ORIGINAL: Orm
1) I placed my units as I expected fine weather and that Germany would get at least two more impulses this turn. It was 60% risk that the weather would be fine this impulse.
Aggreed
2) One German stack against 6 in defence would have been 4 to 1 (with 33% chance of 5 to 1) with a +1 on the die roll and that is a 60% risk of a breakthrough on the blitz table. This is if the weather was fine.
Why 6 ? I'd say 11. the 6 inf and a 5 inf. And no mot which is more expensive.
3) HQ support has only a 20% chance of working with the 1d10 table.
One of the reasons I prefer the 2D10 table.
One of the other reason is that forest give the defender an advantage (rather, it is more risky to attack in forest: losses are superior)
4) I also feared an attack versus Gort that, in fine weather, would have been a 4 to one blitz. Or 3.5 to 1 with possible positive die modifiers.
Fine: it's better if the German lose their energy on the British. They are there for that purpose. A smart German will absolutely ignore them. A wise British will push them to divert the German.
Anyway, if the attack on the British was so frightening, why did the Germn not do it in that case ? A successful Blitz right into Lille would already have broken the French defense by bypassing the British, opening the coast ?
5) The hex East of Billotte contains a ART that couldn't reach any further and that is why it was two units in that hex.
But Billotte could be in that hex instead of the inf which should be in the forest.
6) Given that Germany has a 5 point Stuka available I did not feel like stacking Billote with another unit in a clear hex. Fearing that it would be stuck in that hex and killed if Germany got two more impulses. Once again my fear that the weather would be fine played a huge part in this.
You shouldn't play with fear in mind. In that way, you were certain to lose one unit (4BP), rather than risk the remotely possible chance of losing another more expensive unit (5BP) ; that chance required conditions that were certainly unsure: good weather, lasting impulses, successfull ground strike. Overall, you made a bad choice based on the eventuallity of a succession of events that likely had less than 15% chance of occuring.
7) The reason that I choose the MOT for the sacrifice is that I thought it the worst unit that France had available.
Bad choice. You'll not rebuild it probably. And while it is admitedly not good, it can plug holes: the number of hexes where Germany can reasonnably attack is actually small ; other hexes have still to be kept, but such lowly units can do the job.
8) And lastly why I didn't stack two units in the forest hex was because I expected that they both would be killed, or shattered, in a 5 to 1 blitz attack.
Shatter is OK when it happens near the end of turn. It doesn't lose you any BP and the units are right there on the next turn.
And it's better to take that risk rather than just give one unit. If you were so fearfull, you should have abandonned the hex, leaving only a flat line which is more difficult to attack.
Once again, you gave the German a unit to eat, and that doesn't even give a chance to stop them: a 3-1 or so attack could have cost you, but likely disorganized and stopped the German offensive, letting you breathe all through winter!
Edit: That I hoped to make so few land moves next impulse that French could make a combined might also played some part in it. I do remember that I thought about it for a while but I am not sure if I considered it when I placed the units.
The French are running for their life! I know your main ships are poorly placed. But you have all winter to move them back. No hurry. I thought that the German attack on Belgium gave a rather bad situation for the axis, but if the allies do similar mistakes, things are even...