MWiF Map Review - America

World in Flames is the computer version of Australian Design Group classic board game. World In Flames is a highly detailed game covering the both Europe and Pacific Theaters of Operations during World War II. If you want grand strategy this game is for you.

Moderator: Shannon V. OKeets

Post Reply
Jeff Gilbert
Posts: 67
Joined: Sun Oct 02, 2005 1:03 am
Contact:

RE: MWiF Map Review - America

Post by Jeff Gilbert »

ORIGINAL: Froonp
Unfortunately, WiF FE does not have 2 kinds of rivers. All rivers are the same.
However, some rivers are so wide that some parts of them are represented by lake hexsides. But this is very rare too, there is none of these on the European maps.
I would have liked the Volga to have those, and I added some on the Urals map, but not on the Europe map.

I do agree that there are a number of rivers that might warrent a lake-like hexside (parts of the Yellow, Gangee, Volga and Misouri, lower Mississippi and the Colorado through the Grand Canyon). That said, I don't think these not being represented as such will have an adverse impact on game play.

Well, none I've seen so far. We've been campaining about the Volga for years without issue and, so far, I haven't had any ground combat in North America. [:)]
Jeff Gilbert
US Army [Ret]
Palm Harbor, Florida, USA
User avatar
mlees
Posts: 2263
Joined: Sat Sep 20, 2003 6:14 am
Location: San Diego

RE: MWiF Map Review - America

Post by mlees »

In post #25 you mentioned that Richmond is on the coast. It is not.

In post #63, you see that the WiF America minimap (at a scale of 6 european hexes to one america hex) that Richmond is lumped together with Norfolk. But at the European scale, I think that Richmond is inland, in a seperate hex from Norfolk:

http://en.wikipedia.org/wiki/Richmond_VA
Shannon V. OKeets
Posts: 22165
Joined: Wed May 18, 2005 11:51 pm
Location: Honolulu, Hawaii
Contact:

RE: MWiF Map Review - America

Post by Shannon V. OKeets »

ORIGINAL: mlees
In post #25 you mentioned that Richmond is on the coast. It is not.

In post #63, you see that the WiF America minimap (at a scale of 6 european hexes to one america hex) that Richmond is lumped together with Norfolk. But at the European scale, I think that Richmond is inland, in a seperate hex from Norfolk:

http://en.wikipedia.org/wiki/Richmond_VA

Yes, Richmond is separate from Norfolk (a different hex).

I think of Richmond as being like Philadelphia, in that it has access to the sea, though without any beachfront property. That is all I meant by it being on the 'coast'.
Steve

Perfection is an elusive goal.
User avatar
mlees
Posts: 2263
Joined: Sat Sep 20, 2003 6:14 am
Location: San Diego

RE: MWiF Map Review - America

Post by mlees »

Is the river it is on deep enough for ocean going vessels?

Do ocean going freighters sail up the James River and dock in Richmond?

I find that surprising. Shows what I know...
User avatar
Froonp
Posts: 7998
Joined: Tue Oct 21, 2003 8:23 pm
Location: Marseilles, France
Contact:

RE: MWiF Map Review - America

Post by Froonp »

ORIGINAL: Shannon V. OKeets
ORIGINAL: mlees
In post #25 you mentioned that Richmond is on the coast. It is not.

In post #63, you see that the WiF America minimap (at a scale of 6 european hexes to one america hex) that Richmond is lumped together with Norfolk. But at the European scale, I think that Richmond is inland, in a seperate hex from Norfolk:

http://en.wikipedia.org/wiki/Richmond_VA

Yes, Richmond is separate from Norfolk (a different hex).

I think of Richmond as being like Philadelphia, in that it has access to the sea, though without any beachfront property. That is all I meant by it being on the 'coast'.
Richmond is not coastal to the sea in MWiF anyway.
Also, you seems to say that Richmond is on a river named the James River, but I found it was named Roanoke River on the Wif FE maps. Which one is right ?
User avatar
Froonp
Posts: 7998
Joined: Tue Oct 21, 2003 8:23 pm
Location: Marseilles, France
Contact:

RE: MWiF Map Review - America

Post by Froonp »

Also, you seems to say that Richmond is on a river named the James River, but I found it was named Roanoke River on the Wif FE maps. Which one is right ?
OK, I've understood, the Roanoke river is the one to the south. I mistplaced Richmond near this later instead of the James, I'm modifying.
Shannon V. OKeets
Posts: 22165
Joined: Wed May 18, 2005 11:51 pm
Location: Honolulu, Hawaii
Contact:

RE: MWiF Map Review - America

Post by Shannon V. OKeets »

ORIGINAL: mlees
Is the river it is on deep enough for ocean going vessels?

Do ocean going freighters sail up the James River and dock in Richmond?

I find that surprising. Shows what I know...

From the link that you provided:

According to the United States Census Bureau, the city has a total area of 62.5 mi² (162.0 km²). 60.1 mi² (155.6 km²) of it is land and 2.5 mi² (6.4 km²) of it (3.96%) is water. The city is located in the Piedmont region of Virginia, at the highest navigable point of the James River.

I assume that navigatable point means ocean going ships, though perhaps not some of the gargantuan ones floatnig about these days.
Steve

Perfection is an elusive goal.
User avatar
mlees
Posts: 2263
Joined: Sat Sep 20, 2003 6:14 am
Location: San Diego

RE: MWiF Map Review - America

Post by mlees »

Yup, I noticed it. But I wasn't sure what was meant by navigable. Navigable to what? Barges? Liberty ships?

Hopefully, someone smarter than me can answer that. I am clear on the other side of the continent.
Jeff Gilbert
Posts: 67
Joined: Sun Oct 02, 2005 1:03 am
Contact:

RE: MWiF Map Review - America

Post by Jeff Gilbert »

The Port of Richmond, VA did and does serve ocean going ships ... I am still looking for a WWII reference of types.
Jeff Gilbert
US Army [Ret]
Palm Harbor, Florida, USA
User avatar
Anendrue
Posts: 817
Joined: Fri Jul 08, 2005 3:26 pm

RE: MWiF Map Review - America

Post by Anendrue »

Looks very good. Big Bend should be a Mountain Desert hex. I have spent lots of time in the park. It is very rough desert rising from 1850' to over 7300' with a 50F degree temperature differance at times.
Integrity is what you do when nobody is watching.
User avatar
Froonp
Posts: 7998
Joined: Tue Oct 21, 2003 8:23 pm
Location: Marseilles, France
Contact:

RE: MWiF Map Review - America

Post by Froonp »

ORIGINAL: abj9562

Looks very good. Big Bend should be a Mountain Desert hex. I have spent lots of time in the park. It is very rough desert rising from 1850' to over 7300' with a 50F degree temperature differance at times.
When you say that it looks very good, are you talking about the mod I presented in post #71 ?
If yes, don't you think that Chihuahua is now too near from the US border ?

When you talk about Big Bend, you talk about the 2 desert hexes that are in Mexico, south of Rio Grande ?
User avatar
coregames
Posts: 470
Joined: Thu Aug 12, 2004 4:45 pm
Contact:

RE: MWiF Map Review - America

Post by coregames »

For what it's worth, I live in Albuquerque, and the Sandia Mountains are due east of us... the Manzano Mountains are just south of that. I would suggest removing the mountain hexes west and southwest of Albuquerue, and replacing the forest hex east of here with a mountain hex.
"The creative combination lays bare the presumption of a lie." -- Lasker

Keith Henderson
User avatar
Froonp
Posts: 7998
Joined: Tue Oct 21, 2003 8:23 pm
Location: Marseilles, France
Contact:

RE: MWiF Map Review - America

Post by Froonp »

ORIGINAL: coregames

For what it's worth, I live in Albuquerque, and the Sandia Mountains are due east of us... the Manzano Mountains are just south of that. I would suggest removing the mountain hexes west and southwest of Albuquerue
And replacing them with what ?
How many should be removed ?
, and replacing the forest hex east of here with a mountain hex.
And the forest hex south of this forest hex too ?

Also, don't you think that may those Sandia Mountains and Manzano Mountains are not broken enough to be represented as a mountain hex, and are tree covered enough to be represented bya forest hex ?
User avatar
Anendrue
Posts: 817
Joined: Fri Jul 08, 2005 3:26 pm

RE: MWiF Map Review - America

Post by Anendrue »

I mean the southernmost hex of the bend in the Rio Grande River on the western side of Texas. Just SE of El Paso. This is Big Bend National Park and it has some pretty rugged terrain from flat out desert to an arid mountainscape with pine trees.
Integrity is what you do when nobody is watching.
User avatar
coregames
Posts: 470
Joined: Thu Aug 12, 2004 4:45 pm
Contact:

RE: MWiF Map Review - America

Post by coregames »

ORIGINAL: Froonp

And the forest hex south of this forest hex too ?

Also, don't you think that may those Sandia Mountains and Manzano Mountains are not broken enough to be represented as a mountain hex, and are tree covered enough to be represented bya forest hex ?

Tijeras Canyon is pretty mountainous, and it is the only pass between the two ranges, which are about 10,000 feet - a mile above Albuquerque's elevation of 1 mile. Yes these steep mountains are covered in forest, but they are first and foremost mountains. I think the hex east of Albuquerque should be represented as a mountain hex. The hex south of that can be forest as you have it.

For purpose of comparison, although the Continental Divide is west of Albuquerque, the incline leading up to it is quite mild compared to Tijeras Canyon. You barely even know you've crossed a high point when you reach it - although it is a long stretch as you have on the map. Still, this area can't be harder to cross than the Sandia/Manzano range. Albuquerque is surrounded by mountains on all sides except south, even if it's up against the eastern mountains tightly. In game terms, this can only be represented with a mountain hex. All that being said, I can accept whatever is decided.
"The creative combination lays bare the presumption of a lie." -- Lasker

Keith Henderson
User avatar
Froonp
Posts: 7998
Joined: Tue Oct 21, 2003 8:23 pm
Location: Marseilles, France
Contact:

RE: MWiF Map Review - America

Post by Froonp »

abj9562 wrote :
I mean the southernmost hex of the bend in the Rio Grande River on the western side of Texas. Just SE of El Paso. This is Big Bend National Park and it has some pretty rugged terrain from flat out desert to an arid mountainscape with pine trees.

coregames wrote :
Tijeras Canyon is pretty mountainous, and it is the only pass between the two ranges, which are about 10,000 feet - a mile above Albuquerque's elevation of 1 mile. Yes these steep mountains are covered in forest, but they are first and foremost mountains. I think the hex east of Albuquerque should be represented as a mountain hex. The hex south of that can be forest as you have it.
So I took into account what they said, and drew their changes into the map.
Here is it.
What do you think about it ?

abj9562, is it ok for the bend, and the desert mountain ?

coregames, is it ok for Albuquerque ?

Image
Attachments
AmericaUS..3excerp.jpg
AmericaUS..3excerp.jpg (187.58 KiB) Viewed 232 times
User avatar
Froonp
Posts: 7998
Joined: Tue Oct 21, 2003 8:23 pm
Location: Marseilles, France
Contact:

RE: MWiF Map Review - America

Post by Froonp »

Also, I have added Rio Conchos (east and south of Chihuahua) because this river was represented on the WiF FE maps, and forgotten here.
User avatar
Froonp
Posts: 7998
Joined: Tue Oct 21, 2003 8:23 pm
Location: Marseilles, France
Contact:

RE: MWiF Map Review - America

Post by Froonp »

What is the name of the river south of Phoenix ?
I put the city near the river (not seen on my drawing, but seen in the real map of the game), is this ok ?
User avatar
coregames
Posts: 470
Joined: Thu Aug 12, 2004 4:45 pm
Contact:

RE: MWiF Map Review - America

Post by coregames »

ORIGINAL: Froonp


coregames, is it ok for Albuquerque ?

Patrice, I think the hex just east of Albuquerque is great, thank you. I would still keep the next hex east of that mountain hex clear. Great work, and thanks for taking my opinion into account.
"The creative combination lays bare the presumption of a lie." -- Lasker

Keith Henderson
User avatar
coregames
Posts: 470
Joined: Thu Aug 12, 2004 4:45 pm
Contact:

RE: MWiF Map Review - America

Post by coregames »

Original: Froonp

What is the name of the river south of Phoenix ?

Based on the map, I think you are talking about the Gila river, south of Phoenix.
"The creative combination lays bare the presumption of a lie." -- Lasker

Keith Henderson
Post Reply

Return to “World in Flames”