Command Decisions: Yeomen vs. Samurai RA 6.4

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ny59giants
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RE: Command Decisions: Yeomen vs. Samurai RA 6.4

Post by ny59giants »

Japan owns all of western Australia, so Perth is out of the question....for now. [;)]
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traskott
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RE: Command Decisions: Yeomen vs. Samurai RA 6.4

Post by traskott »

But Adelaide is doable, as Tasmania, as well....

Good luck!!! ( u will need it )
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zuluhour
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RE: Command Decisions: Yeomen vs. Samurai RA 6.4

Post by zuluhour »

Can we get a recap of losses, specifically, CV-CVL, fast BB? perhaps a screen of US army bomber pools as well? Curious what your starting with.
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moore4807
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RE: Command Decisions: Yeomen vs. Samurai RA 6.4

Post by moore4807 »

Here are the CV/BB/CA losses (incomplete listing on CA's)through 6/5/42.

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moore4807
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RE: Command Decisions: Yeomen vs. Samurai RA 6.4

Post by moore4807 »

And the Bomber pool lists as of 42-06-05

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traskott
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RE: Command Decisions: Yeomen vs. Samurai RA 6.4

Post by traskott »

Any news? No more big naval battles ? [:)]
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moore4807
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RE: Command Decisions: Yeomen vs. Samurai RA 6.4

Post by moore4807 »

ORIGINAL: traskott

Any news? No more big naval battles ? [:)]

June 29, 1942 and things are looking pretty grim for the Allies...

no new naval battles - mostly minor sub skirmishes, the highlight being O-23 outside of Ceduna (South Central coast of OZ) firing 12 TT at CV Akagi/Kaga and finally scoring a single TT hit on the second day(with ammo locker explosion). No reported sinking or losses of air groups.

Michael has gotten me squared away as much as he was able... (he can only do so much with a minor leaguer) <grin>

J3 has both flown and marched from all the bases near Perth and slammed my 2 Div and accompanying troops, to where they have no AV value at all. He is now using his tanks and Cav as the Anvil, he is just about finishing them off as we speak. (1K losses per turn now)

Oddly I look at this as the best thing to happen to me since I started playing this game, even though I got roughed up - it was a valuable lesson learned and KUDO'S to Michael for taking the time and effort to explain the why's of it all...
I understood most of the mechanisms of the game, but not the intricacies of how the parts fit together, and several of you had made good suggestions and advice that I didn't take right away because I'm a hard headed Irishman... Michael made the "OH" light bulb go on, so to speak!
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