ORIGINAL: Nikademus
well i guess it's no secret which one i picked..... [:'(]
I am 100% for idea "Nikademus "posted...
Leo "Apollo11"
Moderators: Joel Billings, wdolson, Don Bowen, mogami
ORIGINAL: Nikademus
well i guess it's no secret which one i picked..... [:'(]

ORIGINAL: Culiacan Mexico
Yes and no. Take the Ki-44. The requirements set out by the Japanese Army were not initially reached, so the design team made some modifications so that the aircraft would meet or at least come close to requirements.ORIGINAL: WiTP_Dude
This all seems kind of silly. When the Japanese were designing the new plane models, they didn't know beforehand how they would work out. Maybe if the player was blind as to what the end result would be, it would make sense to have ahistorical upgrades. Then maybe you pour a lot of resources into one design and it ends up that the plane is a real stinker. Or you get lucky and plane really flies well.
Otherwise the current system of pushing or delaying historical plane models by a few months seems best. You already know which planes are the better ones vs those that didn't work out too well. You can use this knowledge to give the Japanese a little lift.

However, if WiTP is to take an ahistorical path, then it seems fair that the performance data not be known before hand by players.

ORIGINAL: Mogami
Hi, Yes I agree now is the time to lobby for The Med game. Can I suggest a title?
"A War that never actualy happened but is played in the Med about the same time as WWII occured"
I'm not sending My Afrika Korps out with Pz-II and III I'm building Tigers
ORIGINAL: Beezle
However, if WiTP is to take an ahistorical path, then it seems fair that the performance data not be known before hand by players.
Here here! The P-39 went into production because people thought it was a good, innovative design. They didn't know ahead it would perform poorly then decide not to waste resources actually building them.


ORIGINAL: 2ndACR
Works the same way as the allied player knows his Essex CV's are way better and not "floating fire bombs" with a fatal flaw.
Or that this radar is better or this DD is even better. Or that the Corsair, Hellcat are not dogs.

ORIGINAL: WiTP_Dude
The more I think about, the more it doesn't make sense to give either side upgradable aircraft with no limitations. How do you know beforehand which models will work out and which won't? Don't later model design upgrades rely at least partly on the lessons learned from earlier models?
Actually, changing aircraft group classification makes more sense than having the ability to look into the future and see which aircraft fly the best. Want more fighter groups vs. torpedo bomber groups? Fine, go ahead and make that decision. It may or may not work out depending on how the game goes.
However to say the IJA should only build one model of fighter and scrap the rest doesn't work. They have no idea which model will turn out to be the best. Even during the war, there was a lot of FOW which muddied the waters in terms of grading performance. Eventually they could figure out what was working but it took a long time.


ORIGINAL: WiTP_Dude
Maybe the Hellcat does turn out to be a dog so the Allied player should produce two seperate carrier fighter lines. This does waste some resources but increases the chances of having at least one really good plane. Once both aircrafts fly some, their performances can be judged. Now you increase production of the better plane and lower the amount of the other one at the same time.