Leaders

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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freeboy
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RE: Leaders

Post by freeboy »

ndy, a group of game designers, nameless but they sell here at MAtrix, made the error of saying something not too flatering about Monty, WHAT A SH##$ORM that caused... lets agreee the leaders have a special place!
Perhaps there could be a way to randomize the various ratings, keeping the overall ratings of a group for a side, but allowing some gaminess to satisfy all.. another toggle! lol
Thanks again guys for all the work
"Tanks forward"
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Admiral Scott
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RE: Leaders

Post by Admiral Scott »

Any chance we could see some leader database changes in the next hotfix patch?
Andy Mac
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RE: Leaders

Post by Andy Mac »

No its going to be an exe only patch to avoid folks having data issues.
 
Joel aka Blackhorse is going to lead on the leader review and he is in China for a few days I think so when he gets back he will start work on it.
 
(Its nice to be evil and delegate....)
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Admiral Scott
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RE: Leaders

Post by Admiral Scott »

Ok thanks Andy
Cerion
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RE: Leaders

Post by Cerion »


And now (after the patch) with the leaders, please. The thread, I think, should be stidkeyed for a discussion in depth. [:)]
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Blackhorse
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RE: Leaders

Post by Blackhorse »

Please stand by . . .

I'm am Andy's delagatee, but RL commitments are delaying my ability to post some "comps" (comparisons of significant Japanese and Allied leaders) for forumites to review.
WitP-AE -- US LCU & AI Stuff

Oddball: Why don't you knock it off with them negative waves? Why don't you dig how beautiful it is out here? Why don't you say something righteous and hopeful for a change?
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Cerion
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RE: Leaders

Post by Cerion »


Ok, thank you.
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wwengr
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RE: Leaders

Post by wwengr »

ORIGINAL: ckammp

ORIGINAL: Kereguelen

ORIGINAL: ckammp

If possible, could the devs look at Joseph Stilwill(16131).
In particular, his admin(44) seems a little low. Given what he had to deal with (Chiang, Chennault, lack of supplies), IMHO he accomplished a lot.

Ahem, what exactly did Stilwell accomplish?


Just off the top of my head:

Stilwill was considered one of the top troop trainers in the US Army;
Stilwill built the Ledo Road;
Stilwill organized and ran the Ramgarh Training center;
Stilwill led his re-trained and re-organized X-Force to victory at Myitkyina;
Stilwill's five Chinese divisions(NCAC) were the best trained in the Chinese Army;
Stilwill established training centers for Y-Force and Z-force.

Seems more than enough to justify a better than 44 admin rating. I do recognize that Stilwill had many flaws, I just feel those flaws should be reflected in other attributes rather than admin.

In the game, Admin Skill influences the HQ units use of support to reduce fatigue and disruption. It has not influence on training.
I have been inputting my orders for the campaign game first turn since July 4, 2009. I'm getting close. In another month or two, I might be able to run the turn!
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Sardaukar
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RE: Leaders

Post by Sardaukar »

Stillwell was famous for his non-diplomatic approach and way of speaking. Nickname "Vinegar Joe" didn't come from nowhere...so, I think admin rating is justified. [8D]
"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-

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Itdepends
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RE: Leaders

Post by Itdepends »

This might be a good place to ask this- in my current game of WITPAE 1.04.1106 there's a Captain Jeffries V. with ratings in excess of 100! Surely an error?
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witpqs
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RE: Leaders

Post by witpqs »

Yes that's an error. He was supposed to be in my game!
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CaptBeefheart
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RE: Leaders

Post by CaptBeefheart »

Wow, a leader thread just popped up. Sorry if this has been covered, but I've never had a "Sprague" available when assigning CVE TF leaders, as in Ziggy Sprague or even his boss Thomas Sprague, who of course were at Leyte Gulf. I'm up to August 1944, so perhaps I'll have to wait a couple of months.

Cheers,
CC
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Blackhorse
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RE: Leaders

Post by Blackhorse »

ORIGINAL: Commander Cody

Wow, a leader thread just popped up. Sorry if this has been covered, but I've never had a "Sprague" available when assigning CVE TF leaders, as in Ziggy Sprague or even his boss Thomas Sprague, who of course were at Leyte Gulf. I'm up to August 1944, so perhaps I'll have to wait a couple of months.

Cheers,
CC

Rear Admiral Sprague, CA "Ziggy" (Air 74 Aggression 37) arrives 420915. Rear Admiral Sprague, Thomas L. (air 76 aggression 40) arrives 430815. You might want to check and see if they have been 'auto-assigned' to command TFs.

Another check. Does the game engine allow you to assign Rear Admirals to command CVE Task Forces?
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Oddball: Why don't you knock it off with them negative waves? Why don't you dig how beautiful it is out here? Why don't you say something righteous and hopeful for a change?
Moriarty: Crap!
Cerion
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RE: Leaders

Post by Cerion »

Cdr Ankyu, Eitaro is the commanding officer of the japanese submarine I-1 at the beginnig of the war (assumes command the 25 August 1941) and not 3459 Kitano, E. (source - http://www.combinedfleet.com/I-1.htm )



7064 Inouye, Shigeyoshi must be INOUE, Shigeyoshi
(source 1 - http://en.wikipedia.org/wiki/Shigeyoshi_Inoue )
(source 2 - http://homepage2.nifty.com/nishidah/e/px37.htm#a001 )
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Admiral Scott
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Re: Leaders

Post by Admiral Scott »

I read that a Naval HQ leader contributes no bonuses at all. I think there should be a speed in repairing ships bonus for Naval HQ leaders with high Inspiration and Admin skills. Like how Nimitz somehow was able to get the Yorktown repaired fast enough to participate at Midway.
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btd64
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Re: Leaders

Post by btd64 »

You dug very deep for this one. :D ....GP
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