Released 23 november?

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

Moderators: Joel Billings, Sabre21, elmo3

User avatar
Lützow
Posts: 1521
Joined: Tue Jul 22, 2008 6:09 pm
Location: Germany

RE: Released 23 november?

Post by Lützow »

Condidering one set admin level to highest possible value (100?), is the game still balanced then or in favor for one side?
User avatar
karonagames
Posts: 4701
Joined: Mon Jul 10, 2006 8:05 am
Location: The Duchy of Cornwall, nr England

RE: Released 23 november?

Post by karonagames »

The figure on the screenshot is a percentage modifier, so 100 means that in the 1941 campaign the GE would get 50 APs per turn.


The highest possible setting is 400%; the lowest is 25%; so the max. number of APs is 200 for the GE, the min. is 12-13 depending on rounding.
It's only a Game

User avatar
Lützow
Posts: 1521
Joined: Tue Jul 22, 2008 6:09 pm
Location: Germany

RE: Released 23 november?

Post by Lützow »

Well, I'm an Axis player who enjoys micromanagement and tinkering with units, as more as merrier. If I set the value to 400%, wouldn't this favor the Sovjets, or maybe blow their production out of proportions? On the other hand I don't want to give one side an artifical handicap by turning down their admin points.

I know Gary is a fan of asymmetric gameplay and his rulesets are usually well elaborated. But in case of WbtS it was a bit overdone, as the leader focus removed most necessity for micromanagement and made the game too fast-paced.
User avatar
karonagames
Posts: 4701
Joined: Mon Jul 10, 2006 8:05 am
Location: The Duchy of Cornwall, nr England

RE: Released 23 november?

Post by karonagames »

or maybe blow their production out of proportions

As testers we try to remain strictly neutral, but I can think of one or 2 testers who would dance with joy at the thought of having 200 APs to build their Mechanised Corps/Artillery division Juggernaut.
It's only a Game

User avatar
Lützow
Posts: 1521
Joined: Tue Jul 22, 2008 6:09 pm
Location: Germany

RE: Released 23 november?

Post by Lützow »

So I take it that one has to set different values for admin points.
User avatar
Helpless
Posts: 15786
Joined: Fri Aug 27, 2004 3:12 pm

RE: Released 23 november?

Post by Helpless »

Game was tested and balanced with default AP values for the human players.
Pavel Zagzin
WITE/WITW/WITE-2 Development
User avatar
karonagames
Posts: 4701
Joined: Mon Jul 10, 2006 8:05 am
Location: The Duchy of Cornwall, nr England

RE: Released 23 november?

Post by karonagames »

There is the flexibility to do that. I am sure that AP management will become the subject of much debate.

Because the SU builds his army with them and the GE doesn't - the asymmetrical factor you mentioned; then they will probably feel under the most pressure, particularly when they want to move from the defensive to build and organise an attacking army, hence the recent increase from 50 to 60 APs, and to be honest we have not had enough testing time to saying if this is too little or too much. But ongoing tweaking of this will be easy to do.
It's only a Game

User avatar
Lützow
Posts: 1521
Joined: Tue Jul 22, 2008 6:09 pm
Location: Germany

RE: Released 23 november?

Post by Lützow »

Alright. Since we have the game options window here (and I'm obviously bored tonite): can you increase the other stats over 100% as well? And if so, how the logistics level influences gameplay?
sitito
Posts: 92
Joined: Sat Jan 02, 2010 8:36 pm
Location: Spain

RE: Released 23 november?

Post by sitito »

so, no official date release yet?
elmo3
Posts: 5797
Joined: Tue Jan 22, 2002 10:00 am

RE: Released 23 november?

Post by elmo3 »

Nope, not yet.
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw

WitE alpha/beta tester
Sanctus Reach beta tester
Desert War 1940-42 beta tester
User avatar
Sabre21
Posts: 7877
Joined: Fri Apr 27, 2001 8:00 am
Location: on a mountain in Idaho

RE: Released 23 november?

Post by Sabre21 »

ORIGINAL: Flaviusx

Y'know, I'd love to see a computer port of Federation and Empire. I loved that game to death about 20 years ago, didn't realize it still had a following.

Maybe Matrix and ADB should have a chat about this...



Well, well...another F&E fan. I've had that from the day it came out along with all the updates to it and the large map. My kids and I played it over the years and a friend of mine and I played it last summer about 3 days a week during June and July up here at my place. Yea yea..one of the detractors taking me from testing, but it was a lot of fun. We're going to do it again probably come spring since he can't make it up here in the winter without a dog sled.
Image
User avatar
karonagames
Posts: 4701
Joined: Mon Jul 10, 2006 8:05 am
Location: The Duchy of Cornwall, nr England

RE: Released 23 november?

Post by karonagames »

And if so, how the logistics level influences gameplay?

In broad terms the modifiers have the following effects:

Morale:Biggest modifier of attacking and defensive combat values.
Fort Building: Defensive combat values.
Logistics: More MPs = More attacks and bigger advances.
Transport: More ammo and fuel to support more attacks and bigger advances
Admin: As noted above- For GE Quicker re-organisation; For SU larger, better organised, army quicker.
It's only a Game

User avatar
sillyflower
Posts: 3509
Joined: Wed Aug 04, 2010 4:39 pm
Location: Back in Blighty

RE: Released 23 november?

Post by sillyflower »

ORIGINAL: undercovergeek

ORIGINAL: sillyflower




They are still going to do that Grognard title for the Hundred Years War!!

And let's hope RTS really means real time for once

what game is this in the pipeline?

100 years war. lol
web exchange

Post: I am always fearful that when I put this game down on the table and people see the box-art they will think I am some kind of neo-Nazi

Reply: They already know you're a gamer. What other shame can possibly compare?
micha1100
Posts: 91
Joined: Fri Dec 26, 2008 3:23 pm
Location: Germany

RE: Released 23 november?

Post by micha1100 »

Will there be an announcement prior to the release stating the exact date or will the game simply be available one day?
User avatar
british exil
Posts: 1686
Joined: Thu May 04, 2006 6:26 pm
Location: Lower Saxony Germany

RE: Released 23 november?

Post by british exil »

ORIGINAL: micha1100

Will there be an announcement prior to the release stating the exact date or will the game simply be available one day?


Matrix normally does give a release announcement prior to the release date. Then the exact date is mentioned also the various prices will be known. Download only, download with game shipping.

All you have to do is look on a regular basis on the Matrix Store homepage. http://www.matrixgames.com/store/

Mat
"It is not enough to expect a man to pay for the best, you must also give him what he pays for." Alfred Dunhill

WitE,UV,AT,ATG,FoF,FPCRS
undercovergeek
Posts: 1535
Joined: Tue Nov 21, 2006 7:01 pm
Location: UK

RE: Released 23 november?

Post by undercovergeek »

ORIGINAL: sillyflower

ORIGINAL: undercovergeek

ORIGINAL: sillyflower






And let's hope RTS really means real time for once

what game is this in the pipeline?

100 years war. lol

lol rofl lmao hahahahahahahahahahahahahaaaaaaaaaaaaaaaaaa


errrrrr link?
User avatar
british exil
Posts: 1686
Joined: Thu May 04, 2006 6:26 pm
Location: Lower Saxony Germany

RE: Released 23 november?

Post by british exil »

ORIGINAL: undercovergeek

ORIGINAL: sillyflower

ORIGINAL: undercovergeek




what game is this in the pipeline?

100 years war. lol

lol rofl lmao hahahahahahahahahahahahahaaaaaaaaaaaaaaaaaa


errrrrr link?
Isn't this the game that can be played on a day to day or 2 day turn?[:D]

Mat
"It is not enough to expect a man to pay for the best, you must also give him what he pays for." Alfred Dunhill

WitE,UV,AT,ATG,FoF,FPCRS
Post Reply

Return to “Gary Grigsby's War in the East Series”