ORIGINAL: Andy Mac
Re Devices the allies especially are almost always short of devices and even more so now. In the main scenario some nations will get 0 replacements i.e. Dutch although there may be a single timed replacement draft to represent final mobilisation.
The problem with a limited pool for one power and not the other has been discussed over and over on these forums. If you're going to hold one player to historical limitations then both must be.
Currently Japan can produce unlimited devices of any type it has, yet you state the intention of limiting the allies even more than they are in stock. The allies were the guys who out-produced Japan historically by tenfold, if anyone deserves further limiting it’s the Japanese.
Also the allies had the capacity and flexibility to make up for unexpected losses by shifting production if needed. Just because it didn’t happen in the historical fight, doesn’t mean the capacity to make up shortfalls wasn’t there. There should be some capacity to do this if needed and less hard coded restrictions for both players.
By hard coding too few tanks, you virtually guarantee that Japan will always target the allied tank units to try and take them out since they cannot rebuild damage.
Jim
P.S. with a weaker Indian and British command are the Indian Colonial units going to start on map as fixed units to prevent India's early capture? There was a very large Indian home force in India that isn't in the current game.