[REL Beta] [Shadows] Star Trek - The Picard Era

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Igard
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RE: [Release!!] Star Trek - The Picard Era

Post by Igard »

ORIGINAL: Ardryn

I take it the new beta patch will delay your next release for a while?

No, I'll release the next update on schedule (this week sometime). The changes for the new beta can wait for the next update. [:)]
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tjhkkr
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RE: [Release!!] Star Trek - The Picard Era

Post by tjhkkr »

ORIGINAL: Igard
TJ, I'm not sure about that nuclear inhibiter thing. I don't see anything about in memory alpha, so as far as Trek canon goes, it's a fuel type.

I am sorry IGard, I was thinking of TriLithium in the Star Trek Universe...
I think Tom Clancy mentioned it as an inhibitor in Sum of all Fears.

Shame on me, I got my universes mixed up. [:'(][;)][:D]
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
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tjhkkr
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RE: [Release!!] Star Trek - The Picard Era

Post by tjhkkr »

Yes, it looks like file chances will occur for this update...
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
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Igard
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RE: [Release!!] Star Trek - The Picard Era

Post by Igard »

Total conversion 1.0.2 released. This is not the picard mod. It updates game graphics, sounds and text to give the game a better Star Trek experience.

Backup your distant worlds folder and copy the contents of the zip to your Matrix Games directory.

EDIT: Link deleted. Bug fixing...

Here's a preview of one of the new resources in the galactopedia.



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Igard
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RE: [Release!!] Star Trek - The Picard Era

Post by Igard »

Minutes after posting this update, I've found an error with the gametext file.

Seems the file has been updated with new lines for the R&D policies. I'll post a fix soon.



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Igard
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RE: [Release!!] Star Trek - The Picard Era

Post by Igard »

No one saw that right?

Here's the fixed version of the conversion mod :-

http://www.gamefront.com/files/21665445/Picard+Era+Total+Conversion+V1.0.2.zip

Again, remember to backup your Distant worlds folder before unzipping the contents.
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RE: [Release!!] Star Trek - The Picard Era

Post by Shark7 »

Igard...

First off, finally DL'ed and tried your Picard era mod and am loving it. Playing as those sneaky Romulons... [;)]

Secondly, have you actually discovered how to edit the Galactopedia? If so it would be grand if you'd share. [:)]

And looks like we got some more of the design and research optimizations we were wanting, so guess I'll grab the update.
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RE: [Release!!] Star Trek - The Picard Era

Post by tjhkkr »

Thank you IGARD!
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
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RE: [Release!!] Star Trek - The Picard Era

Post by DasTactic »

Nice work Igard.

I found a couple of bugs...

First of all when Kators are attacking the KEY NOT FOUND bug appears in the warning message.

Secondly, the resources added have a black background but the game makes #15151C transparent. If you have these in layers then it would be an easy fix. If not and you use Photoshop you could apply a curves filter. I made one to test and it worked fine. Settings I used were Red Channel: 21, 0 and 68, 64; Green Channel: 21,0 and 68,64; and Blue Channel: 28, 0 and 68, 64 if that helps. :)

Here is a link to the corrected images:

Reworked Resources
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Igard
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RE: [Release!!] Star Trek - The Picard Era

Post by Igard »

ORIGINAL: Shark7

Igard...

First off, finally DL'ed and tried your Picard era mod and am loving it. Playing as those sneaky Romulons... [;)]

Secondly, have you actually discovered how to edit the Galactopedia? If so it would be grand if you'd share. [:)]

So you start by calling my people sneaky and then expect me to share my secret? Hmmm?[:D]

Actually, Shark I think I posted this a while ago. You need to use MS Word to edit. I don't know of any other way.

@Das123, thankyou kindly for fixing those images, they look great. I must have deleted something from the gametext file to cause that Kaltor error.

It's fixed now. Here's the new gametext.txt :-

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Sabre21
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RE: [Release!!] Star Trek - The Picard Era

Post by Sabre21 »

I've loaded up the latest version of your Star Trek mod and have a couple comments pertaining to the resources that gives a bonus to a given race. I would think Blood Wine would be a Klingon favorite rather than Romulan ale. Also the Ferengi you would think would idolize latinum and the Ketrocite for the Dominion would be key. There are probably a few more but these are the ones I noticed right off.

Oh yea..Kanar for the Cardassians.
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Igard
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RE: [Release!!] Star Trek - The Picard Era

Post by Igard »

That's because I haven't done the resource bonuses yet Sabre. Had to put the resources in first, then do the bonuses for them. Since they're part of 2 seperate mods (The Picard and the Total Conversion), they are only half done so to speak. [:)]
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RE: [Release!!] Star Trek - The Picard Era

Post by tjhkkr »

Denebian Slime Devil Excretians...

I can just see the diplomatic message on the empire board now...
The Klingons are angry because you will not trade valuable Denebian Slime Devil Excretians with them... [:D]
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
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RE: [Release!!] Star Trek - The Picard Era

Post by ehsumrell1 »

ORIGINAL: tjhkkr

Denebian Slime Devil Excretians...

I can just see the diplomatic message on the empire board now...
The Klingons are angry because you will not trade valuable Denebian Slime Devil Excretians with them... [:D]

That's just wrong on so many levels TJ....portraying the Klingons like that! [:-] [:D]
(Beware of Klingons holding Batlefs near you!)



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tjhkkr
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RE: [Release!!] Star Trek - The Picard Era

Post by tjhkkr »

ORIGINAL: ehsumrell1
ORIGINAL: tjhkkr

Denebian Slime Devil Excretians...

I can just see the diplomatic message on the empire board now...
The Klingons are angry because you will not trade valuable Denebian Slime Devil Excretians with them... [:D]

That's just wrong on so many levels TJ....portraying the Klingons like that! [:-] [:D]
(Beware of Klingons holding Batlefs near you!)

Image

To misquote Sean Connery: [;)][:D]
Stupid Klingons taking metallic weapons to a lightsaber fight...
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RE: [Release!!] Star Trek - The Picard Era

Post by ehsumrell1 »

Well TJ, they say that Klingons AREN'T the brightest light in the room you know! [&:]
Shields are useless in "The Briar Patch"...
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tjhkkr
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RE: [Release!!] Star Trek - The Picard Era

Post by tjhkkr »

Well ehsumrell1... Jedi > Klingons > Stormtroopers...
Laugh... [:)][;)]
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
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RE: [Release!!] Star Trek - The Picard Era

Post by Shark7 »

ORIGINAL: tjhkkr

Well ehsumrell1... Jedi > Klingons > Stormtroopers...
Laugh... [:)][;)]

True, but then again when it comes to Stormtroopers, don't worry, we'll clone more. [;)]
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RE: [Release!!] Star Trek - The Picard Era

Post by tjhkkr »

ORIGINAL: ehsumrell1
Well TJ, they say that Klingons AREN'T the brightest light in the room you know! [&:]

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I think ehsumrell1 just evened the odds a little bit...[:D][:'(]
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Igard
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RE: [Release!!] Star Trek - The Picard Era

Post by Igard »

ORIGINAL: Igard

ORIGINAL: Ardryn

I take it the new beta patch will delay your next release for a while?

No, I'll release the next update on schedule (this week sometime). The changes for the new beta can wait for the next update. [:)]

Actually, I think Ardryn you were correct. I've done quite alot of messing about this week on this. I made some design policies for all the main races. It will be interesting to see what you all make of them.

I've also been doing more testing with the Borg ships. Since we have design policies and custom designs now, I can make these ships even bigger.

Unfortunately, they're still not nearly big enough. The Cube is almost as big as a Galaxy class now, but they're completely dwarfed by some of the Gorn ships.

Elliot (if you're reading this), we need a little modifier for tweaking a ship's image size. The ship scale factor is useful, but another modifier for the actual image would be so helpful here. [:)]

Anyway, v0.9.2 will be up in moments. [8D]
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