News From the Front - 4 player game
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brian brian
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RE: News From the Front - 4 player game
Bren Carriers I think
RE: News From the Front - 4 player game
The Bren carrier is the most produced military vehicle in history. The British used them everywhere, because it had very good driving abilities and could carry quite a good load for such a small vehicle. They also were known to be very reliable. I believe they stopped production somewhere in the late 1950's...
Peter
RE: News From the Front - 4 player game
A faithful follower of the AAR might wonder why on earth China took a Combined impulse the last allied impulse. Well the reason is because of our House rule “Limited Chinese action choice”. Se below:
Limited Chinese action choice
Description:
Nationalist China can only choose take land impulse after Japan has done any one of below:
• Made a land attack on any Chinese (Both nationalist and communist) unit during the current turn or the previous turn.
• Has taken control of any Chinese (Both nationalist and communist) controlled hex during the previous impulse.
Reason:
The European scale map makes hard for Japanese. With the old map they could often manage by only doing 3 land moves; 1-2 on any front and 1-2 to block the Chinese with ZOC or presence. Now they have a hard time with many holes to plug so they can't attack or pursue the breakthrough units.
This option makes the historical stalemate in China more likely.
Historical Note:
The often poorly trained, under-equipped, under-supplied and somewhat disorganized state of the nationalist army made it hard to manoeuvre and attack with. Often -even with a pre build-up- Chinese offensive grounded to a halt, with the fighting became a stalemate with both sides suffering losses and making minimal changes in the front line.
I will try to keep count on how many times this happens during the game.
Statistics of Limited Chinese action choice
Year: Number of Occurrences
1939: 1
Limited Chinese action choice
Description:
Nationalist China can only choose take land impulse after Japan has done any one of below:
• Made a land attack on any Chinese (Both nationalist and communist) unit during the current turn or the previous turn.
• Has taken control of any Chinese (Both nationalist and communist) controlled hex during the previous impulse.
Reason:
The European scale map makes hard for Japanese. With the old map they could often manage by only doing 3 land moves; 1-2 on any front and 1-2 to block the Chinese with ZOC or presence. Now they have a hard time with many holes to plug so they can't attack or pursue the breakthrough units.
This option makes the historical stalemate in China more likely.
Historical Note:
The often poorly trained, under-equipped, under-supplied and somewhat disorganized state of the nationalist army made it hard to manoeuvre and attack with. Often -even with a pre build-up- Chinese offensive grounded to a halt, with the fighting became a stalemate with both sides suffering losses and making minimal changes in the front line.
I will try to keep count on how many times this happens during the game.
Statistics of Limited Chinese action choice
Year: Number of Occurrences
1939: 1
"'Malta - The Thorn in Rommel's Side"
RE: News From the Front - 4 player game
I like your houserule much more than the official "chinese attack weakness".
However, the two combined would be complete humbug (I hope you are not doing that [:'(]).
Historically, what the Chinese lacked was initiative, not manpower or the ability to hurt the Japanese.
So long story short, in MWiF, I'd argue for much more Chinese units on the map, in combination with your houserule (maybe even expanded a little).
That would be a much better simulation than this... "attack weakness" rule, wich IMHO is bull [;)].
However, the two combined would be complete humbug (I hope you are not doing that [:'(]).
Historically, what the Chinese lacked was initiative, not manpower or the ability to hurt the Japanese.
So long story short, in MWiF, I'd argue for much more Chinese units on the map, in combination with your houserule (maybe even expanded a little).
That would be a much better simulation than this... "attack weakness" rule, wich IMHO is bull [;)].
RE: News From the Front - 4 player game
You actually mean turn here or do you mean impulse?ORIGINAL: peskpesk
Description:
Nationalist China can only choose take land impulse after Japan has done any one of below:
• Made a land attack on any Chinese (Both nationalist and communist) unit during the current turn or the previous turn.
Ronnie
RE: News From the Front - 4 player game
Sep/Oct 1939
Impulse: 7 (Axis)
Declarations of War and Alignments: None, although the Germans allow South Dobruja etc to do its thing.
Japan: Land
Germany: Land
Italy: Combined
Naval Air: None
Naval Movement: None
Rail Movement:
Germany
Aachen starts building up (2 x Infantry and an ART)
Land Movement:
Japan
Troops unload from the transports to Manchuria and China (North and Central) and units from Manchuria continue their trek south.
Germany
As many forces as possible up sticks and head west
Italy
There are some manoeuvrings on the French border
Air Rebase:
Germany
Four fighters continue their journey as far west as they can go (except the Bf-110 which takes up station to guard the oil fields).
Reorganisation: None
End of Turn: Turn ends on less than a 2 (a 5 is thrown)
Impulse: 7 (Axis)
Declarations of War and Alignments: None, although the Germans allow South Dobruja etc to do its thing.
Japan: Land
Germany: Land
Italy: Combined
Naval Air: None
Naval Movement: None
Rail Movement:
Germany
Aachen starts building up (2 x Infantry and an ART)
Land Movement:
Japan
Troops unload from the transports to Manchuria and China (North and Central) and units from Manchuria continue their trek south.
Germany
As many forces as possible up sticks and head west
Italy
There are some manoeuvrings on the French border
Air Rebase:
Germany
Four fighters continue their journey as far west as they can go (except the Bf-110 which takes up station to guard the oil fields).
Reorganisation: None
End of Turn: Turn ends on less than a 2 (a 5 is thrown)
Now Maitland, now's your time!
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
RE: News From the Front - 4 player game
Turn.ORIGINAL: rkr1958
You actually mean turn here or do you mean impulse?ORIGINAL: peskpesk
Description:
Nationalist China can only choose take land impulse after Japan has done any one of below:
• Made a land attack on any Chinese (Both nationalist and communist) unit during the current turn or the previous turn.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: News From the Front - 4 player game
Sep/Oct 1939
Impulse: 9 (Allies)
No declarations of war.
Land:
Combined: USA, USSR, France, China, CW
Naval:
No port strikes. No naval air.
Naval Moves:
France:
CA (Brest) -> Baltic Sea (4-box)

The light cruiser Duguay-Trouin leave Brest on her mission to raid the German Baltic convoys.
Impulse: 9 (Allies)
No declarations of war.
Land:
Combined: USA, USSR, France, China, CW
Naval:
No port strikes. No naval air.
Naval Moves:
France:
CA (Brest) -> Baltic Sea (4-box)

The light cruiser Duguay-Trouin leave Brest on her mission to raid the German Baltic convoys.
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: News From the Front - 4 player game
Naval Movement Continued:
CW:
TRS (Southhampton) + HQI -> North Sea 3-box
Liner + CA (Porthsmouth) + MOT -> Bay of Biscay 0-box
USA:
BB (Norfolk) -> Mexican Coast
Cl (San Diego) -> Caribbean Sea
CA (San Dieago) -> Norfolk
France initiate combat in the Baltic Sea.

Picture from Sep/Oct '39 Impulse #9 (Allies) - Naval Combat
CW:
TRS (Southhampton) + HQI -> North Sea 3-box
Liner + CA (Porthsmouth) + MOT -> Bay of Biscay 0-box
USA:
BB (Norfolk) -> Mexican Coast
Cl (San Diego) -> Caribbean Sea
CA (San Dieago) -> Norfolk
France initiate combat in the Baltic Sea.

Picture from Sep/Oct '39 Impulse #9 (Allies) - Naval Combat
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: News From the Front - 4 player game
No action in the Baltic Sea. (Allies 7, Axis 3)
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: News From the Front - 4 player game
Sep/Oct 1939
Impulse: 9 (Allies)
No strategic bombing. No Ground Strikes.
Rail Movement:
France:
INF (Lyons) -> Lille
USSR:
CAV (Kazan) -> 32,56 (HQI)
Land Moves:
France:
CAV and MIL switch places in the French Alps.
China:
COMM:
MIL (73,138) -> 73,139
NAT:
HQI (Changsha) -> 84,143
MIL (82,143) -> 81,142
USSR:
CAV Div (42,67) -> Yaroslavl
INF (42,78) -> Kazan
ART (56,55) -> Chisnau
Eng Div (55,54) -> Chisnau
CW:
MECH (Southampton) -> Plymouth
Debark:
HQI (North Sea) -> Boulogne
MOT (Bay of Biscay) -> St-Nazaire
Air Rebase:
China:
FTR2 (86,142) -> 83,142
USSR
2 x LND3 (Odessa) -> Leningrad
FTR2 (Vitebsk) -> 38,51
FTR2 (48,52) -> 39,51
No reorganization.
Impulse: 9 (Allies)
No strategic bombing. No Ground Strikes.
Rail Movement:
France:
INF (Lyons) -> Lille
USSR:
CAV (Kazan) -> 32,56 (HQI)
Land Moves:
France:
CAV and MIL switch places in the French Alps.
China:
COMM:
MIL (73,138) -> 73,139
NAT:
HQI (Changsha) -> 84,143
MIL (82,143) -> 81,142
USSR:
CAV Div (42,67) -> Yaroslavl
INF (42,78) -> Kazan
ART (56,55) -> Chisnau
Eng Div (55,54) -> Chisnau
CW:
MECH (Southampton) -> Plymouth
Debark:
HQI (North Sea) -> Boulogne
MOT (Bay of Biscay) -> St-Nazaire
Air Rebase:
China:
FTR2 (86,142) -> 83,142
USSR
2 x LND3 (Odessa) -> Leningrad
FTR2 (Vitebsk) -> 38,51
FTR2 (48,52) -> 39,51
No reorganization.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: News From the Front - 4 player game
Turn continues on a roll of 9 (3 or less to end).
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: News From the Front - 4 player game
Calm, fine, weather. Everywhere.


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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: News From the Front - 4 player game
Picture from Sep/Oct '39 Impulse #11 (Axis) - DOW


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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: News From the Front - 4 player game
Picture from Sep/Oct '39 Impulse #11 (Axis) - DOW


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- 036.jpg (1.03 MiB) Viewed 662 times
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: News From the Front - 4 player game
Picture from Sep/Oct '39 Impulse #11 (Axis) - DOW


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- 037.jpg (784.83 KiB) Viewed 662 times
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: News From the Front - 4 player game
Sep/Oct 1939
Impulse: 11 (Axis)
Declarations of War and Alignments:
Germany
Germany declare war on Denmark and the US are not in the slightest bit interested (a 5 is thrown).
I assign to the CW. Where do the Danish forces go?
Impulse: 11 (Axis)
Declarations of War and Alignments:
Germany
Germany declare war on Denmark and the US are not in the slightest bit interested (a 5 is thrown).
I assign to the CW. Where do the Danish forces go?
Now Maitland, now's your time!
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
RE: News From the Front - 4 player game
5 CPs to Iceland, and the remaining units to Frederikshavn. Fleeing ships head for Plymouth.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: News From the Front - 4 player game
Sep/Oct 1939
Impulse: 11 (Axis)
Port Attack: None
Naval Air: None
Naval Movement: None
Strategic Bombing:
Germany
A Dornier flies to Metz but fails to find the city let alone the factories (a 3 is thrown)

Impulse: 11 (Axis)
Port Attack: None
Naval Air: None
Naval Movement: None
Strategic Bombing:
Germany
A Dornier flies to Metz but fails to find the city let alone the factories (a 3 is thrown)

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- Untitled.jpg (283 KiB) Viewed 662 times
Now Maitland, now's your time!
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
RE: News From the Front - 4 player game
Sep/Oct 1939
Impulse: 11 (Axis)
Ground Strike:
Japan
A Ki-30 makes an attack on Chengchow. A 3 and a 9 were thrown for no effect.

Impulse: 11 (Axis)
Ground Strike:
Japan
A Ki-30 makes an attack on Chengchow. A 3 and a 9 were thrown for no effect.

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- Untitled.jpg (282.65 KiB) Viewed 662 times
Now Maitland, now's your time!
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815





