WitPTracker AE News

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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KenchiSulla
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Location: the Netherlands

RE: WitPTracker AE Release 1.2 Available

Post by KenchiSulla »

Is it possible to add information regarding resources to base hexes? Especially changes relative to previous turn are interesting.
AKA Cannonfodder

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floydg
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Joined: Sat Jun 26, 2004 10:08 pm
Location: Middletown, NJ

RE: WitPTracker AE Release 1.2 Available

Post by floydg »

ORIGINAL: Cannonfodder

Is it possible to add information regarding resources to base hexes? Especially changes relative to previous turn are interesting.

Already supported. From the Bases panel, select a base you own and the current resource level is shown in the bottom part. Select the "Resource History..." button for turn-by-turn history.

Floyd
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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jb123
Posts: 276
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RE: WitPTracker AE Release 1.2 Available

Post by jb123 »

I keep getting this error trying to load new turns.


# A fatal error has been detected by the Java Runtime Environment:
#
#  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x6d901afd, pid=2596, tid=2340
#
# JRE version: 6.0_17-b04
# Java VM: Java HotSpot(TM) Client VM (14.3-b01 mixed mode, sharing windows-x86 )
# Problematic frame:
# V  [jvm.dll+0x101afd]
#
# If you would like to submit a bug report, please visit:
#   http://java.sun.com/webapps/bugreport/crash.jsp
#
floydg
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Location: Middletown, NJ

RE: WitPTracker AE Release 1.2 Available

Post by floydg »

ORIGINAL: jb123

I keep getting this error trying to load new turns.


# A fatal error has been detected by the Java Runtime Environment:
#
#  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x6d901afd, pid=2596, tid=2340
#
# JRE version: 6.0_17-b04
# Java VM: Java HotSpot(TM) Client VM (14.3-b01 mixed mode, sharing windows-x86 )
# Problematic frame:
# V  [jvm.dll+0x101afd]
#
# If you would like to submit a bug report, please visit:
#   http://java.sun.com/webapps/bugreport/crash.jsp
#

I think that it ran out of memory.

Are you running WitPTracker from the .bat file or the .jar file?
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
Smeulders
Posts: 1879
Joined: Sun Aug 09, 2009 6:13 pm

RE: WitPTracker AE Release 1.2 Available

Post by Smeulders »

Hey guys, I was wondering if you could change something in the devices tab to make it easier to follow up upgraded devices. Bit hard to explain, so an example, a unit has device A in it's TOE, but has upgraded this to device B. Right now we have the following.
Unit shows up in the list for device A, with the TOE amount and 0 for current
Unit shows up in the list for device B, with the TOE amount = 0 and the number of current devices.

Is it possible to change this to get this unit out of the list for device A and get the TOE for device A to show up for device B ?

Guessing this could be a bit tricky, but it would make tracking device usage and needs a good deal easier.

Thanks for adding the pools to the LCU device screens, it's a very nice addition.
The AE-Wiki, help fill it out
floydg
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Joined: Sat Jun 26, 2004 10:08 pm
Location: Middletown, NJ

RE: WitPTracker AE Release 1.2 Available

Post by floydg »

ORIGINAL: Smeulders

Hey guys, I was wondering if you could change something in the devices tab to make it easier to follow up upgraded devices. Bit hard to explain, so an example, a unit has device A in it's TOE, but has upgraded this to device B. Right now we have the following.
Unit shows up in the list for device A, with the TOE amount and 0 for current
Unit shows up in the list for device B, with the TOE amount = 0 and the number of current devices.

Is it possible to change this to get this unit out of the list for device A and get the TOE for device A to show up for device B ?

Guessing this could be a bit tricky, but it would make tracking device usage and needs a good deal easier.

Thanks for adding the pools to the LCU device screens, it's a very nice addition.

Yeah, that could be tricky, since I'd need to check for device upgrades. I believe that eventually the TOE will upgrade and then the unit will no longer show the "old" TOE counts.

Let me see what I can do... (I love challenges)

Floyd
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
floydg
Posts: 2071
Joined: Sat Jun 26, 2004 10:08 pm
Location: Middletown, NJ

Intel Reports

Post by floydg »

I must have a lot of stored-up energy for the winter, since I started working on an intel panel. I think the first release will be about this level:
[*]Reads in the sigint text files
[*]Displays in a table that you can sort and filter

Eventually, I'll add this to the map and expand to include the operations report and Combat Events files. Not so sure about the combatreport...

Any comments or suggestions?

Floyd

Image
Attachments
intel_sigint.jpg
intel_sigint.jpg (177.29 KiB) Viewed 384 times
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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Nomad
Posts: 7273
Joined: Wed Sep 05, 2001 8:00 am
Location: West Yellowstone, Montana

RE: Intel Reports

Post by Nomad »

That looks really useful.
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Roger Neilson II
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Location: Newcastle upon Tyne. England

RE: Intel Reports

Post by Roger Neilson II »

My poor brain gave up trying to find a way to do this. This look great Floyd.


ETA?

Roger
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1EyedJacks
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Location: Reno, NV

RE: Intel Reports

Post by 1EyedJacks »

ORIGINAL: floydg

I must have a lot of stored-up energy for the winter, since I started working on an intel panel. I think the first release will be about this level:
[*]Reads in the sigint text files
[*]Displays in a table that you can sort and filter

Eventually, I'll add this to the map and expand to include the operations report and Combat Events files. Not so sure about the combatreport...

Any comments or suggestions?

Floyd

Would there be any way to post several days of intel on the map at the same time? If I can examin a week's worth of reports on a single map I could try to plot my TFs away from suspected coastal watchers? Or are coastal watchers kind of a random die thing?

Also, I might get some idea of troop movements if I can add display only details of the 88th JAAF AF Coy on a map over a week or two of intel reports.
TTFN,

Mike
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Nomad
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Joined: Wed Sep 05, 2001 8:00 am
Location: West Yellowstone, Montana

RE: Intel Reports

Post by Nomad »

ORIGINAL: 1EyedJacks

ORIGINAL: floydg

I must have a lot of stored-up energy for the winter, since I started working on an intel panel. I think the first release will be about this level:
[*]Reads in the sigint text files
[*]Displays in a table that you can sort and filter

Eventually, I'll add this to the map and expand to include the operations report and Combat Events files. Not so sure about the combatreport...

Any comments or suggestions?

Floyd

Would there be any way to post several days of intel on the map at the same time? If I can examin a week's worth of reports on a single map I could try to plot my TFs away from suspected coastal watchers? Or are coastal watchers kind of a random die thing?

Also, I might get some idea of troop movements if I can add display only details of the 88th JAAF AF Coy on a map over a week or two of intel reports.

Floyd has 3 days showing now. The turn filter will have some options, probably current turn, 5 or 7 days, and all.
floydg
Posts: 2071
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Location: Middletown, NJ

RE: Intel Reports

Post by floydg »

ORIGINAL: Roger Neilson II

My poor brain gave up trying to find a way to do this. This look great Floyd.


ETA?

Roger

ETA: target is around New Year's, give or take a few days.
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
floydg
Posts: 2071
Joined: Sat Jun 26, 2004 10:08 pm
Location: Middletown, NJ

RE: Intel Reports

Post by floydg »

ORIGINAL: Nomad
ORIGINAL: 1EyedJacks

ORIGINAL: floydg

I must have a lot of stored-up energy for the winter, since I started working on an intel panel. I think the first release will be about this level:
[*]Reads in the sigint text files
[*]Displays in a table that you can sort and filter

Eventually, I'll add this to the map and expand to include the operations report and Combat Events files. Not so sure about the combatreport...

Any comments or suggestions?

Floyd

Would there be any way to post several days of intel on the map at the same time? If I can examin a week's worth of reports on a single map I could try to plot my TFs away from suspected coastal watchers? Or are coastal watchers kind of a random die thing?

Also, I might get some idea of troop movements if I can add display only details of the 88th JAAF AF Coy on a map over a week or two of intel reports.

Floyd has 3 days showing now. The turn filter will have some options, probably current turn, 5 or 7 days, and all.

Right now the turn filter is "All" and "Current turn". I could add more, not sure what's the most useful.

I'll eventually plot these on the map, but not for this coming release. I thought coastwatchers were fixed things - some bases always have 'em and some don't.

But that does give me an idea to add filters for specific bases and specific units, which I'll do.
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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1EyedJacks
Posts: 2304
Joined: Sun Mar 12, 2006 6:26 am
Location: Reno, NV

RE: Intel Reports

Post by 1EyedJacks »

btw - thanks Floydg & Damian - for your support and work on Tracker. It is a most excellent tool.

Wishing you both a Merry Christmas and a happy New Year,

Mike
TTFN,

Mike
floydg
Posts: 2071
Joined: Sat Jun 26, 2004 10:08 pm
Location: Middletown, NJ

RE: Intel Reports

Post by floydg »

ORIGINAL: 1EyedJacks

btw - thanks Floydg & Damian - for your support and work on Tracker. It is a most excellent tool.

Wishing you both a Merry Christmas and a happy New Year,

Mike

Thanks, Mike!

I can't speak for Damian, but I do this work to boost my ego... [;)] (my wife, however, feels that I do it to avoid my family)
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
Smeulders
Posts: 1879
Joined: Sun Aug 09, 2009 6:13 pm

RE: Intel Reports

Post by Smeulders »

ORIGINAL: floydg
But that does give me an idea to add filters for specific bases and specific units, which I'll do.

Would be immensely useful when planning attacks, first check the bases you're planning on attacking then checking if the units weren't deployed anywhere else. Seems like a great addition.
The AE-Wiki, help fill it out
tc464
Posts: 126
Joined: Fri Feb 27, 2004 4:33 pm
Location: Sodom on Potomac

RE: Intel Reports

Post by tc464 »

ORIGINAL: floydg

I must have a lot of stored-up energy for the winter, since I started working on an intel panel. I think the first release will be about this level:
[*]Reads in the sigint text files
[*]Displays in a table that you can sort and filter

Eventually, I'll add this to the map and expand to include the operations report and Combat Events files. Not so sure about the combatreport...

Any comments or suggestions?

Floyd

I had started doing something along these lines for myself, and a few things in the combat reports would be useful...

I was going to attempt to track the location of every ship mentioned in those reports because they give a location for that day. I don't know if anyone would be able to spot trends over time or anything, but spotting ships that you know are part of a carrier TF would be useful. I may not spot the Akagi for instance, but if one its escorts popped up for a day.... Also, spotting AK, TK, etc at roughly the same locations could indicate shiiping lanes your opponent has established or changed. Useful for deploying your subs.

LCU's are also listed for the ground combat reports. Again, that gives their location, if only for a couple days.

Finally, I was going to track the number and frequency of air raids. Not very useful really, but an increase in frequency could indicate that your opponent has an interest in a particular location. This would probably be more useful for the Japs later on.

Just my 0.02
floydg
Posts: 2071
Joined: Sat Jun 26, 2004 10:08 pm
Location: Middletown, NJ

RE: Intel Reports

Post by floydg »

ORIGINAL: tc464

ORIGINAL: floydg

I must have a lot of stored-up energy for the winter, since I started working on an intel panel. I think the first release will be about this level:
[*]Reads in the sigint text files
[*]Displays in a table that you can sort and filter

Eventually, I'll add this to the map and expand to include the operations report and Combat Events files. Not so sure about the combatreport...

Any comments or suggestions?

Floyd

I had started doing something along these lines for myself, and a few things in the combat reports would be useful...

I was going to attempt to track the location of every ship mentioned in those reports because they give a location for that day. I don't know if anyone would be able to spot trends over time or anything, but spotting ships that you know are part of a carrier TF would be useful. I may not spot the Akagi for instance, but if one its escorts popped up for a day.... Also, spotting AK, TK, etc at roughly the same locations could indicate shiiping lanes your opponent has established or changed. Useful for deploying your subs.

LCU's are also listed for the ground combat reports. Again, that gives their location, if only for a couple days.

Finally, I was going to track the number and frequency of air raids. Not very useful really, but an increase in frequency could indicate that your opponent has an interest in a particular location. This would probably be more useful for the Japs later on.

Just my 0.02

Good ideas -- I'll incorporate everything I can (eventually).
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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ny59giants
Posts: 9902
Joined: Mon Jan 10, 2005 12:02 pm

RE: Intel Reports

Post by ny59giants »

I'm playing 2 day turns against the Japanese AI using Andy Mac's Ironman. I can initialize Tracker for the first turn (which was just 25 Dec 41), but when I tries to load the last two day turn, it crashes as soon as it starts to load the new turn. What am I doing wrong?? [&:]
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floydg
Posts: 2071
Joined: Sat Jun 26, 2004 10:08 pm
Location: Middletown, NJ

RE: Intel Reports

Post by floydg »

ORIGINAL: ny59giants

I'm playing 2 day turns against the Japanese AI using Andy Mac's Ironman. I can initialize Tracker for the first turn (which was just 25 Dec 41), but when I tries to load the last two day turn, it crashes as soon as it starts to load the new turn. What am I doing wrong?? [&:]

If the second turn read crashes quickly, it's probably a memory issue (and there should be some crash log created). Are you running from the .bat or the .jar?

Floyd
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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