TARAWA
Smoke gets in your eyes, Smoke gets in your eyes, Smoke gets in your eyes, Smoke gets in your eyes, Smoke gets in your eyes, Smoke gets in your eyes, Smoke gets in your eyes, Smoke gets in your eyes, Smoke gets in your eyes.
Why Tarawa? To answer that I must first answer the question why the Gilberts. Most of the islands in the Gilberts chain can support up to 30k troops as opposed to the Marshalls where most bases are atolls, I like the safety buffer of 30k as it allows me to put substantial force down on the first go and on non-atoll bases I don't have to go through the hassle of taking off the excess assault troops after I've taken the target. As to why Tarawa, when first planning for targets I had initially wanted Mili, Makin and Tarawa as first wave targets but Mili and Makin were too close to Kwajalein for comfort so Tarawa was the only one that survived the first cut. It's far enough from Kwajalein that if Roel hadn't developed the other islands in the Marshalls it would force bombers flying out from there to go unescorted, or roughly that was the plan, I didn't exactly count the hexes between Kwajalein and Tarawa.
With the why done now comes the what. The screenshot below shows the units directly in support of the Tarawa landing.
Invasion Troops
25th Inf Div, 151st Combat Eng Reg, 763rd Tank Bn, A Det USN Port Svc
Carried in an amphib TF consisting of 1 CL, 5 DDs, 2 DMSs, 10 APs, 6 AKs.
Follow on forces
2 Coast AA Reg, 1 USAAF Base Force, 1 USN CB
Carried in an amphib TF consisting of 6 xAPs and 3 AKs and holy shit, where are the escorts??!? (I realised I had overlooked escorts for the follow up TFs while typing this, go me!)
Bombardment/Covering Group
5 BBs (
Idaho, Mississippi, New Mexico, West Virginia, Tennessee)
4 DDs
EXECUTION
The Tarawa TFs together with the Tabiteuea TFs formed up just off Palmyra positoning themselves so they would hit both targets at the same time, this involved some counting of hexes, probably the first time in this game I was careful to count and recount again to make sure I got the distance right. From then on it was just a matter of turning the ships loose. The bombardment TF got in ahead of the amphibs and did it's thing (forgot to fly night spotters, one for the AAR) and the amphibs unloaded over the 2 pulses of the turn without too much fanfare.
Night Naval bombardment of Tarawa at 136,128
Allied Ships
BB Mississippi
BB New Mexico
BB Idaho
BB Tennessee
BB West Virginia
Port hits 4
Port supply hits 1
BB Mississippi firing at Tarawa
BB New Mexico firing at Tarawa
BB Idaho firing at Tarawa
BB Tennessee firing at Tarawa
BB West Virginia firing at Tarawa
ENEMY RESPONSE
The invasion TFs were spotted about 3 turns out as they made their approach, I half expected KB to turn up and make a go for the transports but the sub screen didn't pick up any activity and as the initial screenshot shows, there's been no naval activity. However, Betties (probably from Kwajalein) did make an appearance over the invasion beaches.
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Morning Air attack on TF, near Tarawa at 136,128
Weather in hex: Severe storms
Raid detected at 80 NM, estimated altitude 12,000 feet.
Estimated time to target is 28 minutes
Japanese aircraft
G4M1 Betty x 26
Allied aircraft
F4F-4 Wildcat x 14
Japanese aircraft losses
G4M1 Betty: 7 destroyed, 17 damaged
Allied Ships
BB Tennessee
DD Selfridge
AP Zeilin
BB Idaho, Torpedo hits 1
CL Columbia
BB New Mexico
DD Stack
BB West Virginia
AP President Jackson
Aircraft Attacking:
17 x G4M1 Betty launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
CAP engaged:
VF-2 with F4F-4 Wildcat (0 airborne, 0 on standby, 0 scrambling)
(3 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 5 minutes
VF-3 with F4F-4 Wildcat (0 airborne, 0 on standby, 0 scrambling)
(3 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 11 minutes
VF-8 with F4F-4 Wildcat (0 airborne, 0 on standby, 0 scrambling)
(3 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 5 minutes
VF-71 with F4F-4 Wildcat (0 airborne, 0 on standby, 0 scrambling)
(3 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 0 being recalled, 3 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 30 minutes
VF-35 with F4F-4 Wildcat (0 airborne, 0 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 6 minutes
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Afternoon Air attack on TF, near Tarawa at 136,128
Weather in hex: Clear sky
Raid detected at 80 NM, estimated altitude 6,000 feet.
Estimated time to target is 28 minutes
Japanese aircraft
G4M1 Betty x 15
Allied aircraft
F4F-4 Wildcat x 13
Japanese aircraft losses
G4M1 Betty: 2 destroyed, 11 damaged
Allied Ships
BB Mississippi
AK Titania, Torpedo hits 1, on fire, heavy damage
BB West Virginia
BB Tennessee
Aircraft Attacking:
13 x G4M1 Betty launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
CAP engaged:
VF-2 with F4F-4 Wildcat (0 airborne, 0 on standby, 0 scrambling)
(3 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 10 minutes
VF-3 with F4F-4 Wildcat (0 airborne, 0 on standby, 0 scrambling)
(3 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 9 minutes
VF-8 with F4F-4 Wildcat (0 airborne, 0 on standby, 0 scrambling)
(3 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 3 minutes
VF-71 with F4F-4 Wildcat (0 airborne, 0 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 13 minutes
VF-35 with F4F-4 Wildcat (0 airborne, 0 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 0 being recalled, 2 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 30 minutes
For the record, Tracker reports 20 Betties downed (14 to A2A and 6 to flak).
Idaho has sustained 19(0)/19(15)/3(0) damage and
Titania 20(0)/53(39)/35(15) damage, both are limping towards Tabiteuea escorted by a single DD.
AP AND AK UNLOADING SPEEDS
One of the results of this little exercise that I was looking for was the speed at which APs and AKs unload, on the turn after the amphibs unloaded, there remains only 18 support and 38 motorized support squads belonging to the 25th ID on the transports, everything else has been offloaded.
