Historically, it was the site of the first setback of the war for the Japanese.
And the only amphibious invasion to fail.
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
Historically, it was the site of the first setback of the war for the Japanese.
warspite1ORIGINAL: Lovejoy
ORIGINAL: warspite1
This game is huge! I am just going to have to take it one step at a time and try and understand what is what.
I will focus my initial attention on Malaya.
The best analogy I've ever heard for learning this game is that its like eating an elephant. You have to digest it one slice at a time.
Mmmm perhaps starting with the tusk was a bad move
You prefer the other end? [:D]ORIGINAL: warspite1
warspite1ORIGINAL: Lovejoy
ORIGINAL: warspite1
This game is huge! I am just going to have to take it one step at a time and try and understand what is what.
I will focus my initial attention on Malaya.
The best analogy I've ever heard for learning this game is that its like eating an elephant. You have to digest it one slice at a time.
Mmmm perhaps starting with the tusk was a bad move [;)]
Part of Wake challenge is that the default commander of the SNLF is lousy. Something like 26 ground skill.



Thank-youORIGINAL: BBfanboy
Yes, experience, morale, disruption and fatigue are out of 100, although morale never seems to pass 99. Experience of 85 is very good - crack troops.
I don't. I assume that all three divisions - 5th, 18th and IG are part of 25th Army as the real life order of battle shows these divisions are taking part in the Malayan Campaign. Whether this is reflected in the game is something I will see as I go along.ORIGINAL: BBfanboy
How do you know there are three infantry divisions for 25th Army? The screen you posted shows two units reporting to 25th Army HQ, but they are not divisions.
I think this has crossed with my post. I am working through the screens and buttons. Thanks for the info on the upgrades. So are you saying that upgrades on should be only activated at set times e.g. when in rear areas?ORIGINAL: BBfanboy
In the next post where you show 56th IR, it is shown as part of 18th Division at the lower left. If you click on the button there, it will show you the rest of the units that make up that division and where they are located. If you intend to bring together the various parts to combine them into the 18th division, it is best to turn off upgrades for all the sub-units. If one of them upgrades one of its devices so that it differs from the other units, the sub-units will not combine into the division. Also note their HQ affiliations. Sometimes one or more of the sub-units has a different HQ assignment, and must be bought out to make them all under the same HQ.
So is it best to move and fight as a division in this game? Should I be looking to combine 18th Division asap?ORIGINAL: BBfanboy
Once the Division has been formed, ensure it has a good leader (the process of combining sub-units gives you no control over which leader will become the divisional leader. The division will likely need to fill out with devices that are not held at the regimental level (like larger artillery and AA support). To make this happen faster you can split the division again and it will split into A/B/C fragments which each have about 1/3 of the total divisional devices. There is no problem to recombine the Division later.






