
Sneak Peeks, Coming Attractions, Works-In-Progress
Moderator: Jason Petho
RE: Sneak Peeks, Coming Attractions, Works-In-Progress
And here a sample of the vegetation camo on a SU-76.


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RE: Sneak Peeks, Coming Attractions, Works-In-Progress
The graphics are great !!
The Vietnamese were true camouflage artists
The Vietnamese were true camouflage artists
RE: Sneak Peeks, Coming Attractions, Works-In-Progress
Thank you Sir! One more, here is a Viet Minh ATR crew, ready to take pot shots at Allied armour!


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RE: Sneak Peeks, Coming Attractions, Works-In-Progress
These look really great, will you have a graphic for the Grad P single shot artillery rocket launcher ?
RE: Sneak Peeks, Coming Attractions, Works-In-Progress
Thanks, if it is in the game, it will certainly get an icon!!
- MrRoadrunner
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RE: Sneak Peeks, Coming Attractions, Works-In-Progress
Mike that is good stuff.
RR
RR
“The object of life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane.”
― Marcus Aurelius, Meditations
― Marcus Aurelius, Meditations
- OsterlundChris
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RE: Sneak Peeks, Coming Attractions, Works-In-Progress
A screenshot of some alpha, work-in-progress 3D vegetation graphics. The graphics makeover continues.


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RE: Sneak Peeks, Coming Attractions, Works-In-Progress
Thanks Ed!!ORIGINAL: MrRoadrunner
Mike that is good stuff.
RR
RE: Sneak Peeks, Coming Attractions, Works-In-Progress
Time for another recent addition, the Type 63 Rocket Launcher!


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NVA Heavy Machinegun
This week, one of the new icons for the NVA, Heavy Machinegun!


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RE: NVA Heavy Machinegun
Ah, Herr Ossi sucht auch das Glück. [:D]
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RE: NVA Heavy Machinegun
Be good, altes Schlachtross
Eagle-FZS did a jolly good job with all his works and continues to do so. YES, I still have to deliver the Bouzegza scenario...among others. With the new Algerian War specific .OOB it will be done.
Klink, Oberst

Klink, Oberst
- Crossroads
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RE: NVA Heavy Machinegun
ORIGINAL: Eagle-FZS
I am from the former GDR. There memories awake [:)]
The Finnish Army stockpiled plenty of WW2 era material to late eighties, so part of my NCO training at the time was to become familiar with most prominent squad weapons, including the Finnish M/39 version of a Mosin Nagant rifle, L-31 Suomi SMG, and yes: the mighty Maxim 09.
After assault rifles, Mosin Nagant was just a ridiculous thing, you basically just point it at anything you want to hit, and then pull the trigger to, well, hit it exactly as you meant. There's a funny little review video on M/39, the funny thing with that is the reviewer just starts laughing at some point. That brought memories to me [:)]
I was not mightily impressed with Suomi L-31 SMG, quote unergonomic and heavy, it might have been because we had drum magazines, I would have much preferred the "coffin" magazine I had a chance to try later on.
But as for the mighty old Maxim. What a weapon. Ours was with a Finnish tripod of the era, with hydraulic levers to adjust the firing sector, so basically if you had an open sector, you just mow everything down in front of you without much effort.
The more modern LMGs just don't give that feeling with their rifle style stocks. Of course heavy as h*ll, not a fun thing to drag the weapon and the tripod around, in addition to all the ammo boxes and gear that goes with it. But on a static defence not a bad companion to have around [&o]
darn typos
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CS: Vietnam 1948-1967 < v2.00.03 Remastered Edition (May 20, 2025)
CS: Middle East 1948-1985 < v3.00.03 Remastered Edition (May 20, 2025)
- Crossroads
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RE: NVA Heavy Machinegun
So while everyone, me included, is busy putting CS Vietnam BEATA together, we're bringing CS East Front ALPHA along. At this stage, there's the Finnish, German, Polish, and Soviet OOB in place.
Time, then, to try things out. And what do you know. THE INVASION HAS BEGUN!

Time, then, to try things out. And what do you know. THE INVASION HAS BEGUN!

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CS: Middle East 1948-1985 < v3.00.03 Remastered Edition (May 20, 2025)
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CS: Vietnam 1948-1967 < v2.00.03 Remastered Edition (May 20, 2025)
CS: Middle East 1948-1985 < v3.00.03 Remastered Edition (May 20, 2025)
- Crossroads
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RE: NVA Heavy Machinegun
ORIGINAL: Crossroads
THE INVASION HAS BEGUN!
The invasion, in a form of old Doug Bevard classic "First Blood" as a quick conversion to new data and game engine, that is:

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CS: Vietnam 1948-1967 < v2.00.03 Remastered Edition (May 20, 2025)
CS: Middle East 1948-1985 < v3.00.03 Remastered Edition (May 20, 2025)
- Crossroads
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RE: NVA Heavy Machinegun
ORIGINAL: Crossroads
The invasion, in a form of old Doug Bevard classic "First Blood" as a quick conversion to new data and game engine, that is:
No more death-by-recon, for instance. As the 5. Aufklärung-Bataillon moves forward, they initiate a Recon Reveal action towards the tranquil village of Waldowo. Where the brave men of the Polish 16th Uhlan regiment are ready, waiting at them. THERE WILL BE BLOOD.
Note that the German Storch was there as well, but in this ALPHA its recon flag was wrong, and it was not able to Recon Reveal. To be fixed, as this is indeed why to test these early, and to test these a-plenty


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CS: Vietnam 1948-1967 < v2.00.03 Remastered Edition (May 20, 2025)
CS: Middle East 1948-1985 < v3.00.03 Remastered Edition (May 20, 2025)
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CS: Vietnam 1948-1967 < v2.00.03 Remastered Edition (May 20, 2025)
CS: Middle East 1948-1985 < v3.00.03 Remastered Edition (May 20, 2025)
- Crossroads
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RE: NVA Heavy Machinegun
One of the cool little feature Berto's put in place are Minefields dedicated to Side A or B, if so chosen by Scenario Designer. Now you can see your own minefields on map despite them being outside LOS of any your units in game. Enemy, on the other hand, will hopefully only spot them as he drives into them [:)]
Note that everything's still at ALPHA stage in this, including the unit graphics, which are of the JTCS variant still. To be perfected by Mike, once he has finished the CS Vietnam unit graphics first [:)]

Note that everything's still at ALPHA stage in this, including the unit graphics, which are of the JTCS variant still. To be perfected by Mike, once he has finished the CS Vietnam unit graphics first [:)]

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CS: Middle East 1948-1985 < v3.00.03 Remastered Edition (May 20, 2025)
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CS: Vietnam 1948-1967 < v2.00.03 Remastered Edition (May 20, 2025)
CS: Middle East 1948-1985 < v3.00.03 Remastered Edition (May 20, 2025)
RE: NVA Heavy Machinegun
I truly can't wait to start on the graphics for WW2, they are really going to look different!!
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