.

I would have to disagree and say that one sure way to avoid making money is for developer to try and make wargames which cater for every possible taste.

I think one has to be clear axactly which market you are aiming for and produce a game that gives that market what it wants.

If you are producing a wargame for the 'tabletop players' market then forget the hexgrids and counters. Those guys want the drama of conflict, they want to see the uniforms, the battle smoke, and the tactic's of battle unfold on their computer screen. Give 'em hex grids and counters and they'll walk away back to Totalwar.

On the other hand if your producing a wargame for the 'baordgamers' market then make sure it is intellectually stimulating and provides them with plenty of logictical and intelligence detail to get their teeth into, don't clutcher the presentation up with 3D graphic's and movie clips which will just delay gameplay and cause distraction. Otherwise you risk your game getting labelled as not a 'real wargame' and your market will walk away.

As I said earlier the big mistake being made at present is that developer are trying to produce a universally acceptable wargame and the market isn't like that 'its horse for courses' and trying to integrate both into one will satisfy neither. Therefore sales will drop.
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