Time of Writhe - Allies

Post reports of your decisive victories and ignoble defeats here to share with other players.
gwgardner
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RE: Time of Writhe - Allies

Post by gwgardner »

Thx much. Yeah, I wish the game would really catch on. The developers deserve it, and the more players the more mods, etc. Glad you bought the game. Now how about an AAR of your game(s).

gwgardner
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RE: Time of Writhe - Allies

Post by gwgardner »

sitrep befofe Moscow, mid Dec.

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gwgardner
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RE: Time of Writhe - Allies

Post by gwgardner »

Dec 24th, '40

With the weather cooperating during the movement of tank units into position, and the repositioning of the air force, High Command has decided to launch the offensive early. The main reason for the hurry is that German armored units are within 25 miles of Moscow now, and some immediate relief of pressure at the point of the German schwerpunkt is desperately needed.



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gwgardner
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RE: Time of Writhe - Allies

Post by gwgardner »

The situation is dire at the gates of Moscow.

This map updated after continuous recon flights in bad weather. The air force took serious damage in the effort to update enemy positions.



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gwgardner
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RE: Time of Writhe - Allies

Post by gwgardner »

In Turkey, recon flights show a surprisingly weak Axis force. The polyglot Allied force in opposition is considered to be sufficient at this point.

The feeling in Allied HQ is that the Axis may have bitten off more than they can chew in Turkey.

Within two weeks of the invasion, the Turks were able to call up their reserve and bring 14 divisions into the field.



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gwgardner
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RE: Time of Writhe - Allies

Post by gwgardner »

first week of the Byransk Offensive

The Germans at a late moment brought in stronger units at the intended point of attack, but by shifting to the east a bit, a breakthrough was made by tank and air attacks.



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gwgardner
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RE: Time of Writhe - Allies

Post by gwgardner »

The Winter offensive is a month old, and the going has been slow against the weather and heavy German reinforcements. Incremental gains have brought Russian armored spearheads to the Sozh River bend near Krichev, still 100 miles south of Smolensk.

The Germans have redirected their main attack towards the Northern approaches to Moscow. the city is fortified, and there is no option for surrender or retreat.



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gwgardner
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RE: Time of Writhe - Allies

Post by gwgardner »

Portion of the Radio Broadcast Feb 3, '40 as heard around the world
Tzarina Anastasia addresses the nation

"Moscow has fallen, but there is no time for regret or recriminations. The fight continues, and will continue, until we have achieved victory over the invaders. The next time you hear from me or see me, I will be on the front lines with our soldiers. All of Russia, hear me. To Arms!"


gwgardner
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RE: Time of Writhe - Allies

Post by gwgardner »

AP Oslo

Despite the resounding and defiant words of their queen, the facts on the ground in Russia are a bit different. Unnamed sources in the government admit that mistakes have been made at the highest level in determining recent military strategy.

As the accompanying maps show, the Russians decided upon a strategy of offense instead of defense, certain that they would be able to draw German forces away from the assault on Moscow. The entire complement of Russia's tank forces have been utilized in unsuccessful offensives. First around Odessa, then in an attempt to cut German forces off at Smolensk, and even now in the north, south of Leningrad. Meanwhile, Moscow was defended by infantry that had been rushed to the front in great masses, but with equipment that was far inferior to that of their enemies.

The Germans on their part have been able to blunt the Russian offensives and take Moscow, and this in the midst of a terrible winter. Using their interior lines within the Smolensk salient, the Germans have been able to move strong forces at will, and have concentrated the Luftwaffe to be able to strike anywhere, any time.

Our unnamed sources say that there is talk in the Kremlin among leading military figures to attempt to lessen the influence of the aggressive Tzarina, and relegate her to a more ceremonial role. There are also rumblings of an upheaval in the general staff itself.



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gwgardner
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RE: Time of Writhe - Allies

Post by gwgardner »

Turkey

Recon seems to show that the Germans have abandoned their attempt to conquer Turkey.

Instead of strong reinforcements for a continued attack, less capable Italian forces are pouring into the occupied zone.

What this portends for the southern front is as yet unknown. The UK is not yet strong enough to go on the offensive anywhere, and must await the next German assault.

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Fishbed
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RE: Time of Writhe - Allies

Post by Fishbed »

Our unnamed sources say that there is talk in the Kremlin among leading military figures to attempt to lessen the influence of the aggressive Tzarina, and relegate her to a more ceremonial role. There are also rumblings of an upheaval in the general staff itself.
These talks must happen in the Kremlin underground bunker in the sewers I guess, or maybe you meant talks among German generals [:D] [;)]
gwgardner
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RE: Time of Writhe - Allies

Post by gwgardner »

Just testing German intelligence! Everyone will be out of the underground Kremlin features sofort!

That's the AP for you, anyway.

gwgardner
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RE: Time of Writhe - Allies

Post by gwgardner »

Continued Axis withdrawal from Turkey?

The Turks have launched an offensive West of Istanbul, backed up by heavy shore bombardment from the British fleet, which has entered the Black Sea.



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gwgardner
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RE: Time of Writhe - Allies

Post by gwgardner »

[player's note, not part of AAR]

FYI for any player of the USSR, the loss of Moscow is VERY bad. Upon loss, not only do the Germans take away the PPs for that city from the USSR, but the Germans get an immediate 300 PPs, plus +20% effectiveness bonus for a month and a half. To make it worse, The USSR gets an immediate -10% effectiveness for the next turn at least.

gwgardner
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RE: Time of Writhe - Allies

Post by gwgardner »

June 1 '41

Since the fall of Moscow and the complete failure of our counterattacks, the Imperial Army has been on the defensive against a relentless German attack. The enemy is intent upon collapsing what is now being called the Gomel Pocket. Kiev holds out to the south of that salient, but the Germans were able to encircle eight complete corps southwest of that city, and is slowly but surely tightening their noose.

With the continued push by the enemy to the east of Gomel, High Command has determined to make a fighting withdrawal from the pocket.

North of Moscow, the enemy seems content with its gains so far.

The Russian production capacity is barely keeping up with losses at the front. What was once a powerful armored force of 9 corps, has been reduced to 5 corps at half strength. The Imperial Air Force is unable to make up its losses either, and has withdrawn from the front for the most part.

Without aid from the West, either in material or in battle, the situation looks bleak.



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gwgardner
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RE: Time of Writhe - Allies

Post by gwgardner »

Notwithstanding Russian demands for a second front, the Western Allies have advanced into the Balkans, after the German and Italian retreat from Turkey, however the quality and quantity of forces available are not sufficient for the Allies to go into an offensive posture.

The Royal Government decided more than a year ago to emphasize infantry over armor, in the desperate hope that the Americans will come in on our side and provide the punch that we need. As a result, the UK has invested nil in tank research. If the US doesn't soon enter the fray, this strategic decision may haunt the Allies.



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Flaviusx
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RE: Time of Writhe - Allies

Post by Flaviusx »

Level 3+ mech infantry is a reasonable substitute for armor, for whatever that is worth. It really starts ramping up in strength from that point, generally about 50% stronger than leg infantry units.
 
If the Russians can stop the Germans short of the Donets by the time mud hits, I think you're past the worst of it. Kiev looks like a lost cause here, but you can make a stand along the Dnepropetrovsk/Zaprozhye/Stalino line. North of there you can fall back to Kursk and Kharkov and make the German advance into a big supply vacuum. This should open up some opportunities to counterattack during the winter. If you can preserve your armor for that. 
 
I totally agree with your decision to withdraw the air during the summer. In fact, I'd forget about your air until sometime in 1943. The red army has to take priority here.
 
The German army here is huge. And likely bumping into severe upkeep costs. An American/British strategic bombing campaign might just be the straw that breaks the German economy's back if you don't feel up to a true second front. Your Balkan sideshow is holding down a ton of Axis forces, even if it doesn't go anywhere.
 
Clock is ticking for the German, just hold out for 6 months or so and you can turn this around.
 
 
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gwgardner
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RE: Time of Writhe - Allies

Post by gwgardner »

Thx. Hadn't considered a mech force. I don't believe I've ever seen a mech unit pushed to level four or five, in all the games I've played.

As for a bombing campaign, I currently have only the one strat group that I started with. The US has a bunch more, but although the US is ostensibly at war with Germany, it is 'neutral' as far as the Allies are concerned. So I have all that air power sitting in the US, with no place to base it in Europe.

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Flaviusx
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RE: Time of Writhe - Allies

Post by Flaviusx »

Yeah, US entry is bugged in 1.5. They have fixed this in the patch. It's a real problem.
 
In my solo 1.5 games I've had to resort to building up the US navy to clear the oceans, a minor ground force for the Med, and mostly just ship over the bulk of American PPs directly to Britain and Russia after building up the transport capacity to handle 300+ pps shipped a turn. Pretty cheesy, but without Britain as a staging area, what can you do?
 
 
 
 
 
 
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gwgardner
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RE: Time of Writhe - Allies

Post by gwgardner »

you're kidding, you mean the US never joins, by event?

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