ORIGINAL: vettim89
On 24 October 1944, Admiral Nishimura tried to force Surigao Strait in the Battle of Leyte Gulf. The first ships that met his force were 39 PT Boats. These boats had been packaged up and strapped to the decks of AK's that were part of the invasion force. They were offloaded, unpacked and made operation in less than 72 hours. So all you JapFanBoys griping about the instant appearance of PT's as being ahistorical really are barking up the wrong tree.
Well... I am not exactly a Jap fanboy, but a "balanced game rather than historical correctness" fanboy for sure. I agree to your statement re. effectiveness of the PT boats. A second problem is organisation into several TFs - nothing like letting the steam out of a bombardment TF than making it encounter one surface engagement after another. Works not just with PTs, but losing PTs just does not hurt, so one can accept these losses (even more if they kill DDs on a regular basis in return).
But I actually think your example shows that the complaints of Jap fanboys is not exactly barking up the wrong tree. To model the approach you describe in WitP, you create a transport TF and PTs in a harbor, load the PTs onto ships (i.e. integrate them into the TF) and send it them to wherever you feel they should be. But that's not how it works. Instead, you send a TF somewhere and if you decide the need occurs, BOOM - the PTs appear. So you have them at your disposal wherever needed, without any additional effort. Btw, Nippon has a similar tool (AGs). They tend not to kill DDs, but I think they can be used in the same way to slow down bombardment TFs. Problem for Nippon is though that to close down an Allied base effectively, often naval bombardment is a must, whereas the Allied player can do it with 4E bombers...
Just my 2cts
Hartwig

