I've updated the map packs as follows:
- all 27 maps now feature labeled streams, making it easier to define and memorize your battle plans, or write easy to understand AARs (see Iron Mike Golf's AARs in the After Action Report subforum).
- the 'printer-friendly' maps have been updated with the urban perimeter blocks (and labeled streams).
@Labeled streams:
Pretty much all streams have been labeled. Those streams without labels most likely represent ditches without a name on Google maps. In rare cases, the stream didn't receive a label because its game map position didn't match a single stream on the actual terrain data.
Mad Russian has done a tremendous job creating the German terrain as hex maps in the game. The streams are hardest to get right since they cannot go anywhere but between hexes; whereas houses and trees can be painted freely on hexes, streams cannot. Nevertheless, the process of finding a matching stream on Google maps for each stream on the hex maps has been straightforward.
@Printer friendly maps
I'm really happy to see these maps being used in AARs (such as
Waltz of the Eaglehorse and
Hunting Bears The Battle for Buchholz).
I did have another look at elevation lines. For the type of maps we (stacks of pancakes with cut-outs, with all steps having similar inclines), I cannot come up with an automatic way of adding elevation and elevation lines that will look "natural". Perhaps The Plodder can.
The next step for me is updating the maps for 2.04 (hopefully including one or more re-makes of the Flashpoint Germany maps). Afterwards, I'll dive into my NTC map again.
William
