STAVKA reinforce the area with a fresh rifle and tank army to counter that threat.
2 pz div and 1 mot div is isolated.
Now it is blizzard time.

Moderator: Joel Billings
ORIGINAL: Gam3r
That was bold move.
STAVKA reinforce the area with a fresh rifle and tank army to counter that threat.
2 pz div and 1 mot div is isolated.
Now it is blizzard time.
ORIGINAL: HardLuckYetAgain
ORIGINAL: Gam3r
That was bold move.
STAVKA reinforce the area with a fresh rifle and tank army to counter that threat.
2 pz div and 1 mot div is isolated.
Now it is blizzard time.
That was a wild swing of weatherBut yeah that is a bold move on the German part. Can't wait to see the pictures with counters on them.
ORIGINAL: jubjub
ORIGINAL: HardLuckYetAgain
ORIGINAL: Gam3r
That was bold move.
STAVKA reinforce the area with a fresh rifle and tank army to counter that threat.
2 pz div and 1 mot div is isolated.
Now it is blizzard time.
That was a wild swing of weatherBut yeah that is a bold move on the German part. Can't wait to see the pictures with counters on them.
Beats getting endlessly ground down by Guards Rifle Corps.
ORIGINAL: jubjub
Cut the rail line to V-L and save my isolated divisions. Start pushing into the salient to reduce the area I have to defend. It shouldn't be possible to counter attack from that side of the salient anymore.
ORIGINAL: jubjub
Losses. Gam3r tried some airfield bombing. It didn't go very well. Also bombed my railyard in Vyazma, which did a lot of damage, but at a steep price. Didn't seem to impact the freight through Vyazma too much.
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ORIGINAL: jubjub
I'm chronically short AP. Does anyone else have this problem?
ORIGINAL: jubjub
So far, the new ground attack rule that arbitrarily changes the target from unit to interdiction is not only a terrible idea, but it seems to be busted in terms of implementation as well.
ORIGINAL: HardLuckYetAgain
ORIGINAL: jubjub
So far, the new ground attack rule that arbitrarily changes the target from unit to interdiction is not only a terrible idea, but it seems to be busted in terms of implementation as well.
O.O
You are going to hurt someones feelings with what you posted ;-P
So is the conversion like 100%?
ORIGINAL: loki100
ORIGINAL: HardLuckYetAgain
ORIGINAL: jubjub
So far, the new ground attack rule that arbitrarily changes the target from unit to interdiction is not only a terrible idea, but it seems to be busted in terms of implementation as well.
O.O
You are going to hurt someones feelings with what you posted ;-P
So is the conversion like 100%?
why?
it seems a fair comment given what he's seeing ... and is one reason for using betas to refine new ideas.
you know as well as I do that what sometimes looks like a sensible easy change (in this case to limit the impact of GA-unit) can generate unexpected outcomes. Still seeing bugs around the city fort concept