New Patch

Uncommon Valor: Campaign for the South Pacific covers the campaigns for New Guinea, New Britain, New Ireland and the Solomon chain.

Moderators: Joel Billings, Tankerace, siRkid

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Nomad
Posts: 7273
Joined: Wed Sep 05, 2001 8:00 am
Location: West Yellowstone, Montana

RE: New Patch

Post by Nomad »

I have put two games on hold. I am tired of losing aircraft and pilots faster than I can replace them as the Allies. [:@]

Please can we get something out here. [&:]
pablomagno
Posts: 132
Joined: Mon Jul 05, 2004 8:21 am

RE: New Patch

Post by pablomagno »

Will the automatic japonese victory condition be fixed?
Don't work any more
I have Luganville and Efate with more of twice the suply is 1/01/1943 and the game continues
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Mike Wood
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Joined: Wed Mar 29, 2000 4:00 pm
Location: Oakland, California
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RE: New Patch

Post by Mike Wood »

Hello...

What needs fixing?

Thanks...

Michael Wood
ORIGINAL: pablomagno

Will the automatic japonese victory condition be fixed?
Don't work any more
I have Luganville and Efate with more of twice the suply is 1/01/1943 and the game continues
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Erik Rutins
Posts: 39650
Joined: Tue Mar 28, 2000 4:00 pm
Location: Vermont, USA
Contact:

RE: New Patch

Post by Erik Rutins »

We just got back from Origins, so given a few days to rest and catch up I expect we'll have a public beta of the new UV patch soon thereafter. Mike and Nik have been working on this and many of the issues raised by 2.40/2.41 have already been fixed. When I get the word from them that it's ready, we'll put it online. Won't be much longer, thanks for your patience.
Erik Rutins
CEO, Matrix Games LLC


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Nomad
Posts: 7273
Joined: Wed Sep 05, 2001 8:00 am
Location: West Yellowstone, Montana

RE: New Patch

Post by Nomad »

Sorry if I seemed a bit abrupt today Erik. I've got Strept throat and I am feeling miserable. Then I got a turn where at least 35 aircraft and pilots disappeared. It just all kind of hit at once.
pablomagno
Posts: 132
Joined: Mon Jul 05, 2004 8:21 am

RE: New Patch

Post by pablomagno »

The rule 20.2 Instant japonese Victory
Don't work with the patch 2.41
I'm the japonese player I have lugamville & efate with more of twice times the supply that the base needs
Is january 2, 1943 and the game don't end with a japonese victory
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Mike Wood
Posts: 1424
Joined: Wed Mar 29, 2000 4:00 pm
Location: Oakland, California
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RE: New Patch

Post by Mike Wood »

Hello...

What is the size of the airfield of Luganville?

Thanks...

Michael Wood
ORIGINAL: pablomagno

The rule 20.2 Instant japonese Victory
Don't work with the patch 2.41
I'm the japonese player I have lugamville & efate with more of twice times the supply that the base needs
Is january 2, 1943 and the game don't end with a japonese victory
pablomagno
Posts: 132
Joined: Mon Jul 05, 2004 8:21 am

RE: New Patch

Post by pablomagno »

As i told you the side of both airports is 5
Efate & luganville
And the ports are 5 too
pablomagno
Posts: 132
Joined: Mon Jul 05, 2004 8:21 am

RE: New Patch

Post by pablomagno »

Another question
The rule 20.2 only works with luganville because I have 2 bases
luganville is in the hex 53
But efate is on the south of hex 53 and it have the same capability and supply
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jeffs
Posts: 644
Joined: Thu Feb 19, 2004 4:43 am
Location: Tokyo

RE: New Patch

Post by jeffs »

In case it get lost in the shuffle before, this problem is still around


USN ships that have damaged parts do not repair them when the ships are sent to PH...Can that be fixed?? Please [&o]
To quote from Evans/Peattie`s {Kaigun}
"Mistakes in operations and tactics can be corrected, but
political and strategic mistakes live forever". The authors were refering to Japan but the same could be said of the US misadventure in Iraq
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