Japanese Production crash course

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findmeifyoucan
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Joined: Wed Oct 14, 2009 3:11 pm

RE: Japanese Production crash course

Post by findmeifyoucan »

I know I need to switch the Ida production to something else but it is a 30 so am in a dilemma on what to switch it to. I am down to either zeros or Bettye but already have 4 factories building zeros and 2 building Betty's.
Comments anyone? I also have 2 factories building OscRs and 1 big factory building nates
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cookie monster
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RE: Japanese Production crash course

Post by cookie monster »

As a beginner I would say Sally's and Oscars are required theres a whole lot of squadrons in China and Korea etc that need upgrading and to be later bought out.

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Erkki
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RE: Japanese Production crash course

Post by Erkki »

Ahh, got the Tracker work. For some reason I had gone and changed the SaveMode to 0 from 1.

Now CS transports set to bring all extra stuff from all islands, including Formosa and Okinawa, to Honshu. Plus 2 lines that ship fuel and supplies back to China/Korea and Formosa. Heavily escorted convoys shall move it ahead from there... This should be enough until I have the DEI, right? Mainland(China etc.) seems to use itself about all the resources it creates.
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nashvillen
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RE: Japanese Production crash course

Post by nashvillen »

Bump, as this is a good thread to keep on the first page! :D
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AkomoCombine
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RE: Japanese Production crash course

Post by AkomoCombine »

I notice Bankok has an oil refinery.Isnt it easier to bring oil to Bankok from DEI then pick it up from Port Arthur?As opposed to using sea routes?Or is it too slow?
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n01487477
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RE: Japanese Production crash course

Post by n01487477 »

ORIGINAL: AkomoCombine

I notice Bankok has an oil refinery.Isnt it easier to bring oil to Bankok from DEI then pick it up from Port Arthur?As opposed to using sea routes?Or is it too slow?
Well you need an open land route for a start and the Oil still isn't probably going to end up there ... test it an see...
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nashvillen
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RE: Japanese Production crash course

Post by nashvillen »

Up to 18 Apr 42 with my current game against rjopel as the Japanese.

I just spent a couple of hours studing what it would take to maximize the movement of resources out of the Philipines now that I have taken Battaan and removed all the mines my opponent has placed in the area.

Anyone who wants to play this game just to fight is missing so much more in the management of the Japanese economy! It is so rich in detail.

Thanks to the crew who put this together!
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vicberg
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RE: Japanese Production crash course

Post by vicberg »

ORIGINAL: AkomoCombine

I notice Bankok has an oil refinery.Isnt it easier to bring oil to Bankok from DEI then pick it up from Port Arthur?As opposed to using sea routes?Or is it too slow?

Oil won't transfer auto-magically up to port arthur unless you own the route from vietnam up to either Shanghai and/or Port Arther. This includes Changsha, Kwellin, Nanning, etc...the Oil won't transfer across secondary roads very well, so you need to control the major roads and rail lines...

I've done this in one of my PBEMS and I'm not seeing stuff move from Singapore up to either Port Arthur and/or Shanghai. You can't pull oil from Shanghai, so I'm gong to see if I can trick the game and unload oil into shanghai and then pull it back and see if that causes oil to transfer there. My logistics plan is to have short hops from Java -> Sumatra -> Malaysia and then utilize the road and rail network to get the oil/fuel up to Shanghai and/or port arthur. Saves on convoys, fuel and risk! I may need to do some more trickery and pull oil/fuel from some interim bases, such as Hanoi in order to get stuff moving up. There's no direct control over base requests for either, so that may be the trick.

In other words, moving fuel, oil and resources accross rail/roads may be more art than science.
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Erkki
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RE: Japanese Production crash course

Post by Erkki »

January 29th.

Third of the war production crashed... For some reason, I decided that 12 D3As/month would be enough. And that I need 60 B5N2s. At the moment, KB is waiting for reinforcements in Yokohama's port, pool says 30 Kates(+50 x B5N1s) and 0 Vals(now for a full week [:D] ). Pool is out of Ki-48s, all models(okay, some 1bs left), increased Betty production just ate Ha-32 engines and now, while I have enough to fill squads, I have no reserves of either G4M or Ki-21 as the engine production lags seriously behind, and I havent been able to upgrade a single unit to Betty, Nell or Sally. Ki-43 production was doubled, and now I actually have some reserves, however.

On the top of it all, only January 5th I found out that I have huge amounts of LCUs sitting in Formosa, Saigon and especially Home Islands. Philippines is captured(Bataan left, only 25k-ish men there) and while Malaya is progressing well, I have invaded only 3 bases in Borneo and north coast of new guinea.

I should have invaded Sumatra and Java a month ago. And many other places. Mindanao I did, but it seems pretty useless before investing in building airfields, maybe. Besides, Haruna ran into a mine and Fuso was torpedoed, both need still 60-ish days of repairs. And I just lost 4 DDs to a minefield. A "smart" airborne invasion behind the Allied lines in Mindanao was cancelled when it was found that the transports' range would not be sufficient. Attacking a secondary target, the troops landed on a waiting full division of yanks and got slaughtered. I think I'll just abandon the game and start again...
AkomoCombine
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RE: Japanese Production crash course

Post by AkomoCombine »

ORIGINAL: vicberg
ORIGINAL: AkomoCombine

I notice Bankok has an oil refinery.Isnt it easier to bring oil to Bankok from DEI then pick it up from Port Arthur?As opposed to using sea routes?Or is it too slow?

Oil won't transfer auto-magically up to port arthur unless you own the route from vietnam up to either Shanghai and/or Port Arther. This includes Changsha, Kwellin, Nanning, etc...the Oil won't transfer across secondary roads very well, so you need to control the major roads and rail lines...

I've done this in one of my PBEMS and I'm not seeing stuff move from Singapore up to either Port Arthur and/or Shanghai. You can't pull oil from Shanghai, so I'm gong to see if I can trick the game and unload oil into shanghai and then pull it back and see if that causes oil to transfer there. My logistics plan is to have short hops from Java -> Sumatra -> Malaysia and then utilize the road and rail network to get the oil/fuel up to Shanghai and/or port arthur. Saves on convoys, fuel and risk! I may need to do some more trickery and pull oil/fuel from some interim bases, such as Hanoi in order to get stuff moving up. There's no direct control over base requests for either, so that may be the trick.

In other words, moving fuel, oil and resources accross rail/roads may be more art than science.

Yeah.The route across China needs a campaign in itself just to get the rail route open.In two games ive got going ,i have no route open and the Chinese have two ports right on my doorstep.Its curious since oil is pooling in saigon in one game and Camran bay in my other game.Allied subs prowl at will near port arthur but my ASW operations are effective in that area.Im still wrapping my head around the content and complexity of this game!Good stuff!
sanderz
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RE: Japanese Production crash course

Post by sanderz »

ORIGINAL: n01487477

... and yeah, more tutorials are needed when it comes to Tracker [;)]


this is a great post as am just about to start my first campaign as the japanese - a question though - are there any video tutorials for tracker?

thanks
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n01487477
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RE: Japanese Production crash course

Post by n01487477 »

ORIGINAL: sanderz

ORIGINAL: n01487477

... and yeah, more tutorials are needed when it comes to Tracker [;)]


this is a great post as am just about to start my first campaign as the japanese - a question though - are there any video tutorials for tracker?

thanks
A few here - not comprehensive though
http://sites.google.com/site/n01487477/Home
sanderz
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RE: Japanese Production crash course

Post by sanderz »

ORIGINAL: n01487477

ORIGINAL: sanderz

ORIGINAL: n01487477

... and yeah, more tutorials are needed when it comes to Tracker [;)]


this is a great post as am just about to start my first campaign as the japanese - a question though - are there any video tutorials for tracker?

thanks
A few here - not comprehensive though
http://sites.google.com/site/n01487477/Home


thanks

was there a link to this on the tracker download site that i missed??
sanderz
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Location: Devon, England

RE: Japanese Production crash course

Post by sanderz »

just tried prod-macro1 and it loses picture about 2/3 the way through (still got sound though)
hunchback77
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RE: Japanese Production crash course

Post by hunchback77 »

ORIGINAL: sanderz

just tried prod-macro1 and it loses picture about 2/3 the way through (still got sound though)

Yes, Sanderz, I get the same thing 2/3 way through and I had to save it to hard drive first, couldn't get it to launch in Internet Explorer. The other videos launch on Internet Explorer fine. Maybe Damian can chime in soon to explain it.
sanderz
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Location: Devon, England

RE: Japanese Production crash course

Post by sanderz »

ORIGINAL: hunchback77

ORIGINAL: sanderz

just tried prod-macro1 and it loses picture about 2/3 the way through (still got sound though)


Yes, Sanderz, I get the same thing 2/3 way through and I had to save it to hard drive first, couldn't get it to launch in Internet Explorer. The other videos launch on Internet Explorer fine. Maybe Damian can chime in soon to explain it.

i don't think downloading will work after d/l either - there is a neat bit of free software called "swiff player" that will play it but it still goes black at the same place
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scout1
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RE: Japanese Production crash course

Post by scout1 »

This one should be tagged permanently ..... nice writeups ......
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DivePac88
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RE: Japanese Production crash course

Post by DivePac88 »

Tagged. [;)]

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scout1
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RE: Japanese Production crash course

Post by scout1 »

ORIGINAL: DivePac88

Tagged. [;)]

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