RJ thanks for the responses..especially the one regarding the "move" mode still showing, that was useful to know.RangerJoe wrote: Wed Feb 04, 2026 5:47 pmI hope that those help.Tom_ wrote: Wed Feb 04, 2026 5:19 pm Would it be possible to have the save games also save the 'real world' date and time?
Look in your save folder in the game folder and then sort by date. You could also add the date and time in the description of the save when you save the game.
I have had to start a couple of the scenarios a few times because of CTDs and other issues and its hard to track which saves are current or old.
The above solution should help.
Is it possible to get a higher quality map? - so that zooming in isnt so pixilated?
I really don't know but I have a small screen and I just deal with it. Sorry that I can't help there.
Could saves also include the overlays we have chosen in the scenario - e.g automatically load the road/rail overlay.
Your game preferences should be saved.
Could there be a setting where once a unit reaches its move destination it defaults to defend? - rather than remain in 'move'?
If the unit doesn't move or has enough movement points left over, it "defaults" to combat mode and will dig in even if it shows that it is in the "move" mode.
If you give a unit a strategic move and its not on a rail line, it either doesn't pack up - or moves to a rail line and then begins the strategic move.
Yes, that is annoying. But you can bring in enough engineers to build a rail line!![]()
Extend the arrows/paths that display the route a unit is going to move?
I believe but I can't state for a certainty that the movement arrows show how far the unit should move in one day.
With regards to 'saves' I think a QoL feature for players would be a date/time stamp like pretty much every other game - save people having to root around looking for it.
I'm sure they can also update the map to make it as lovely close in, as it is zoomed out. Dealing with it is fine but expressing areas that could be better benefits not just us that are enjoying the game but could encourage even more people to buy it.
Same with the other suggestions really - they are for the Devs etc to hopefully consider..
Anyway enough procrastinating


