Ron,
We're playing RHS which, in many ways is closer to reality than stock BUT gives the player the freedom to verge away from the way things historically happened. We have house rules precluding invasions outside of LBA range ( defined as 21 hexes from a Level 4 airfield and 11 hexes from a sub-Level 4 Airfield ( betty and Zero range respectively) or outside of carrier-based air range ( defined as 5 hexes)and I will stick by them. It is entirely possible to invade Port Moresby on Turn 1 under these House Rules and to mount very distant invasions, just not on turn 1.
I'm simply not interested in playing "recreate almost exactly what the Japanese did". We are playing a what if scenario and if I have accepted the right of the Soviets to attack me on 1st January 1943 no matter what then you'd best be assured that in order to offset that that I'm going to try to pacify the other theatres by that time. My world view is large enough to encompass your views differing from mine on this. I hope yours can encompass views different from yours on this issue.
And with that said onto the recommencement of the AAR...
The house rules are pretty much as described above in the discussion with AndyMac... Karachi is inviolable. No offensive actions can originate in or be aimed toward karachi and any British or African troops, air units and ships which arrive in karachi can be shipped elsewhere in the game. In addition two Indian Divisions can also be shipped out. To free other Indian Divisions etc Karachi must be recaptured, defined as holding an unbroken ( no hexes fully controlled by the Japanese... contested is not sufficient to break this line of communication) line of rail and paved road hexes from a Level 4 port somewhere in India to Karachi itself. British forces moving out of Karachi will have safe passage to a horizontal line level with Bali. Once there all bets are off.
Obviously with the boost these house rules will give any defence of Australia ( something on the order of 4 to 5 Division equivalents at the present time) it will prove necessary to either take Australia quickly, neutralise the ability to transfer these forces except at great expense or simply restrict its offensive potential. While I'm still deciding which of these options to pursue I will have to do everything I can to put the Allies on the back foot in other theatres. As a result the rather conservative tactics I was employing in the Pacific will be scrapped in favour of much more aggressive moves.
I have two Independent Brigades making for Amchitka. Instead they will move forward and head for the islands to the east of Amchitka. In addition the Regiment tasked for Johnson Island will detour and make for the atoll the Allies have just begun basing troops out of.
AFTER ACTION REPORTS FOR 04/01/42
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Sub attack at 80,70
Japanese Ships
AP Tamaki Maru
PG Chitose Maru
Allied Ships
SS Tambor
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Sub attack at 80,70
Japanese Ships
AP Tamaki Maru
PG Chitose Maru
Allied Ships
SS Tambor
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ASW attack near Koepang at 28,77
Japanese Ships
PC Ch 9
Allied Ships
SS Shark
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Day Air attack on Chungking , at 43,32
Japanese aircraft
Ki-43-Ib Oscar x 71
Ki-21 Sally x 24
Ki-48 Lily x 73
Ki-49 Helen x 63
Allied aircraft
I-153c x 4
I-16c x 21
Japanese aircraft losses
Ki-43-Ib Oscar: 2 destroyed, 2 damaged
Ki-48 Lily: 2 destroyed, 11 damaged
Ki-49 Helen: 3 destroyed, 9 damaged
Allied aircraft losses
I-153c: 4 destroyed
I-16c: 6 destroyed, 5 damaged
SB-2c: 2 destroyed
IL-4c: 1 destroyed
Allied ground losses:
74 casualties reported
Guns lost 2
Airbase hits 28
Airbase supply hits 13
Runway hits 213
The continued wearing down of Chungking continues.
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Day Air attack on Colombo , at 14,24
Japanese aircraft
Ki-49 Helen x 84
Ki-46-II Dinah x 7
Allied aircraft
Wirraway x 5
Hurricane II x 2
Japanese aircraft losses
Ki-49 Helen: 3 destroyed, 23 damaged
Allied aircraft losses
Wirraway: 2 damaged
Hurricane II: 1 damaged
Allied ground losses:
42 casualties reported
Guns lost 2
Airbase hits 14
Airbase supply hits 10
Runway hits 80
At this stage of the game Colombo is still active... Once forces are freed from the Indian peninsula they will land at and liberate Colombo.
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Day Air attack on Singapore , at 23,50
Japanese aircraft
Ki-21 Sally x 174
Japanese aircraft losses
Ki-21 Sally: 11 damaged
Allied ground losses:
42 casualties reported
Guns lost 1
Airbase hits 7
Airbase supply hits 2
Runway hits 100
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Day Air attack on Koepang , at 28,77
Allied aircraft
Hudson I x 27
No Allied losses
Japanese ground losses:
9 casualties reported
Airbase hits 2
Airbase supply hits 2
Runway hits 10
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Day Air attack on Johnston Island , at 102,74
Allied aircraft
F4F-4 Wildcat x 13
TBD Devastator x 71
Allied aircraft losses
TBD Devastator: 3 destroyed, 13 damaged
Japanese ground losses:
98 casualties reported
Guns lost 4
Airbase hits 4
Airbase supply hits 2
Runway hits 36
Well, well, certainly more aggressive. What looks like the full TBD complement of 5 US CVs strikes Johnston Island. Unfortunately for the Allies my Pacific CV fleet is prowling, unspotted, just 8 hexes north-eastward. Tomorrow these CVs will sprint southward into position to ambush the Allied CVs as they make their way home. If the Allies sprint more than 8 hexes next turn they will get fully away but I expect them not to sprint that much since I've been careful to stand all my Vals and Kates down ( well, actually, all my Vals and just a single Daitai of Kates... the rest of my Kates are doing duty with the Indian Invasion covering force.) and so the Allies shouldn't have any idea that my carriers are in the area. If a carrier battle comes to pass I doubt I'll be able to do any significant damage ( since, IMO, the only thing which can be relied upon to sink a ship of CA and larger size are large holese below the waterline ( the larger the better) so with a very limited torpedo-strike capability the Allied CVs should handle the Val attacks quite well. Of course, surviving is one thing, surviving without any damage and thus not being in repair yards for the next 2 months is another entirely.
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Day Air attack on 4th Tank Regiment, at 21,3
Allied aircraft
Fulmar x 12
Lysander I x 50
Mohawk IV x 12
Buffalo I x 10
Hurricane II x 69
Blenheim IF x 9
Blenheim I x 20
Blenheim IV x 19
Wellington III x 41
Martin 139 x 3
Beaufort V-IX x 10
P-40B Tomahawk x 8
P-40E Warhawk x 19
No Allied losses
Japanese ground losses:
120 casualties reported
Vehicles lost 8
Hmm, Allied forces at Karachi struck my forces. I'll assume it is a mistake and ask for them to be stood down in keeping with the house rules concerning Karachi.
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Day Air attack on 2nd Chinese Cavalry Corps, at 45,35
Japanese aircraft
Ki-27 Nate x 10
Ki-43-Ib Oscar x 10
Ki-15 Babs x 2
No Japanese losses
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Day Air attack on 23rd Indian Division, at 23,13
Japanese aircraft
A6M2 Zero x 14
Ki-43-Ib Oscar x 40
No Japanese losses
Allied ground losses:
6 casualties reported
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Day Air attack on TF, near Johnston Island at 102,74
Allied aircraft
SBD Dauntless x 51
No Allied losses
Japanese Ships
AK Hokutai Maru, Bomb hits 9, on fire, heavy damage
PG Hong Kong Maru, Bomb hits 4, on fire, heavy damage
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Day Air attack on TF, near Johnston Island at 102,74
Allied aircraft
F4F-4 Wildcat x 23
SBD Dauntless x 117
No Allied losses
Japanese Ships
ML Katsuriki, Bomb hits 5, on fire, heavy damage
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Day Air attack on TF, near Johnston Island at 102,74
Allied aircraft
LB-30 Liberator x 33
No Allied losses
Japanese Ships
PC Takuna Maru #7, Bomb hits 3, on fire, heavy damage
AK Kongo Maru, Bomb hits 14, on fire, heavy damage
AP Kinryu Maru, Bomb hits 7, on fire, heavy damage
My, my, my didn't those level bombers do very well. There was 1 hit from each level bomber committed, a far, far greater hit rate than achieved by the Dauntless divebombers. Interesting when level-bombers are more capable anti-surface units than dive-bombers.
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Day Air attack on TF, near Koepang at 28,77
Allied aircraft
Hudson I x 6
No Allied losses
Japanese Ships
AP Gosei Maru
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Naval bombardment of Bombay, at 20,10 - Coastal Guns Fire Back!
Allied aircraft
no flights
Allied aircraft losses
Dakota I: 4 destroyed
Japanese Ships
CA Kinugasa
BB Hyuga
CA Mikuma
BB Mutsu
CA Mogami
CA Kumano
CA Nachi
BB Yamashiro
CA Haguro
CA Suzuya
CA Aoba
CA Furutaka
CA Maya
BB Nagato
Allied ground losses:
416 casualties reported
Guns lost 13
Airbase hits 9
Airbase supply hits 10
Runway hits 102
Port hits 31
Port fuel hits 10
Port supply hits 8
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Sub attack at 21,47
Japanese Ships
AK Fukuyo Maru
MSW W.4
Allied Ships
SS KXVII
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Ground combat at Lucknow
Japanese Bombardment attack
Attacking force 1030 troops, 8 guns, 0 vehicles, Assault Value = 27
Defending force 5300 troops, 0 guns, 0 vehicles, Assault Value = 1
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Ground combat at 45,35
Japanese Bombardment attack
Attacking force 41066 troops, 715 guns, 5 vehicles, Assault Value = 1765
Defending force 74719 troops, 68 guns, 7 vehicles, Assault Value = 2186
Allied ground losses:
167 casualties reported
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Ground combat at Chungking
Japanese Deliberate attack
Attacking force 21896 troops, 51 guns, 0 vehicles, Assault Value = 5397
Defending force 158400 troops, 1060 guns, 0 vehicles, Assault Value = 3603
Japanese max assault: 168 - adjusted assault: 2
Allied max defense: 3738 - adjusted defense: 19885
Japanese assault odds: 0 to 1 (fort level 8)
Japanese ground losses:
1464 casualties reported
Guns lost 4
Allied ground losses:
141 casualties reported
Guns lost 7
I honestly have no idea what happened here... it would seem one of my divisions was ordered to attack Chungking all by itself. Not the best idea ever.
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Ground combat at 40,34
Japanese Shock attack
Attacking force 8754 troops, 5 guns, 561 vehicles, Assault Value = 302
Defending force 39193 troops, 30 guns, 0 vehicles, Assault Value = 1052
Japanese max assault: 586 - adjusted assault: 225
Allied max defense: 851 - adjusted defense: 97
Japanese assault odds: 2 to 1
Japanese ground losses:
221 casualties reported
Vehicles lost 23
Allied ground losses:
684 casualties reported
Guns lost 9
Defeated Allied Units Retreating!
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Ground combat at Bombay
Japanese Shock attack
Attacking force 98154 troops, 801 guns, 17 vehicles, Assault Value = 1787
Defending force 8488 troops, 25 guns, 333 vehicles, Assault Value = 115
Japanese engineers reduce fortifications to 6
Japanese max assault: 3518 - adjusted assault: 3983
Allied max defense: 108 - adjusted defense: 337
Japanese assault odds: 11 to 1 (fort level 6)
Japanese forces CAPTURE Bombay base !!!
Allied aircraft
no flights
Allied aircraft losses
Dakota I: 4 destroyed
Japanese ground losses:
594 casualties reported
Guns lost 18
Vehicles lost 5
Allied ground losses:
7097 casualties reported
Guns lost 21
Vehicles lost 206
Now THIS is important. The 7th Armoured Brigade was destroyed at Bombay ( but will be rebuilt from a cadre at Karachi) BUT 450,000 tons of supply were liberated. My supply totals are now actually over 2.5 million. This is awesome and will allow me the freedom to order major, immediate, upgrades to my engine, airframe and ship repair capabilities. AKs have been ordered to make for Bombay to collect this bounty and deliver it to the Home Islands.
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Ground combat at Karachi
Japanese Deliberate attack
Attacking force 450 troops, 0 guns, 32 vehicles, Assault Value = 23
Defending force 74068 troops, 703 guns, 71 vehicles, Assault Value = 986
Japanese max assault: 5 - adjusted assault: 0
Allied max defense: 1049 - adjusted defense: 12421
Japanese assault odds: 0 to 1 (fort level 9)
Japanese ground losses:
130 casualties reported
Vehicles lost 13
This was ordered in order to get a read of the Allied units which can be freed from karachi. As you can see 1 Indian Division, 2 UK Divisions and the 7th Armoured Brigade in addition to the British Base Forces are free for redeployment to Australia and other regions.
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Ground combat at 23,47
Japanese Bombardment attack
Attacking force 5342 troops, 180 guns, 0 vehicles, Assault Value = 55
Defending force 2431 troops, 0 guns, 0 vehicles, Assault Value = 3
Allied ground losses:
43 casualties reported
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Ground combat at Kunming
Allied Shock attack
Attacking force 31754 troops, 21 guns, 0 vehicles, Assault Value = 762
Defending force 8283 troops, 5 guns, 521 vehicles, Assault Value = 262
Allied max assault: 902 - adjusted assault: 534
Japanese max defense: 180 - adjusted defense: 49
Allied assault odds: 10 to 1
Japanese ground losses:
178 casualties reported
Guns lost 1
Vehicles lost 11
Allied ground losses:
100 casualties reported
Defeated Japanese Units Retreating!
Since my units only moved into Kunming after defeating Chinese units in the neighbouring hex this very day I can't figure out how on earth they could have gotten orders to Shock Attack me. I wasn't even there yesterday when the orders would have had to be issued.
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Ground combat at 43,31
Allied Shock attack
Attacking force 34889 troops, 311 guns, 0 vehicles, Assault Value = 806
Defending force 41645 troops, 489 guns, 13 vehicles, Assault Value = 911
Allied max assault: 1596 - adjusted assault: 90
Japanese max defense: 955 - adjusted defense: 849
Allied assault odds: 0 to 1
Japanese ground losses:
142 casualties reported
Guns lost 9
Vehicles lost 1
Allied ground losses:
3026 casualties reported
Guns lost 86
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Ground combat at Ledo
Allied Bombardment attack
Attacking force 4186 troops, 74 guns, 0 vehicles, Assault Value = 112
Defending force 1576 troops, 0 guns, 104 vehicles, Assault Value = 60
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Ground combat at Diamond Harbor
Japanese Shock attack
Attacking force 1100 troops, 0 guns, 0 vehicles, Assault Value = 130
Defending force 13558 troops, 38 guns, 4 vehicles, Assault Value = 86
Japanese max assault: 0 - adjusted assault: 0
Allied max defense: 86 - adjusted defense: 202
Japanese assault odds: 0 to 1 (fort level 5)
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Ground combat at 23,9
Japanese Shock attack
Attacking force 8463 troops, 102 guns, 0 vehicles, Assault Value = 337
Defending force 6962 troops, 40 guns, 356 vehicles, Assault Value = 198
Japanese max assault: 532 - adjusted assault: 100
Allied max defense: 178 - adjusted defense: 169
Japanese assault odds: 0 to 1
Japanese ground losses:
1038 casualties reported
Guns lost 21
Allied ground losses:
10 casualties reported
Guns lost 1
