Star Trek - Where No Man Has Gone Before - TOS Era

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rjord2021
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RE: Star Trek - Where No Man Has Gone Before - TOS Era

Post by rjord2021 »

With my testing of my mod as it is at the moment the one thing I have decided is that I am not very happy with the look of the ships for the various races in the mod.

For example the Federation ships are white yet are a dull grey in the mod.

So my plan this week is to revisit all the ships I have added and brighten them up a bit.

The picture below is an example of the old look of the Enterprise on the left and the new look on the right.

In the mod the ships are much smaller in scale and look better than shown in this picture.


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rjord2021
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RE: Star Trek - Where No Man Has Gone Before - TOS Era

Post by rjord2021 »

Tonight I have started making changes to the components used in my Star Trek mod.

This is a timely procedure as I have a complete list of all the materials used in the Star Trek universe but I need to tie those materials into what parts of the star ship are made from those materials.

For example, the materials used in starship hulls for the Star Trek eras are

Duranium
Electroceramic
Kelindide
Magnesite
Monotanium
Neutronium
Polyduranide alloy
Tetraburnium
Titanium
Tritanium
Trititanium
Victurium

Now each of these need further research to determine if they were actually in use during the TOS period.

For example Duranium stays as it was in use all the way to DS9.

Electroceramic however has to go as it was used only in the Voyager era by Kazon fighters hulls along with magnesite, duranium, polyduranide alloy and traces of carbon residue.

The picture in posts below shows my initial changes to components for Federation class ships and bases.

1. The Command Centre is now called the Bridge

2. Standard Armor is now called Standard Hull Plating

3. Corvidian Shields are now called Deflector Shields Type 1



The next component to be changed is the Fission Reactor which of course becomes the warp reactor.
and then Standard Fuel Cells to become standard Dilithium Crystals



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rjord2021
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RE: Star Trek - Where No Man Has Gone Before - TOS Era

Post by rjord2021 »

Components Screen Updated.....

Looking at hyper deny and from what I have researched there was no technology in Star Trek TOS that could effect the warp drive of another vessel.

So will probably have warp deny disabled.



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rjord2021
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RE: Star Trek - Where No Man Has Gone Before - TOS Era

Post by rjord2021 »

Just a quick screenshot showing the new starbase, the new explorer and the new frigate.

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mordachai
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RE: Star Trek - Where No Man Has Gone Before - TOS Era

Post by mordachai »

Looks great! Keep on keepin' on!
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rjord2021
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RE: Star Trek - Where No Man Has Gone Before - TOS Era

Post by rjord2021 »

The Borg Collective!

Originally created by a species of beings living on a dark and menacing world in the Beta Quadrant lit by the light of a distant giant star.

It is 1400 AD and this planet known as Havarrnus is the home of the precursor civilization that will become known as the Borg collective. A few hundred years after the colony had been established the planet’s star began to turn into a Red Giant and in the process would make the world uninhabitable. A virulent disease struck their world and this civilization was forced to use cybernetic technology to repair the extensive damage to their bodies. They left the planet and the Beta Quadrant for a new home in the Delta Quadrant. It is there that the Borg collective grows and begins assimilating entire worlds.

Towards the end of the 21st century the Borg encounter a probe called V'ger passing close by the Borg homeworld... a probe originating from the Beta Quadrant from a planet known as Earth. V'ger had collected a vast amount of information about the worlds it has passed and this information shows the Borg there are many species in the Beta Quadrant worthy of assimilation.

The Borg are visited by a being known as Q as well as by a Borg Queen brought back in time from the distant future. The Queen tells them about the Federation and the threat they are to the Borg's very existence. The Queen joins the Collective and soon takes command of the Borg and begins preparing them for an early strike at the heart of the Federation.

The Borg send V'ger on it's way back to Earth and in the many years ahead the Borg under the rule of the Borg Queen expand the Collective further in a direction ultimately leading towards Earth.

It is the 23rd century.... and the Borg have just arrived in the outer sectors of the Beta Quadrant.



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rjord2021
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RE: Star Trek - Where No Man Has Gone Before - TOS Era

Post by rjord2021 »

After some extensive testing last night the existing Borg base was scrapped as it was not working .

Below is the beginning of the new Borg Base.

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RE: Star Trek - Where No Man Has Gone Before - TOS Era

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Slow progress but hopefully finished by the end of the day

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RE: Star Trek - Where No Man Has Gone Before - TOS Era

Post by rjord2021 »

I completed the Medium Borg Base with 2 Borg Cubes docked to it. The original base picture has a lot of detail to it which is lost when the picture is shrunk in the game.

I need to look at expanding the size of the base in the game as it looses a lot of detail at such a small size and would look a lot better with more detail to the base.

Will look at any options available to resize the base over coming days.

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RE: Star Trek - Where No Man Has Gone Before - TOS Era

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The USS Avenger stumbles upon a huge Borg Base carrying 2 cubes on the outer edges of the Beta Quadrant....confirming reports from the Ferengi that a species called the Borg had arrived in the Quadrant.


Following on from my post earlier today.....

I knew there was a way to make the Borg ships huge compared to the Federation ships.

In the screenshot below... I increased the scaling of the Borg by a factor of 5 and increased the size of the USS Vengeance by 1.75.

If you want the Federation starship smaller....scale it by 0.75 and make it really tiny.
I can now look up data on the difference in size between Federation ships and the Borg ships and get the size differences correct.

Now to do some tests to improve the resolution of the Borg vessels.





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RE: Star Trek - Where No Man Has Gone Before - TOS Era

Post by rjord2021 »

I am very happy to see that the following picture is now possible.

I used the editor to add these ships into the scene so I could test how big the difference between the Borg cube and the Federation frigates could get.

If I just increased the size of the cube I was getting slower frame rates as the cube was pretty detailed. If however I reduced the Federation ships in size and did not increase the Borg cube so much then no problem with frame rates.

More testing required to see what happens if more than 2 or 3 cubes are in the area at the same time but my plan is hopefully to have only one or perhaps two Borg cubes attacking at any one time...if that is going to be possible.

I will reduce the detail of the cube slightly so I can make the Federation ships not so small and hence more detailed.

Will also look at fine tuning the borg ships for playability if you are playing the borg and have 50 cubes around your home planet.

Perhaps if you are playing the Borg you create one Borg cube at a time and send it to other planets as explorers etc so you don't have them all in one place.

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RE: Star Trek - Where No Man Has Gone Before - TOS Era

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Comparing the Borg ships of the 24th century with the Constitution TOS ships of the 23rd century, the Borg Assimilation cube is 10 times larger than the TOS Enterprise and 5 times larger than the TNG Enterprise.

To get the size of the Borg ships in the 23rd century I will reduce the Borg ships by 50% so that the Assimilation Cube is 5 times bigger than the TOS Enterprise......

What will be interesting to test later this week are Romulan warbirds at 131 meters each up against a 1520 meter Borg Cube.



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RE: Star Trek - Where No Man Has Gone Before - TOS Era

Post by rjord2021 »

An image I have created for an event that will happen in the story....... This will hopefully give you an idea of where Captain Pike is during part of this mod.


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RE: Star Trek - Where No Man Has Gone Before - TOS Era

Post by rjord2021 »

Image


The look on Kirk's face pretty much explains it all.......... how to explain it in his Captain's Log.

Almost 2 months ago I was backing up my computer to an external hard drive.... which takes several hours. So I was away for 4 hours while the backup was taking place.

While backing up and while I was away, a big storm came through and lightning hit the powerlines and a surge blew up not only my computer hard drive and motherboard but also 2 external hard drives attached to the computer.

In effect this wiped out the master copy of this mod as well as the 2 backups.

Disaster!

In the last 2 months I have tried to find any additional copies I may have saved but alas nothing.

I have however recovered all the ship images and characters so not all is lost.

As far as the mod goes I am happy to start work on it again if there is interest in it.... keeping in mind there is another Kirk era mod being worked on.

If no interest I could start working on some mods I have planned for Deep Space 9 or Voyager........

My preference is work on this mod but am happy to listen to what you all want.


Please leave a comment on what you would like me to do.

1... Continue this Kirk era mod from almost scratch

2... Start work on a Deep Space 9 mod

3... Start work on a Voyager mod

4... Not Trek but I have an idea on a Doctor Who Mod for Universe.

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RE: Star Trek - Where No Man Has Gone Before - TOS Era

Post by rjord2021 »

This specific mod is no longer being worked on and I have decided to begin work on a brand new Star Trek mod which will start in a new post.

The new mod can be found in my post Star Trek : Fall of the Romulans which will be added later in the next hour or so.
Roy
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