Patch 06 - Public Beta
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
- michaelm75au
- Posts: 12463
- Joined: Sat May 05, 2001 8:00 am
- Location: Melbourne, Australia
RE: LowN vs NavB training
Can you post a couple of screen shots?
Or post a save and tell me the sequence of button/text pushing you are doing?
Or post a save and tell me the sequence of button/text pushing you are doing?
Michael
RE: LowN vs NavB training
ORIGINAL: Pascal
I have player defined upgrades ON, but when I try to change the next aircraft, I keep on getting the aircraft data screen with no change to the newly chosen aircraft. Seems both right and left click were set to the same action.
That's a simple one Pascal. [:D]
Unclick "do not upgrade" button so you can actually change the line, not view the frame.
Przy lackim orle, przy koniu Kiejstuta Archanioł Rusi na proporcach błysł
- Pascal_slith
- Posts: 1657
- Joined: Wed Aug 20, 2003 2:39 am
- Location: In Arizona now!
RE: LowN vs NavB training
ORIGINAL: viberpol
ORIGINAL: Pascal
I have player defined upgrades ON, but when I try to change the next aircraft, I keep on getting the aircraft data screen with no change to the newly chosen aircraft. Seems both right and left click were set to the same action.
That's a simple one Pascal. [:D]
Unclick "do not upgrade" button so you can actually change the line, not view the frame.
OK. I see the problem. Previously, I did not have to click on the "upgrade/do not upgrade" switch to change the upgrade aircraft to effect a change. Now I have to. Extra mouse click now [:(]
Before, I could change the aircraft simply by choosing it and leave the frame showing "do not upgrade". I don't necessarily want to upgrade immediately, just change the aircraft it will go to when I do in the future. I usually have everything set to Manual so that no upgrades are done automatically.
So much WitP and so little time to play.... 


- Pascal_slith
- Posts: 1657
- Joined: Wed Aug 20, 2003 2:39 am
- Location: In Arizona now!
RE: LowN vs NavB training
Another one. I have a Hudson III (LR) RAAF unit at Perth. I set it to Naval Search and set the arc to the desired set. I first kept the range to 11 hexes (normal range max). I then changed that to the full 14 hexes of extended range. However, the search arc set only went out to 12 hexes.
So much WitP and so little time to play.... 


- michaelm75au
- Posts: 12463
- Joined: Sat May 05, 2001 8:00 am
- Location: Melbourne, Australia
RE: Patch 06 - Public Beta
ORIGINAL: ny59giants
I have not been getting any Allied Ops or Intel reports since the patch. I'm playing the Allies in a Scenario 2 PBEM. I run the Combat Replay, and then immediately load up the game file.
Why not??
One earlier complaint was that reports for different games tended to show up in the Ops/Sig reports. To fix that I cleared the reports before restoring any new reports in the new release.
The problem now is that the Allied player running the Combat Replay, which generates his reports, are now being cleared by restoring the new save.
I'll have another go trying to get the right combo, but it might be that the reports might need to remain as there is no relative easy way to check that the game date of the save against the turn date.
Michael
RE: Patch 06 - Public Beta
ORIGINAL: michaelm
I'll have another go trying to get the right combo, but it might be that the reports might need to remain as there is no relative easy way to check that the game date of the save against the turn date.
New features & corrections, new problems, heh? [;)]
BTW. I realised you actually found the way to "freeze the line of pilots at one place" after clicking "get pilot"!? [:D] It now works as it should, not resetting the list it back to the first line. Good job to get rid of this player nuisance. [&o]
Przy lackim orle, przy koniu Kiejstuta Archanioł Rusi na proporcach błysł
RE: Patch 06 - Public Beta
Probably a minor fix but the combat summaries of Amphibious actions don't have a hex listed in the first line. With WITPAE Combat Reporter this means they don't plot correctly.
Example
--------------------------------------------------------------------------------
Amphibious Assault at Makin
TF 15 troops unloading over beach at Makin, 136,125
--------------------------------------------------------------------------------
NO HEX LISTED so doesn't plot.
--------------------------------------------------------------------------------
TF 588 encounters mine field at Bataan (78,77)
Allied Ships
AM Lark
AM Quail
AM Tanager
11 mines cleared
--------------------------------------------------------------------------------
HEX LISTED IN first line, message plots fine in Compay Reporter
Example
--------------------------------------------------------------------------------
Amphibious Assault at Makin
TF 15 troops unloading over beach at Makin, 136,125
--------------------------------------------------------------------------------
NO HEX LISTED so doesn't plot.
--------------------------------------------------------------------------------
TF 588 encounters mine field at Bataan (78,77)
Allied Ships
AM Lark
AM Quail
AM Tanager
11 mines cleared
--------------------------------------------------------------------------------
HEX LISTED IN first line, message plots fine in Compay Reporter
Ryan Opel
- michaelm75au
- Posts: 12463
- Joined: Sat May 05, 2001 8:00 am
- Location: Melbourne, Australia
RE: LowN vs NavB training
The 'upgrade/do not upgrade' button was added in an earlier patch to enable a quick turn on/off switch. IIRC originally, you needed to go into the upgrade screen and press the 'do not upgrade' button there.ORIGINAL: Pascal
ORIGINAL: viberpol
ORIGINAL: Pascal
I have player defined upgrades ON, but when I try to change the next aircraft, I keep on getting the aircraft data screen with no change to the newly chosen aircraft. Seems both right and left click were set to the same action.
That's a simple one Pascal. [:D]
Unclick "do not upgrade" button so you can actually change the line, not view the frame.
OK. I see the problem. Previously, I did not have to click on the "upgrade/do not upgrade" switch to change the upgrade aircraft to effect a change. Now I have to. Extra mouse click now [:(]
Before, I could change the aircraft simply by choosing it and leave the frame showing "do not upgrade". I don't necessarily want to upgrade immediately, just change the aircraft it will go to when I do in the future. I usually have everything set to Manual so that no upgrades are done automatically.
So 'depending on your point of view', you either save a click or two, or you need an extra click or two.[:D]
Michael
RE: Patch 06 - Public Beta
ORIGINAL: michaelm
ORIGINAL: ny59giants
I have not been getting any Allied Ops or Intel reports since the patch. I'm playing the Allies in a Scenario 2 PBEM. I run the Combat Replay, and then immediately load up the game file.
Why not??
One earlier complaint was that reports for different games tended to show up in the Ops/Sig reports. To fix that I cleared the reports before restoring any new reports in the new release.
The problem now is that the Allied player running the Combat Replay, which generates his reports, are now being cleared by restoring the new save.
I'll have another go trying to get the right combo, but it might be that the reports might need to remain as there is no relative easy way to check that the game date of the save against the turn date.
I guess you would have to parse the date on the first line of each report file?
Intel Monkey: https://sites.google.com/view/staffmonkeys/home
RE: Patch 06 - Public Beta
In addition to not being able to withdraw naval units, you can no longer disband ground units. I have a shot up unit I was going to disband at Bombay with 300,000+ supply and no button. Moving the unit to Dehli next turn to see if I can disband it there. It is a CW unit (from Burma) if that matters.
- michaelm75au
- Posts: 12463
- Joined: Sat May 05, 2001 8:00 am
- Location: Melbourne, Australia
RE: Patch 06 - Public Beta
ORIGINAL: CV2
In addition to not being able to withdraw naval units, you can no longer disband ground units. I have a shot up unit I was going to disband at Bombay with 300,000+ supply and no button. Moving the unit to Dehli next turn to see if I can disband it there. It is a CW unit (from Burma) if that matters.
Isn't LCU disbanding limited to national bases?
Michael
RE: Patch 06 - Public Beta
Well by the rules its any base with 100,000 supplies. I believe a patch changed that to 200,000. But as it is a CW unit in India with 300,000+ supplies (look at the 005 save I sent you, the units in Bombay), I would figure that for a valid disband point. Thats why Im going to Delhi next. If I cant disband there, then it truly IS bugged because that would be the "national base" of CW forces.
RE: Patch 06 - Public Beta
I thought it was the national base.
BTW, for India that is Karachi, not Delhi. Delhi is where the command level HQ is located IIRC.
BTW, for India that is Karachi, not Delhi. Delhi is where the command level HQ is located IIRC.
Intel Monkey: https://sites.google.com/view/staffmonkeys/home
RE: Patch 06 - Public Beta
From Patch 3, code change 89:
"Changed disbands to must be in national home base and can not be permanently restricted then disband is free (no vp cost), in all other situations it is not allowed."
"Changed disbands to must be in national home base and can not be permanently restricted then disband is free (no vp cost), in all other situations it is not allowed."
- Pascal_slith
- Posts: 1657
- Joined: Wed Aug 20, 2003 2:39 am
- Location: In Arizona now!
RE: LowN vs NavB training
ORIGINAL: michaelm
The 'upgrade/do not upgrade' button was added in an earlier patch to enable a quick turn on/off switch. IIRC originally, you needed to go into the upgrade screen and press the 'do not upgrade' button there.ORIGINAL: Pascal
ORIGINAL: viberpol
That's a simple one Pascal. [:D]
Unclick "do not upgrade" button so you can actually change the line, not view the frame.
OK. I see the problem. Previously, I did not have to click on the "upgrade/do not upgrade" switch to change the upgrade aircraft to effect a change. Now I have to. Extra mouse click now [:(]
Before, I could change the aircraft simply by choosing it and leave the frame showing "do not upgrade". I don't necessarily want to upgrade immediately, just change the aircraft it will go to when I do in the future. I usually have everything set to Manual so that no upgrades are done automatically.
So 'depending on your point of view', you either save a click or two, or you need an extra click or two.[:D]
[:D][:D]
So much WitP and so little time to play.... 


RE: Patch 06 - Public Beta
Having the same problem. Have british ships in Karachi with no disband button.
Don't poke the monkeys, they bite.
RE: Patch 06 - Public Beta
ORIGINAL: witpqs
I thought it was the national base.
BTW, for India that is Karachi, not Delhi. Delhi is where the command level HQ is located IIRC.
Page 184 of the rulebook Says Delhi.
RE: Patch 06 - Public Beta
Then it's wrong, because they are all ports where ships can be disbanded from (even if not level 9). For India that's Karachi.
Intel Monkey: https://sites.google.com/view/staffmonkeys/home
- noguaranteeofsanity
- Posts: 257
- Joined: Tue Nov 24, 2009 2:28 pm
- Location: Sydney, Australia
RE: Patch 06 - Public Beta
ORIGINAL: witpqs
Then it's wrong, because they are all ports where ships can be disbanded from (even if not level 9). For India that's Karachi.
I have definitely been able to disband units in Delhi under patch 5 (1.0.4.1106i), haven't tried with the beta.
RE: Patch 06 - Public Beta
I've never even tried to disband ground units, but as far as the national capital goes, it's always been Karachi. Important for withdrawing ships.
Intel Monkey: https://sites.google.com/view/staffmonkeys/home


