Panzer Map Mod + Units Mod [New 2022 MOD available]

Moderator: AlvaroSousa

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Uxbridge
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RE: Panzer Map Mod

Post by Uxbridge »

Looks nice in the sample. I blended it with mine again and put it into game. I will have to wait for winter, however, before seeing it in real action. [:)]
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PanzerMike
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RE: Panzer Map Mod

Post by PanzerMike »

Thanks. And any feedback is welcome. It is rare to come by unfortunately.
Rosseau
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RE: Panzer Map Mod

Post by Rosseau »

Your counter and map saturation mods are a must-have and greatly improve the Warplan experience on the graphics side. Much appreciated.

I very much like the "SS" black experience - for armor and other SS units as appropriate. Would re-download for that!

Best

Regular Mike

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PanzerMike
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RE: Panzer Map Mod

Post by PanzerMike »

Thanks Rosseau!

As far as the map is concerned, I think version 3.2 is as far as I can take it. At this point I am just correcting really minor mistakes at the pixel level that you will probably hardly notice. The look and feel is what I intended. Spicier graphics without trying to overdo it.

I am pretty pleased with the weather graphics at this point. It can be really hard to get them right because I am so limited by the game itself. Some weather graphs look really great over a land tile, but not so much over an ocean tile. You can not distinguish between them: they are only one graphic. So many things need to be a compromise therefore.

I also tried scaled down real life graphics on the map (for example for fortifications), but it simply does not cut it. Better to stick with more cartoon like graphics for lack of a better word. It just looks better in the end.

For the units mod I tried so many things. Some love to put graphics on them and I understand why. Those pictures look so cool. But once you cut them down to size on a small counter, the pictures do not look that great anymore. And even then you are even more constrained by the hard coded things on the counters that often interfere with your nice little tank graphic that you so painstakingly crammed upon it. So I decided to stick with NATO symbols. Exception being the planes. And optionally for HQ counters (but I can understand perfectly some players really dislike that solution, though I always use them).

Getting the black armor right is especially frustrating. Still have not found a satisfactory solution. The hard coded stuf is mostly black. Alvaro says he can not provide a white outline for the black numbers. Black on black it is then. And there things start to fall apart. That is why I have not provided black armor counters; I just feel they do not look the part.

That being said, if anybody has an idea that just might work, let me know and I will give it a shot!!
Tejszd
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RE: Panzer Map Mod

Post by Tejszd »

Based on the comments around modding it sounds like there is no zoom feature for the play area; map, map elements, units icons, etc. with each level having their own enlarged graphics?

If that is the case that would be a good enhancement as it would allow for things to be seen easier on high resolution monitors and provide more detail/pixels for mod makers.

Example; War in the East has 5 levels.
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PanzerMike
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RE: Panzer Map Mod

Post by PanzerMike »

ORIGINAL: Rosseau
I very much like the "SS" black experience - for armor and other SS units as appropriate. Would re-download for that!

How about this:
Image

All comments appreciated. Come on all you lurkers [:D]
Rosseau
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RE: Panzer Map Mod

Post by Rosseau »

Sorry, been away. The SS units look absolutely great and foreboding at 17-10. Great detail on the unit pics as well.

Thumbs up, I say. But let us know what you decide to release. Thanks
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PanzerMike
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RE: Panzer Map Mod

Post by PanzerMike »

I will finish them soon and publish. Busy playing the beta right now. Love this game.
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tigercub
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RE: Panzer Map Mod

Post by tigercub »

love the mod thanks!
Image
You have enemies? Good. That means you've stood up for something, sometime in your life
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PanzerMike
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RE: Panzer Map Mod

Post by PanzerMike »

Thanks! More to come!
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PanzerMike
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RE: Panzer Map Mod

Post by PanzerMike »

All quiet on the western front:
Image
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PanzerMike
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RE: Panzer Map Mod

Post by PanzerMike »

On the eastern front however:
Image
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PanzerMike
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RE: Panzer Map Mod

Post by PanzerMike »

Image
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PanzerMike
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RE: Panzer Map Mod

Post by PanzerMike »

All comments on the latest pics welcome!
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Flaviusx
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RE: Panzer Map Mod

Post by Flaviusx »

These new silhouettes are pretty nice, and I say this as somebody who vastly prefers symbology. You are actually tempting me to try this.
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PanzerMike
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RE: Panzer Map Mod

Post by PanzerMike »

I usually play with symbols too. But I just had to give it a go. I have tried to keep it 'clean'. I quite like it, will publish this soon.

In the screenshots only the German Armor is black. I can make the other countries' armor black too.

Not sure.

How do you like the Garrison status flag?
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Flaviusx
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RE: Panzer Map Mod

Post by Flaviusx »

The garrison status flag works. It informs without being an eyesore. You got the size right on this. That said, you could arguably drop it. The white highlights on the unit strength kind of do the job by themselves.
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GibClaret80
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RE: Panzer Map Mod

Post by GibClaret80 »

Really like the look of them i always play Nato symbols but after seeing the Blue Max Mod on SC WW1 and these i'm up for a change.
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PanzerMike
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RE: Panzer Map Mod

Post by PanzerMike »

Unknown units changed to this:
Image
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PanzerMike
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RE: Panzer Map Mod

Post by PanzerMike »

PanzerUnits Mod Version 4:
https://www.dropbox.com/s/nrj1mzztb5wxd ... 4.zip?dl=0
The latest and the greatest! The file contains two versions: one with NATO symbols and one with silhouettes. You choose!

First post updated as well.

Please chime in and share your thoughts. Any constructive criticism is welcome!
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