maybe i've got a little too much Stalin in me...but i probably would have left the 30th Brigade to defend Morosby and make the Japanese work as hard as possible (and shed as many combat squads in the process) for PM. From my own experiences vs. jungle type hexes, a small but entrenched defensive force can hold out for quite a long time. Never forget my first assault on Rabaul....only two weak battalions there held up 5 SNLF type units for over a month before i finally took the base.
There was definitely some internal debate with myself as to whether i should hunker down with everything, prolonging the inevitible, OR steal away a LCU for use later and shorten the inevitible.
I'm not a big fan of evac'ing a small portion of a unit by sub so it can rebuild later, so that option was off the table. It was either the whole unit...or none at all. .
Anyways, both strategies had their strengths and weakness's, but in the end i decided to withdrawl the 30th Aus Bde, and here's why.....
- 1st was the supply situation. It was very low. It was currently around 1000 points last turn. I was starting to build some supply with my air mission, but Miller's bombardment TF's and 200 plane attacks were soaking up a lot more supply than i could've flown in.
- 2nd was the fort level, with the 30th Bde still in theatre i was only at level 3...very sad in my opinion, with no chance to build it up.
- 3rd were the numbers, the japanese had 30,000 troops in the battle and i had about 20,000 troops. Not a bad defence ratio, but with my troops so low on supply, their effectiveness seemed to be cut in 1/2.....
So with these 3 factors in play, i figured it was next to impossible to hold out longer than 2 weeks if i kept the 30th Aus Bde in PM. Not enough time to seriously give Miller any headaches. I figure having that extra Bde around will help my offensive's later, than losing it in PM to prolong 2 more weeks of battle.
Then again i could be wrong, cause that Rabaul defence early on always seems to give the japanese trouble...and they are usually at a 5:1 disadvantage in terms of troops, and with very little supply on hand. But then again, Japan usually doesn't send around 4-5 BB bombardment TF's to suppress the troops, as i believe those BB's were to deciding factor in this fight
Thanks for the comments though Nik...but i do have 1 question for you concerning your mod...i was looking at the production for the Allies and i notice that i'm producing Hurricanes IIc's. I was just wondering what upgrade path leads to them???






