You know, it'd be a great opportunity to run some tests by varying TF composition.
As the Japanese I would suggest the following composition
4 BB, 2 CA and 2 DDs x 3 TF,
5 CA + 1 gun CL (not kitakami or Oi) + 2 DD
4to CL CL + 4 to 6 DD in your other TFs.
Make sure your BB TFs are the lowest-numbered as they fight first, your CA TF next-lowest and your CL-led DD TFs next.
The concept behind this arrangement ( which I've tested and works quite well indeed) is that your BBs trade the bows as they are the most survivable vs enemy BBs. Your lowest-numbered TF should be of ALL your best BBs ( 2 Yamato class and 2 modern 16 inchers) and so on in decreasing quality.
The first TF damages the enemy sufficiently that the enemy offensive capability is so compromised that they cannot take advantage of your lower capability 2nd, 3rd, 4th, 5th etc TFs and therefore these TFs add their gun damage.
By the time the enemy TFs are being engaged by your Cl-led DD TF most of the very light ships should be stripped away and whatever remains should be badly damaged... perfect targets for Long Lances.
I would be very surprised if you didn't find that the results from the setup I outline above are very different than what occurred in-game. For reasons of testing the Allied TF setup should not, of course, change.
No pressure etc. I just think it would be interesting to run the above and see. I've had good results with it in testing and in-game after coming up with the underlying hypotheses while reading some of Hunters stuff.
what do you feel is the best combination for the allies?
Looked at the turn, so i can complete the scorecard for the "what if" turn....
Ran the turn Kenny sent me and I am not sure if I made out any better. The points came out in favor of Kenny. The real turn saw him score 1028 to my 521 (+507 Allied) and this one saw him score 1958 to my 1218 (+740 Allied) I have sent the turn back without orders so he can inspect his ships. Maybe he will want to go with the bloodier turn. End result:
Japan:
Sunk:
3 CV
1 CVL
1 CVE
1 CA
4 CL
1 DD
Will sink next turn:
1 CVL
1CVE
3 BB including Musashi
1 CS
2 DD
Allied:
Sunk:
1 CVL
2 CVE
2 BB including POW
4 CA
2 CL
2 DD
KDonovan,
Basically the same except that the Allies should mix CLs in in addition to the CAs since they rely much more on guns than torpedoes.
E.g. If we were taking the same force except it being an Allied one I would go for:
4 x BB + 2 CL + 4 DD. ( The BBs for the big hits and the CLs to crucify the IJN CLs and DDs)
3 CA + 2 CL + 5 DD x 2 cruiser TFs.
The main difference being that the Allies really don't gain by having dedicated torpedo TFs to finish the enemy off so, instead, they are better off going with a few heavy TFs up front to really do the main damage and then have their 30/30/40 CA/CL/DD ( or close to that ratio) come in to finish up the enemy units with a combination of gunfire and torpedoes. The CA-led TF above would actually be enough to finish anything short of a BB quite easily with just their guns. The DDs are just present to get torpedo hits on damaged BBs.
But the real key is just to not mix unit types - have all your 14 inch BBs together, all your 16 and 18inchers together etc - and to ensure that you have multiple engagements of, ideally, a single enemy TF by multiple friendly TFs. Even when this fails just configuring the TF properly will do wonders. e.g. In the Chumming the Waters AAR a single IJN CA TF ( featuring 3 CA, 1 CL and about 6 DD) ended up sinking multiple enemy DDs, CLs, CAs and seriously damaging a couple of BBs. Its only downfall was that I had left it there by mistake so it had to face 4 enemy TFs on its own and the last two enemy TFs got their own licks in. But if you look at the serious of engagements over the course of that night the conclusions are obvious.
John Dillworth: "I had GreyJoy check my spelling and he said it was fine."
Well, that's that settled then.
looks that way. I don't have the exact figures, but both System, Float were in the orange, and the fires were in the yellow. And we all know that allied DC is a godsend
ok, i just took a look at the SD, she has 65 system, 25 flt, 14 fires...and she's making 9 knots, and is 14 hexes away from Midway.
Tough call whether she would make it or not. If the flt damage was 40..i would say she's a definete gonner, but with 25, i'm not so sure...50/50 she makes it IMO
Which of the losses in the last 9 games are you referring to?? You have 7 to choose from. [:D][:D]
I'll leave the off season coaching moves and non-moves (so far) for another day and time. [:@][:@]
In stock, I usually start converting AK's to repair ships from day one. Can never have enough. Plus, I was on the USS Canopus AS -34 for 4 years while I was in the Navy and am biased towards them.
Not to give aid and comfort to the enemy but I have found that Naval HQs work even better than ARs. I have saved several ships by fast transporting Naval HQs to the ports were these ships put in.
NY59Giants: I would tease you about the Giants loss expect that my Eagles blew their game last week. [:(] Oh well, only 2 weeks until the start of Spring training. How will the Phillies disappoint me this year?
"The difference between genius and stupidity is that genius has limits"- Darwin Awards 2003
Not to give aid and comfort to the enemy but I have found that Naval HQs work even better than ARs. I have saved several ships by fast transporting Naval HQs to the ports were these ships put in.
Me too. I have a naval HQ at Pearl Harbor and Sydney and it really speeds up the repair process. Unfortunately i only have 2 Fleet HQ's, so my AR's are my work horse's
Just noticed that we have moved solidly into 10th place for total replies to an AAR.
sweet!!....now we just need the top ten in number of views....last time i check i think we were in the teens somewhere
Nothing against your AAR, but join AAR's have a different flavor than one's that you can solicited advice. Good for those who are fanboys.[:D] The best AAR to follow was VSWG (Martin's) IMO since he had so much screen shots and maps to follow.[&o][&o] However, it was a lot of work to post the amount of info he provided. It is hard to read and go by mainly combat reports.
Your's was easy for me as I was able to get inside information via PM.[;)][;)]
Kenny played it safe and did not send his carriers in pursuit of the damaged KB. Made for a pretty tame turn. I did manage to sink the SS Trout and damage a few other subs with AC from Marcus. Not to hard to do since there are so many subs between marcus and wake that my troops could just walk there.
AFTER ACTION REPORTS FOR 09/02/43
--------------------------------------------------------------------------------
ASW attack at 77,57
Japanese Ships
DD Yamakaze
Allied Ships
SS Trout
--------------------------------------------------------------------------------
Sub attack at 78,60
Japanese Ships
DD Nowaki, Torpedo hits 1, on fire, heavy damage
DD Shiratsuyu
DD Asagumo
DD Maikaze
Allied Ships
SS Bonefish
--------------------------------------------------------------------------------
ASW attack at 74,55
Nothing against your AAR, but join AAR's have a different flavor than one's that you can solicited advice. Good for those who are fanboys.[:D] The best AAR to follow was VSWG (Martin's) IMO since he had so much screen shots and maps to follow.[&o][&o] However, it was a lot of work to post the amount of info he provided. It is hard to read and go by mainly combat reports.
Your's was easy for me as I was able to get inside information via PM.[;)][;)]
All Jap fanboys can feel free to PM me advice on how to hold off the Allied hordes. My plans really didn't go beyond 1/1/43 so I have been making it up as I went along.
"The difference between genius and stupidity is that genius has limits"- Darwin Awards 2003
I figured that Kenny's Cvs were low on fuel and had to head back to Midway. With this in mind I reasoned that he would withdraw all his ships from the Wake area due to lack of aircover. I thought that I would be able to sneak bombardment and Fast Transport TFs in before he returned to Wake. Unfortuently he turned around and I lost several CAs as a result. [:(]
In the massive air battle that ensued some Bettys actually got through the CAP and attacked the CVs but did not score any hits. I lost 570 AC to 107 Allied.
VP ratio is now less than 3:1 so my strategy can now go from 1:3 losses being unacceptabe to 2:1 losses being acceptable.
AFTER ACTION REPORTS FOR 09/04/43
--------------------------------------------------------------------------------
ASW attack at 78,59
Japanese Ships
DD Murakumo
DD Samidare
DD Onami
DD Satsuki
DD Mutsuki
DD Oite
CA Furutaka
CA Mogami
Allied Ships
SS Puffer, hits 1
--------------------------------------------------------------------------------
ASW attack at 78,59
--------------------------------------------------------------------------------
TF 1024 encounters mine field at Wake Island (82,63) - Coastal Guns Fire Back!
27 Coastal gun shots fired in defense.
Allied Ships
MSW Bayfield, Shell hits 5, on fire, heavy damage
MSW Lithgow, Shell hits 1, on fire
MSW Castlemaine, Shell hits 1, on fire, heavy damage
MSW Ballarat, Shell hits 5, on fire, heavy damage
DD Piet Hein
--------------------------------------------------------------------------------
TF 1063 encounters mine field at Wake Island (82,63)
Allied Ships
DD Trathen
DD Spence
DD Taylor
DD Terry
DD Thatcher
--------------------------------------------------------------------------------
TF 1073 encounters mine field at Wake Island (82,63)
Allied Ships
DD Boyd
DD Mustin
--------------------------------------------------------------------------------
TF 1138 encounters mine field at Wake Island (82,63)
Allied Ships
DD Dale
DD Hull
--------------------------------------------------------------------------------
ASW attack at 81,62
--------------------------------------------------------------------------------
Night Time Surface Combat, near Wake Island at 82,63
Japanese aircraft
no flights
Japanese aircraft losses
E7K2 Alf: 1 destroyed
Japanese Ships
CA Haguro, Shell hits 9, on fire
CA Nachi, Shell hits 9, on fire, heavy damage
CA Mogami, Shell hits 2
CA Mikuma, Shell hits 4
CA Kumano
CA Aoba, Shell hits 3
CA Furutaka, Shell hits 82, and is sunk
DD Onami, Shell hits 4, Torpedo hits 1, and is sunk
DD Samidare
DD Murakumo
DD Mutsuki, Shell hits 1, on fire
DD Satsuki, Shell hits 1, on fire
DD Oite, Shell hits 9, on fire, heavy damage
Allied Ships
BB West Virginia
BB Arizona, Shell hits 1
BB Pennsylvania, Shell hits 8, Torpedo hits 1, on fire
BB California, Shell hits 3
BB Tennessee, Shell hits 4
BB Indiana, Shell hits 3
BB Warspite
BB Valiant, Shell hits 1
CA Chicago
CA Salt Lake City, Shell hits 2
CA Shropshire
CL Java
CL Sumatra, Shell hits 1
CL Tromp
CL Adelaide, Shell hits 4, Torpedo hits 1, on fire, heavy damage
CL Emerald
CL Birmingham, Shell hits 3, on fire
CL Phoenix
CL Cleveland, Shell hits 3, on fire
DD Bennett
DD Claxton
DD LaVallette
DD McKee
DD Phelps
DD Balch
--------------------------------------------------------------------------------
Night Time Surface Combat, near Wake Island at 82,63
Japanese Ships
CA Haguro, Shell hits 3, on fire, heavy damage
CA Nachi, Shell hits 18, on fire, heavy damage
CA Mogami, Shell hits 15, on fire
CA Mikuma, Shell hits 5
CA Kumano
CA Aoba, Shell hits 5, on fire
DD Samidare, Shell hits 6, on fire, heavy damage
DD Murakumo
DD Mutsuki, Shell hits 1, on fire
DD Satsuki, Shell hits 7, on fire, heavy damage
DD Oite, Shell hits 4, Torpedo hits 3, and is sunk
Allied Ships
BB West Virginia
BB Arizona, Shell hits 1
BB Pennsylvania, Shell hits 1, on fire
BB California, Shell hits 2
BB Tennessee, Shell hits 2
BB Indiana, Shell hits 3, Torpedo hits 1, on fire
BB Warspite, Shell hits 2
BB Valiant
CA Chicago
CA Salt Lake City, Shell hits 1
CA Shropshire
CL Java
CL Sumatra
CL Tromp
CL Adelaide, Shell hits 2, on fire, heavy damage
CL Emerald
CL Birmingham, on fire
CL Phoenix
CL Cleveland, on fire
DD Bennett
DD Claxton
DD LaVallette
DD McKee
DD Phelps
DD Balch
--------------------------------------------------------------------------------
Night Time Surface Combat, near Wake Island at 82,63
Japanese Ships
CA Haguro, on fire, heavy damage
CA Nachi, on fire, heavy damage
CA Mogami, Shell hits 38, on fire, heavy damage
CA Mikuma
CA Kumano, Shell hits 3, on fire
CA Aoba, on fire
DD Samidare, Shell hits 3, on fire, heavy damage
DD Murakumo
DD Mutsuki, Shell hits 1, on fire
DD Satsuki, Shell hits 2, Torpedo hits 2, and is sunk
Allied Ships
BB West Virginia
BB Arizona
BB Pennsylvania, Shell hits 1, on fire
BB California, Shell hits 2
BB Tennessee, Shell hits 2, Torpedo hits 1
BB Indiana, on fire
BB Warspite
BB Valiant
CA Chicago
CA Salt Lake City
CA Shropshire
CL Java
CL Sumatra
CL Tromp
CL Adelaide, on fire, heavy damage
CL Emerald
CL Birmingham, on fire
CL Phoenix
CL Cleveland, on fire
DD Bennett
DD Claxton
DD LaVallette
DD McKee
DD Phelps
DD Balch
--------------------------------------------------------------------------------
Night Time Surface Combat, near Wake Island at 82,63
Japanese Ships
CA Haguro, Shell hits 10, Torpedo hits 1, on fire, heavy damage
CA Nachi, Shell hits 5, and is sunk
CA Mogami, Shell hits 12, on fire, heavy damage
CA Mikuma
CA Kumano, on fire
CA Aoba, Shell hits 7, on fire, heavy damage
DD Samidare, Shell hits 7, and is sunk
DD Murakumo, Shell hits 1
DD Mutsuki, on fire
Allied Ships
BB West Virginia, Shell hits 1
BB Arizona
BB Pennsylvania, Shell hits 2, on fire
BB California, Shell hits 1
BB Tennessee, Shell hits 2
BB Indiana, Shell hits 1, on fire
BB Warspite
BB Valiant
CA Chicago
CA Salt Lake City, Shell hits 1
CA Shropshire
CL Java
CL Sumatra
CL Tromp
CL Adelaide, on fire, heavy damage
CL Emerald
CL Birmingham, on fire
CL Phoenix
CL Cleveland, on fire
DD Bennett
DD Claxton
DD LaVallette
DD McKee
DD Phelps
DD Balch
--------------------------------------------------------------------------------
Night Time Surface Combat, near Wake Island at 82,63
Japanese Ships
CA Haguro, Shell hits 8, Torpedo hits 1, on fire, heavy damage
CA Mogami, Shell hits 10, on fire, heavy damage
CA Mikuma, Shell hits 2
CA Kumano, Shell hits 7, Torpedo hits 2, on fire, heavy damage
CA Aoba, Shell hits 8, on fire, heavy damage
DD Murakumo, Shell hits 2, on fire
DD Mutsuki, Shell hits 12, on fire, heavy damage
Japanese Ships
CA Haguro, Shell hits 3, Torpedo hits 2, and is sunk
CA Mogami, Shell hits 15, on fire, heavy damage
CA Mikuma, Shell hits 6
CA Kumano, Shell hits 6, Torpedo hits 2, and is sunk
CA Aoba, Shell hits 11, on fire, heavy damage
DD Murakumo, Shell hits 6, on fire
DD Mutsuki, Shell hits 7, and is sunk
--------------------------------------------------------------------------------
Night Time Surface Combat, near Wake Island at 82,63
Japanese Ships
CA Mogami, and is sunk
CA Mikuma, Shell hits 6
CA Aoba, Shell hits 8, on fire, heavy damage
DD Murakumo, Shell hits 27, and is sunk
Allied Ships
DD Abbot, Shell hits 1, on fire
DD Ammen, Shell hits 11, on fire, heavy damage
DD Anthony, on fire, heavy damage
DD Aulick
DD Bache
DD Beale
DD Saufley, Shell hits 2, on fire
DD Dunlap, Shell hits 3, on fire
DD Fanning
--------------------------------------------------------------------------------
Naval bombardment of Wake Island, at 82,63 - Coastal Guns Fire Back!
Japanese aircraft
no flights
Japanese aircraft losses
A6M3a Zero: 1 destroyed
36 Coastal gun shots fired in defense.
Allied Ships
CL Cleveland, Shell hits 5, on fire
CL Phoenix, Shell hits 1
CL Birmingham, Shell hits 3, on fire
CL Emerald
CL Tromp, Shell hits 1
CL Sumatra
CL Java
CA Shropshire, Shell hits 3
CA Salt Lake City
CA Chicago
BB Valiant
BB Warspite
BB Indiana, on fire
BB Tennessee, on fire
BB California
BB Pennsylvania, on fire
BB Arizona
BB West Virginia
Japanese ground losses:
1280 casualties reported
Guns lost 33
Airbase hits 2
Airbase supply hits 1
Runway hits 21
Port hits 8
Port supply hits 2
--------------------------------------------------------------------------------
Sub attack near Wake Island at 82,63
Japanese Ships
DD Hatsuzuki, Torpedo hits 1, on fire, heavy damage
DD Tsuga
DD Hakaze
Allied Ships
SS Sunfish, hits 2
--------------------------------------------------------------------------------
ASW attack at 81,62
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
TF 1024 encounters mine field at Wake Island (82,63)
TF 1024 troops unloading over beach at Wake Island, 82,63
Allied Ships
MSW Bayfield, on fire, heavy damage
MSW Lithgow
MSW Castlemaine, on fire, heavy damage
MSW Ballarat, on fire, heavy damage
DD Voyager
AK Halldor, Mine hits 5, on fire, heavy damage
DD Van Ghent
DD Piet Hein
DD Vendetta
DD Kortenaer
Coastal Guns at Wake Island, 82,63, firing at TF 1024
33 Coastal gun shots fired in defense.
Allied Ships
DD Voyager
Allied ground losses:
118 casualties reported
Vehicles lost 1
--------------------------------------------------------------------------------
ASW attack at 82,62
Allied Ships
SS Pogy
--------------------------------------------------------------------------------
ASW attack at 81,63
Japanese Ships
PG Shinko Maru #3, Bomb hits 1, on fire
PC Hachijo, Torpedo hits 2, on fire, heavy damage
PG Shotoku Maru, Bomb hits 1, on fire, heavy damage
PG Taiko Maru, Torpedo hits 1, on fire, heavy damage
MSW W.21, Bomb hits 1, Torpedo hits 1, on fire, heavy damage
PG Shoei Maru
PG Sozan Maru, Bomb hits 2, on fire
PG Shinko Maru #5, Torpedo hits 1, on fire
PG Seisho Maru, Bomb hits 1, Torpedo hits 1, on fire, heavy damage
PG Tatsumiya Maru, Bomb hits 3, on fire, heavy damage
MSW W.22
PC Ishigaki
PC Kunashiri
This poor ASW TF was sent to Wake figuring the Allied CVs had left. All got sunk.
--------------------------------------------------------------------------------
Day Air attack on TF at 81,63
Allied aircraft
F4F-4 Wildcat x 9
F6F Hellcat x 12
SBD Dauntless x 5
TBM Avenger x 4
Allied aircraft losses
TBM Avenger: 1 damaged
Japanese Ships
PG Tatsumiya Maru, Bomb hits 1, on fire, heavy damage
PG Shoei Maru, Bomb hits 1, on fire
PG Shinko Maru #1, Torpedo hits 1, on fire
PG Seisho Maru, on fire, heavy damage
-------------------------------------------------------------------------------
Day Air attack on TF at 81,63
Allied aircraft
F4F-4 Wildcat x 10
F6F Hellcat x 10
SBD Dauntless x 7
TBF Avenger x 6
TBM Avenger x 2
--------------------------------------------------------------------------------
Day Air attack on TF, near Wake Island at 82,63
Japanese aircraft
G4M1 Betty x 3
Allied aircraft
F4F-4 Wildcat x 40
F6F Hellcat x 108
Corsair IV x 14
No Japanese losses
Allied aircraft losses
F6F Hellcat: 1 damaged
--------------------------------------------------------------------------------
Day Air attack on TF at 85,61
Japanese aircraft
G4M1 Betty x 3
Japanese aircraft losses
G4M1 Betty: 1 destroyed, 1 damaged
Allied Ships
BB West Virginia
Aircraft Attacking:
2 x G4M1 Betty launching torpedoes at 200 feet
Now why can't the Bettys gang up on the TF that is not covered by hundreds of Hellcats?
--------------------------------------------------------------------------------
Day Air attack on TF, near Wake Island at 82,63
Japanese aircraft
A6M2 Zero x 24
A6M3a Zero x 31
G4M2 Betty x 3
Allied aircraft
F4F-4 Wildcat x 40
F6F Hellcat x 108
Corsair IV x 14
Aircraft Attacking:
1 x G4M1 Betty launching torpedoes at 200 feet
--------------------------------------------------------------------------------
Day Air attack on TF, near Wake Island at 82,63
Japanese aircraft
A6M3a Zero x 2
G4M1 Betty x 4
Allied aircraft
F4F-4 Wildcat x 35
F6F Hellcat x 76
Corsair IV x 14
Aircraft Attacking:
2 x G4M2 Betty launching torpedoes at 200 feet
2 x G4M1 Betty launching torpedoes at 200 feet
2 x G4M1 Betty launching torpedoes at 200 feet
2 x G4M1 Betty launching torpedoes at 200 feet
1 x G4M1 Betty launching torpedoes at 200 feet
2 x G4M1 Betty launching torpedoes at 200 feet
3 x G4M1 Betty launching torpedoes at 200 feet
3 x G4M1 Betty launching torpedoes at 200 feet
3 x G4M1 Betty launching torpedoes at 200 feet
3 x G4M1 Betty launching torpedoes at 200 feet
3 x G4M1 Betty launching torpedoes at 200 feet
2 x G4M1 Betty launching torpedoes at 200 feet
--------------------------------------------------------------------------------
Day Air attack on TF, near Wake Island at 82,63
Japanese aircraft
G4M1 Betty x 3
Allied aircraft
F4F-4 Wildcat x 23
F6F Hellcat x 42
Corsair IV x 14
Japanese aircraft losses
G4M1 Betty: 1 destroyed
Allied aircraft losses
F6F Hellcat: 1 damaged
--------------------------------------------------------------------------------
Day Air attack on TF at 82,62
Allied aircraft
F4F-4 Wildcat x 8
F6F Hellcat x 21
Corsair IV x 3
TBM Avenger x 8
Allied aircraft losses
TBM Avenger: 2 damaged
Japanese Ships
DD Hatsuzuki, Torpedo hits 1, on fire, heavy damage
--------------------------------------------------------------------------------
Day Air attack on TF at 81,63
Allied aircraft
F4F-4 Wildcat x 17
F6F Hellcat x 54
Corsair IV x 10
SBD Dauntless x 40
Barracuda x 4
TBF Avenger x 15
TBM Avenger x 8
Allied aircraft losses
TBM Avenger: 1 damaged
Japanese Ships
PG Seisho Maru, Bomb hits 3, on fire, heavy damage
PC Ishigaki, Bomb hits 3, on fire, heavy damage
PG Shinko Maru #3, Bomb hits 1, on fire, heavy damage
PG Sozan Maru, Bomb hits 3, Torpedo hits 1, on fire, heavy damage
PG Shotoku Maru, Torpedo hits 1, on fire, heavy damage
PG Taiko Maru, on fire, heavy damage
PG Tatsumiya Maru, Torpedo hits 1, on fire, heavy damage
--------------------------------------------------------------------------------
Day Air attack on TF, near Wake Island at 82,63
Japanese aircraft
G4M1 Betty x 3
Allied aircraft
F4F-4 Wildcat x 27
F6F Hellcat x 69
Corsair IV x 12
Japanese aircraft losses
G4M1 Betty: 2 destroyed
--------------------------------------------------------------------------------
Day Air attack on TF, near Wake Island at 82,63
Japanese aircraft
G4M1 Betty x 3
Allied aircraft
F4F-4 Wildcat x 27
F6F Hellcat x 69
Corsair IV x 12
Japanese aircraft losses
G4M1 Betty: 1 destroyed
Allied aircraft losses
F6F Hellcat: 1 damaged
--------------------------------------------------------------------------------
Day Air attack on TF, near Wake Island at 82,63
Japanese aircraft
G4M1 Betty x 3
Allied aircraft
F4F-4 Wildcat x 27
F6F Hellcat x 69
Corsair IV x 12
For those of you that think Kenny should have pursued the KB Halsey-like back to Marcus, here are the key points from that combat report. The KB made it back to port and all that resulted was an air battle.
AFTER ACTION REPORTS FOR 09/02/43
--------------------------------------------------------------------------------
Day Air attack on TF at 80,60
Japanese aircraft
A6M2 Zero x 10
A6M3a Zero x 65
G4M1 Betty x 9
Allied aircraft
F4F-4 Wildcat x 72
F6F Hellcat x 211
Corsair IV x 25