ORIGINAL: sPzAbt653
If I was following all this correctly, I think the effect we were trying to get was to have rail units restricted to rail lines. I won't go over all that again, but if you are running a PO/PO, I think the test would be to eliminate about twenty of the 'bautrupps', change the remaining ones to an 'armored train' icon, and set the automatic rail repair value to say 25 instead of 8. I am only guessing at all this, but the new rail units should be restricted to rail lines, and the computer should automatically repair rail lines nearest these units. After a few turns we should be able to see if this is working properly, unless the new rail units go willy-nilly all over the map with their new 210 movement allowance!
Thanks Mr. Fulkerson, and if you don't want to try all that, I was intending to do it sometime in the future, as the possibilty intrigues me.
So um....this is embarrasing to admit but I don't know how to use the editor all that well and the changes you speak of are probably over my head. It's probably because I have minimal brain damage or something. Maybe I'm alergic to the evil editor. And anyway, the PO v PO contest has already started. It's on turn 3 already and it's only been running about 4 hours now. Here's the first two turns :





