WitPTracker AE Release 1.11 Available!

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

floydg
Posts: 2060
Joined: Sat Jun 26, 2004 10:08 pm
Location: Middletown, NJ

RE: WitPTracker AE Release 1.3 Available

Post by floydg »

ORIGINAL: n01487477

ORIGINAL: Nomad

I have a problem with the sigint. Tracker is looking for asigint_411223.txt but that file doesn't exist yet. I would have to rename the asigint file for it to work and the big problem is if I forget then I can not reread the turn file. This is going to cause a lot of problems, is it possible to have it read the asigint ( or jsigint ) file instead?
I've just woken up - & not known for my clarity at this time of day ... why is there no file for this turn ?

I suppose the file hasn't be renamed with the date yet (?).
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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rjopel
Posts: 619
Joined: Tue Dec 18, 2007 11:32 pm
Location: Charlottesville, VA, USA

RE: WitPTracker AE Release 1.3 Available

Post by rjopel »

Can you give a complete example of what the intel file is supposed to look like in order for it to be read?
Ryan Opel
floydg
Posts: 2060
Joined: Sat Jun 26, 2004 10:08 pm
Location: Middletown, NJ

RE: WitPTracker AE Release 1.3 Available

Post by floydg »

ORIGINAL: rjopel

Can you give a complete example of what the intel file is supposed to look like in order for it to be read?

The name needs to be something like [font="Courier New"]asigint_411207.txt[/font].
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
pacificbetta
Posts: 110
Joined: Thu Dec 03, 2009 11:38 pm

RE: WitPTracker AE Release 1.3 Available

Post by pacificbetta »

Hi

Computer idiot needs some help here with setting up the tracker :(

System information:
Windows 7
Java version 6 update 17
installed both vcredist_x64 and x86 that comes with redist dir of the game

When I clicked on the jar executable, nothing happens on screen.

properties jar file is
Dir=[C:\Matrix Games\War in the Pacific Admiral's Edition]
GameType=[0]
Side=[0]
Password=[abc123]
SaveFile=[wpae003.pws]
SaveMode=[0]

Tracker db is
#HSQL Database Engine 1.8.0.7
#Sun Jan 03 08:35:25 SGT 2010
hsqldb.script_format=0
runtime.gc_interval=0
sql.enforce_strict_size=false
hsqldb.cache_size_scale=8
readonly=false
hsqldb.nio_data_file=true
hsqldb.cache_scale=14
version=1.8.0
hsqldb.default_table_type=memory
hsqldb.cache_file_scale=1
hsqldb.log_size=200
modified=yes
hsqldb.cache_version=1.7.0
hsqldb.original_version=1.8.0
hsqldb.compatible_version=1.8.0

I appreaciate the help. Been looking at the game without tracker and it seems that tracker will be most helpful.
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Nomad
Posts: 7273
Joined: Wed Sep 05, 2001 8:00 am
Location: West Yellowstone, Montana

RE: WitPTracker AE Release 1.3 Available

Post by Nomad »

ORIGINAL: n01487477

ORIGINAL: Nomad

I have a problem with the sigint. Tracker is looking for asigint_411223.txt but that file doesn't exist yet. I would have to rename the asigint file for it to work and the big problem is if I forget then I can not reread the turn file. This is going to cause a lot of problems, is it possible to have it read the asigint ( or jsigint ) file instead?
I've just woken up - & not known for my clarity at this time of day ... why is there no file for this turn ?

I think what is happening is I am loading the 12/23/41 turn file but the latest asigint file is for 12/22/41 but Tracker is looking for asigint_411223.txt which doesn't exist. I think you need to open the sig int file for the day before the turn file.
hunchback77
Posts: 189
Joined: Mon May 13, 2002 4:28 am
Location: Whitby, Ontario, Canada

RE: WitPTracker AE Release 1.3 Available

Post by hunchback77 »

ORIGINAL: floydg

ORIGINAL: OSO

I like the map panel. It would be really cool if the intel panel was integrated with this like it was in Bohdi's utility. [;)]

I occasionally get some re-drawing issues while playing with map scaling but its nothing I can't work with.

Long-term goal is to roll that in there, too.

What kind of re-drawing issues do you see? I only saw cases where changing the scale didn't update the scroll bars properly.

Resizing the map window with right scroll bar and then changing the scale to 12% does it on my computer. The map completely disappears but I can get it back by setting the scale to the 100%, 75% 50% settings. Not a big problem for me.

Thank you Guys, beautiful work. Keep it up.
floydg
Posts: 2060
Joined: Sat Jun 26, 2004 10:08 pm
Location: Middletown, NJ

RE: WitPTracker AE Release 1.3 Available

Post by floydg »

ORIGINAL: pacificbetta

Hi

Computer idiot needs some help here with setting up the tracker :(

System information:
Windows 7
Java version 6 update 17
installed both vcredist_x64 and x86 that comes with redist dir of the game

When I clicked on the jar executable, nothing happens on screen.

properties jar file is
Dir=[C:\Matrix Games\War in the Pacific Admiral's Edition]
GameType=[0]
Side=[0]
Password=[abc123]
SaveFile=[wpae003.pws]
SaveMode=[0]

Tracker db is
#HSQL Database Engine 1.8.0.7
#Sun Jan 03 08:35:25 SGT 2010
hsqldb.script_format=0
runtime.gc_interval=0
sql.enforce_strict_size=false
hsqldb.cache_size_scale=8
readonly=false
hsqldb.nio_data_file=true
hsqldb.cache_scale=14
version=1.8.0
hsqldb.default_table_type=memory
hsqldb.cache_file_scale=1
hsqldb.log_size=200
modified=yes
hsqldb.cache_version=1.7.0
hsqldb.original_version=1.8.0
hsqldb.compatible_version=1.8.0

I appreaciate the help. Been looking at the game without tracker and it seems that tracker will be most helpful.

Try running from the witptracker.bat file and see what messages are shown.
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
floydg
Posts: 2060
Joined: Sat Jun 26, 2004 10:08 pm
Location: Middletown, NJ

RE: WitPTracker AE Release 1.3 Available

Post by floydg »

ORIGINAL: hunchback77

ORIGINAL: floydg

ORIGINAL: OSO

I like the map panel. It would be really cool if the intel panel was integrated with this like it was in Bohdi's utility. [;)]

I occasionally get some re-drawing issues while playing with map scaling but its nothing I can't work with.

Long-term goal is to roll that in there, too.

What kind of re-drawing issues do you see? I only saw cases where changing the scale didn't update the scroll bars properly.

Resizing the map window with right scroll bar and then changing the scale to 12% does it on my computer. The map completely disappears but I can get it back by setting the scale to the 100%, 75% 50% settings. Not a big problem for me.

Thank you Guys, beautiful work. Keep it up.

You're welcome.

When the map "disappears", can you use the scroll bars to scroll up to the top-most left-most part and see if the (small) map is up there?
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
pacificbetta
Posts: 110
Joined: Thu Dec 03, 2009 11:38 pm

RE: WitPTracker AE Release 1.3 Available

Post by pacificbetta »

Try running from the witptracker.bat file and see what messages are shown.

The error message is 'java' is not recognised as an internal or external command, operable program or batch file
User avatar
n01487477
Posts: 4759
Joined: Tue Feb 21, 2006 12:00 am

RE: WitPTracker AE Release 1.3 Available

Post by n01487477 »

ORIGINAL: pacificbetta

Hi

Computer idiot needs some help here with setting up the tracker :(

System information:
Windows 7
Java version 6 update 17
installed both vcredist_x64 and x86 that comes with redist dir of the game

When I clicked on the jar executable, nothing happens on screen.

properties jar file is
Dir=[C:\Matrix Games\War in the Pacific Admiral's Edition]
GameType=[0]
Side=[0]
Password=[abc123]
SaveFile=[wpae003.pws]
SaveMode=[0]

Tracker db is
#HSQL Database Engine 1.8.0.7
#Sun Jan 03 08:35:25 SGT 2010
hsqldb.script_format=0
runtime.gc_interval=0
sql.enforce_strict_size=false
hsqldb.cache_size_scale=8
readonly=false
hsqldb.nio_data_file=true
hsqldb.cache_scale=14
version=1.8.0
hsqldb.default_table_type=memory
hsqldb.cache_file_scale=1
hsqldb.log_size=200
modified=yes
hsqldb.cache_version=1.7.0
hsqldb.original_version=1.8.0
hsqldb.compatible_version=1.8.0

I appreaciate the help. Been looking at the game without tracker and it seems that tracker will be most helpful.

Pacificbetta - you need to run from the batch file, so we can see if there are any more errors.
look here http://sites.google.com/site/witptracker/support about using SysWoW64 to run the batch ...
User avatar
n01487477
Posts: 4759
Joined: Tue Feb 21, 2006 12:00 am

RE: WitPTracker AE Release 1.3 Available

Post by n01487477 »

ORIGINAL: pacificbetta
Try running from the witptracker.bat file and see what messages are shown.

The error message is 'java' is not recognised as an internal or external command, operable program or batch file
Well then Java has not been set up correctly ...

2. Java is not recognized as an internal or external command
Java is either not installed, or there is a pathing problem.

Solution 1. Check you have Java JRE installed.
Solution 2. Move Tracker folder to the Desktop or c:\
Solution 3. Copy java.exe from your C:\Program Files\Java\jre6\bin to the WitpTracker folder (remember copy not move)
Solution 4. (The best but most difficult)
1. Right-Click My Computer and select Properties
2. Then Click The Advanced Tab
3. Then Click Environment Variables
4. Select Path In The Bottom Box and Click Edit
5. Find Where You installed Java (E.g "C:\Program Files\Java\bin)
Its different on each computer so check where it's installed
6. Make Sure to add a semicolon after the word bin in the path to seperate it from the other important paths
7. If this doesnt work then you may have to reinstall Java and Try Again
Source(s):
http://www.java.com/en/download/help/path.xml

Setting Path on Windows
For Windows XP: (additional notes)

1. Start -> Control Panel -> System -> Advanced
2. Click on Environment Variables, under System Variables, find PATH, and click on it.
3. In the Edit windows, modify PATH by adding the location of the class to the value for PATH. If you do not have the item PATH, you may select to add a new variable and add PATH as the name and the location of the class as the value.
4. Close the window.
5. Reopen Command prompt window, and run your java code.
User avatar
n01487477
Posts: 4759
Joined: Tue Feb 21, 2006 12:00 am

RE: WitPTracker AE Release 1.3 Available

Post by n01487477 »

ORIGINAL: Nomad
ORIGINAL: n01487477
ORIGINAL: Nomad

I have a problem with the sigint. Tracker is looking for asigint_411223.txt but that file doesn't exist yet. I would have to rename the asigint file for it to work and the big problem is if I forget then I can not reread the turn file. This is going to cause a lot of problems, is it possible to have it read the asigint ( or jsigint ) file instead?
I've just woken up - & not known for my clarity at this time of day ... why is there no file for this turn ?

I think what is happening is I am loading the 12/23/41 turn file but the latest asigint file is for 12/22/41 but Tracker is looking for asigint_411223.txt which doesn't exist. I think you need to open the sig int file for the day before the turn file.
I think it depends on side you are playing too, Allies should always be ok - right(?), Japanese player needs options.
floydg
Posts: 2060
Joined: Sat Jun 26, 2004 10:08 pm
Location: Middletown, NJ

RE: WitPTracker AE Release 1.3 Available

Post by floydg »

ORIGINAL: n01487477
ORIGINAL: Nomad
ORIGINAL: n01487477

I've just woken up - & not known for my clarity at this time of day ... why is there no file for this turn ?

I think what is happening is I am loading the 12/23/41 turn file but the latest asigint file is for 12/22/41 but Tracker is looking for asigint_411223.txt which doesn't exist. I think you need to open the sig int file for the day before the turn file.
I think it depends on side you are playing too, Allies should always be ok - right(?), Japanese player needs options.

Uh.... All of my testing was on old turns, so of course the files were there. I never tried a "new" turn. Oops. [:(]
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
pacificbetta
Posts: 110
Joined: Thu Dec 03, 2009 11:38 pm

RE: WitPTracker AE Release 1.3 Available

Post by pacificbetta »

Solution 3. Copy java.exe from your C:\Program Files\Java\jre6\bin to the WitpTracker folder (remember copy not move)

Tried this and it works. Now I have the whole weekend to play with the tracker. TYVM.
User avatar
witpqs
Posts: 26376
Joined: Mon Oct 04, 2004 7:48 pm
Location: Argleton

RE: WitPTracker AE Release 1.3 Available

Post by witpqs »

ORIGINAL: n01487477
ORIGINAL: Nomad
ORIGINAL: n01487477

I've just woken up - & not known for my clarity at this time of day ... why is there no file for this turn ?

I think what is happening is I am loading the 12/23/41 turn file but the latest asigint file is for 12/22/41 but Tracker is looking for asigint_411223.txt which doesn't exist. I think you need to open the sig int file for the day before the turn file.
I think it depends on side you are playing too, Allies should always be ok - right(?), Japanese player needs options.

I think I am running into the same thing - maybe I can tell what I am doing and you can tell what I am supposed to be doing?

I am Allies in a PBEM. Right now I am working on Turn 2 (1941-12-08).

1) When I was working on Turn 1 (1941-12-07) was the only time when I had the save for Turn 1, combat had not yet been resolved - therefore the various files (intel, etc.) did not exist. I loaded Turn 1 into Tracker.

2) After my opponent sends me back the turn resolution, I get (a) the replay file and (b) the new save game. I ran the replay to generate the various reports for Turn 1 (1941-12-07). Then, I loaded Turn 2 into Tracker. But it never picked up the various reports from Turn 1 (the previous turn).

Here's the key point - when you get a turn back, the save game over-writes the previous turn save game. Obviously there are manual ways around this, but maybe the simplest approach would be, when Tracker loads a turn, have it look for the previous turns reports.

Like I said, I might be misunderstanding how I'm supposed to use Tracker (like when I'm supposed to load turns or something), so please set me straight if that's the case.
User avatar
witpqs
Posts: 26376
Joined: Mon Oct 04, 2004 7:48 pm
Location: Argleton

RE: WitPTracker AE Release 1.3 Available

Post by witpqs »

ORIGINAL: floydg


Uh.... All of my testing was on old turns, so of course the files were there. I never tried a "new" turn. Oops. [:(]

I was writing my previous message while you posted this.

floydg
Posts: 2060
Joined: Sat Jun 26, 2004 10:08 pm
Location: Middletown, NJ

RE: WitPTracker AE Release 1.3 Available

Post by floydg »

All - I am working on a fix now for reading the intel files. I should have something by tomorrow.
Sorry...
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
User avatar
Nomad
Posts: 7273
Joined: Wed Sep 05, 2001 8:00 am
Location: West Yellowstone, Montana

RE: WitPTracker AE Release 1.3 Available

Post by Nomad »

ORIGINAL: floydg

All - I am working on a fix now for reading the intel files. I should have something by tomorrow.
Sorry...

No problem, we are just doing the beta testing and we found a small glitch. [8D]
User avatar
vonTirpitz
Posts: 510
Joined: Tue Mar 01, 2005 6:30 pm
Location: Wilmington, NC
Contact:

RE: WitPTracker AE Release 1.3 Available

Post by vonTirpitz »

I love the new map feature you guys added to show search arcs. The other new features are awesome as well. Excellent job and thank you for your efforts!

Have a Happy New Year to all AE devs and fans. May your torpedoes always strike their targets in 2010. [:'(]

Marc
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BreadAstaire
Posts: 14
Joined: Fri Dec 19, 2008 1:41 pm

RE: WitPTracker AE Release 1.3 Available

Post by BreadAstaire »

Any chance we can get a link to the earlier versions........i seem to have degraded and need to start over.

Thank you
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