Scen 102, Level I
All USN Gar Mod Class subs have too many torpedoes.

Also, several USN subs are duplicated --- two Cachalots, but belonging to two different classes. WAD?
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

ORIGINAL: Yaab
Thanks.
I was working under an impreesion that ghost submarines are not present in scen 102. I see they start under Computer Control, but I can switch them to Human Control and put them in hexes of my choosing. I guess since they are ghosts they should stay under computer control at all times, right?
I see their torpedoes have pentration value 0, but why their .5 Browning have positive penetration values?
Also, shouldnt they be renamed to Ghost Submarines class to avoid player confusion? Just a thought.

ORIGINAL: Yaab
Scenario 102 Allies
In this scenario, Chungking is the biggest port in China at start. Its port size is 6 and airfield size is 8.
You can read this thread to see that all surplus res/oil/fuel/supply will accumulate in the biggest port waiting to be exported.
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This means that in China all the surplus is stuck in Chungking. In order to automatically move this surplus to some coastal port like Kwangchowan, you would need to build Kwangchowan's port to at least size 7.
My petition is to make all inland riverine ports (Chungking, Delhi, Wuhan, Ledo etc) max out at port size 4. So their potential should always be 1, and their max port size should be 4. It would make sense because riverine ports service smaller tonnage ships; automatic auto-docking works for ports 4+( this indicates a threshold between small ports and developed ports); it would make sure coastal ports can always be developed to sizes that guarantee surplus exports.
Here is the jpg showing all surplus oil in China accumulating in Chungking on Dec 10, 1941 (turn 4). Also check the accumualted supplies vs needed supplies. In March 1942 test games, Chungking holds almost 50% of all China's supplies.
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ORIGINAL: Yaab
Thanks! That fixed the bug.
Just one observation. Right now,Allied China's biggest port is Changsha (level 4). Chungking is level 3. Thus all surplus res/oil/fuel/supply should accumulate in Changsha now. If you make both ports level 4, Chungking grabs the surpluses beacuse it has bigger airfield at start. Then it would be up to the player to develop Changsha to port 5 to attract this surplus to Changsha. Right now , Changsha may be to exposed.
And again, check Trincomalee in your 1942 test games. This port holds ALL surplus from India because it linked to India by Adam's Bridge and because it is the biggest port in India and Ceylon. Almost 1,000,000 supplies is in Trincomalee in early December 1941. Think how a human player controlling Japan could exploit that by landing there and destroying and capturing a vast amount of Allied supplies.