PREVIEW OF MAIN PATCH 580 CHANGES

Achtung Panzer:Operation Star is an Eastern Front wargame with solid graphics and sprawling battlefields that really emphasize the scope of WWII tank combat. The gameplay is a remarkably realistic turn-based and real-time operational/tactical hybrid wargame that continues the series begun by the acclaimed Achtung Panzer: Kharkov 1943.
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Redmarkus5
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RE: PREVIEW OF MAIN PATCH 580 CHANGES

Post by Redmarkus5 »

ORIGINAL: Dane49

LOL.Don't worry,that doesn't seem to be a problem here with this game.Modders are in very short supply,especially English speaking ones.Too bad this game is so hard to mod!I have plenty of ideas for operations and a few neat ideas about the order of battle that I would like to implement.But I look at those config files,throw up my hands in exasperation and eventually come to the frustrating and obvious conclusion,that this is too daunting of a task for someone with my limited modding skill abilities.[:@][:(]

Yes, I was all set to do some serious modding on AP and I spoke to Andrey about it, but it really is too difficult for the average modder - if I was that good I would setup my own game development business.
WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
Dane49
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RE: PREVIEW OF MAIN PATCH 580 CHANGES

Post by Dane49 »

Exactly[;)]
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bcgames
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RE: PREVIEW OF MAIN PATCH 580 CHANGES

Post by bcgames »

ORIGINAL: redmarkus4

it really is too difficult for the average modder - if I was that good I would setup my own game development business.

Sad face. I was ready to invest big in this game. Next...
Dane49
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RE: PREVIEW OF MAIN PATCH 580 CHANGES

Post by Dane49 »

It's still a very enjoyable game,one of the best of its kind.Too bad it is only a small team of guys from the Ukraine that are developing it.Their attention to detail and quality graphics really limit the amount of extra content that all of us would like to see in the immediate future.And from what the modders say in the 2 sister games of APOS-Steel Fury Kharkov 1942 and Steel Armor Blaze of War,is that the game isn't all that hard and difficult to mod, you just have to get over the initial hump.After that it's getting use to altering and recognizing the different config files and how they interact together.Then the rest is basically repetition.I would like to believe them,and have been very hesitant in taking that initial plunge for fear I may not be up to the challenge.I, personally am not a config modder.I'm more of a click and drag with some minor config alteration adjustments kind of guy.Eventually somewhere down the line from what the devs have hinted at and alluded to.Is that they are working on a program that will have the tools needed for easier editing built into the game,but that is still sometime in the far future,with no definate date planned for when we can expect to see that implemented.I wish a few of the guys modding SABOW and SFK 1942 would show some interest in APOS and show us some of the simple techniques they use for some simple modding,because they have done a lot of very amazing stuff with those other 2 games.
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bcgames
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RE: PREVIEW OF MAIN PATCH 580 CHANGES

Post by bcgames »

I mod, therefore I am.

This game is absolutely out-of-the-box unmoddable--Period! Put the shovel down before the hole yer diggin' gets too deep. The game is great--it is unmoddable.
Dane49
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RE: PREVIEW OF MAIN PATCH 580 CHANGES

Post by Dane49 »

I wouldn't go as far as saying "un-moddable",but for the majority of us with little or no knowlege of modding or experience to draw from or how computer programing actually works.Then,yes it really is an unobtainable goal.There are a few guys who do some amazing stuff modding the 2 sister games of APOS(SABOW and SFK-42),but they obviously have the skill,experience,free time and dedication it takes to accomplish this.I unfortunately have or posess none of the above mentioned requirements.As far as adding new content(maps,different vehicles and weapons),for the average gamer this is almost impossible with this game.[:@][:(][:(]
Dane49
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RE: PREVIEW OF MAIN PATCH 580 CHANGES

Post by Dane49 »

An idea for modding or future DLC I've requested on the Graviteam forum,which as of late I have been entertaining,is adding an American force to the order of battle to each side(Russian and German) to this game for use in the quick battle .On some of these maps you can almost visualize being in different places other than Russia.It even reminds me of some areas of Canada, northern Michigan,Wisconsin and Minnesota where I used to deer hunt with my uncle when I was a teenager.Some of the map areas even resemble areas of Northern western Europe.So I would think with US forces added to each sides Order of battle for quick battles it would be a nice change for simulating the Battle of the Bulge or some "alternate history" battles of American forces invading Russia.Or Russian or German forces Invading Canada and the Northern parts of the United States.I really like this game but the content is very limitating as far as simulating other areas of conflict other than the Russin front.I would be very interested in seeing this game simulate how American forces stack up against Russian or German forces,for me this is a very interesting and exciting idea.I would love to be able to command American troops in this game.
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Blond_Knight
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RE: PREVIEW OF MAIN PATCH 580 CHANGES

Post by Blond_Knight »

It is extraordinarily difficult to mod but far from impossible. Several people are adding vehicles, clothing mods,etc.
Read the docs FFS.
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