ORIGINAL: Nikademus
ORIGINAL: Yamato hugger
WitP wasnt designed to be based on history. It was designed as a game to be fun and exciting to play. This is the reason bomb hits were increased (but damage reduced) for 1 example. Its "more exciting".
As a member of the original beta team for WitP, i can assure you our goal was a game based on history. That doesn't mean that in the end it wasn't still a "game." As others have pointed out over the years, if one wants a military quality simulator that the USN naval war college could put it's seal of approval on.......then they need to go to the military which has the finances and the hardware to maybe pull it off. I don't recall any decision to increase bomb hits because it was "more exciting" but there were alot of complaints and suggestions over the years......more than i could ever recall.
All in all, i don't think 2b3 did a half bad job.....but then again maybe i'm biased.....having been on the original team. [:)]
Based on what Captain Hughes says, you don't want to go to the military. Their simulations are even more opaque and produce even weirder results than stock WitP!
