AE Map, Base, Economic Issues [OUTDATED]

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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pad152
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RE: Japan Production

Post by pad152 »

ORIGINAL: Mike Solli

pad, note that aircraft production is 18*(# of engines). A two engine aircraft costs 36 HI for the airframe and an additional 36 HI for the engines.

Also note that the aircraft and engine production is for a month. Divide their totals by 30 to get the average daily production cost.

I also don't believe R&D costs HI. There's been debate about that for years.

It's tough to count apples and oranges if you can't tell the apples from the oranges!

Isn't the number of engines is the same, regardless if they are used for 2 engine aircraft or 1 engine aircraft?

Single engine aircraft is (18 Hi Engine + 18 Hi Airframe) = 36 Hi total

Two engine aircraft is (36 Hi engine + 18 Hi Airframe) = 54 Hi total.

So the Hi Number of 26711/30 = 890 daily and the total Hi produced 1,025 is daily ?

So Japan starts with a surplus of (30750 - 26711) = 4039 Hi per month?

Japan has an extra capacity of 112 (4039/36) single engine aircraft?


Is man power daily or monthly?

The manual does not clearly state which numbers are daily or monthly?
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Mike Solli
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RE: Japan Production

Post by Mike Solli »

Here's the explanation from the manual on aircraft production (pg. 232):
 
For aircraft to be built, there must be Heavy Industry in the pool equal to 18 times the number
of engines required to build each plane; when a plane is built, the appropriate number of Heavy
Industry is consumed. For example, to produce a 2 engine plane, 36 Heavy Industry will be
consumed, while a single engine plane consumes 18 Heavy Industry.
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Mike Solli
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RE: Japan Production

Post by Mike Solli »

Manpower is produced daily.  Note that there is no cost.  This is a change from WitP.
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Mike Solli
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RE: Japan Production

Post by Mike Solli »

Off the top of my head, aircraft and engines are monthly production and everything else is daily production.
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pad152
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RE: Japan Production

Post by pad152 »

ORIGINAL: Mike Solli

Here's the explanation from the manual on aircraft production (pg. 232):

For aircraft to be built, there must be Heavy Industry in the pool equal to 18 times the number
of engines required to build each plane; when a plane is built, the appropriate number of Heavy
Industry is consumed. For example, to produce a 2 engine plane, 36 Heavy Industry will be
consumed, while a single engine plane consumes 18 Heavy Industry.

Mike I still can't tell what is the total cost in HI for 2 engine aircraft?

Two engine aircraft is it A or B?

A. (36 Hi engine (2 * 18) + 18 Hi Airframe) = 54 Hi total.

or

B. (36 Hi engine (2 * 18) + 36 Hi Airframe) = 72 Hi total.



Xargun
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RE: Japan Production

Post by Xargun »

ORIGINAL: Mike Solli

Off the top of my head, aircraft and engines are monthly production and everything else is daily production.

Correct - Engines and Aircraft are produced daily, but the factory size is based on monthly production.

Xargun
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RE: Japan Production

Post by Mike Solli »

ORIGINAL: pad152

ORIGINAL: Mike Solli

Here's the explanation from the manual on aircraft production (pg. 232):

For aircraft to be built, there must be Heavy Industry in the pool equal to 18 times the number
of engines required to build each plane; when a plane is built, the appropriate number of Heavy
Industry is consumed. For example, to produce a 2 engine plane, 36 Heavy Industry will be
consumed, while a single engine plane consumes 18 Heavy Industry.

Mike I still can't tell what is the total cost in HI for 2 engine aircraft?

Two engine aircraft is it A or B?

A. (36 Hi engine (2 * 18) + 18 Hi Airframe) = 54 Hi total.

or

B. (36 Hi engine (2 * 18) + 36 Hi Airframe) = 72 Hi total.




Xargun, it's B. It costs 36 HI for the airframe and 36 HI (2*18) for the two engines for a total of 72 HI to produce a 2E plane.
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Mynok
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RE: Japan Production

Post by Mynok »


That's why they call it HI: Headachicus Instantanius.[:D]
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pad152
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RE: Japan Production

Post by pad152 »

ORIGINAL: Mike Solli

ORIGINAL: pad152

ORIGINAL: Mike Solli

Here's the explanation from the manual on aircraft production (pg. 232):

For aircraft to be built, there must be Heavy Industry in the pool equal to 18 times the number
of engines required to build each plane; when a plane is built, the appropriate number of Heavy
Industry is consumed. For example, to produce a 2 engine plane, 36 Heavy Industry will be
consumed, while a single engine plane consumes 18 Heavy Industry.

Mike I still can't tell what is the total cost in HI for 2 engine aircraft?

Two engine aircraft is it A or B?

A. (36 Hi engine (2 * 18) + 18 Hi Airframe) = 54 Hi total.

or

B. (36 Hi engine (2 * 18) + 36 Hi Airframe) = 72 Hi total.




Xargun, it's B. It costs 36 HI for the airframe and 36 HI (2*18) for the two engines for a total of 72 HI to produce a 2E plane.


So if your aircraft production is 380 airframes, there is no way to figure out the cost in Hi because, you can't tell how many are single engine, two engine or four engine!

What I'm trying to do is the figure out the cost of production (ship yards, aircraft, engines, armaments, etc.).

Is there anyway to tell if production exceeds the total amount of Hi for the month?



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Mike Solli
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RE: Japan Production

Post by Mike Solli »

ORIGINAL: pad152
Is there anyway to tell if production exceeds the total amount of Hi for the month?

Yup, keep track of your HI pool each day and see if it increases or decreases.
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pad152
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RE: Japan Production

Post by pad152 »

ORIGINAL: Mike Solli

ORIGINAL: pad152
Is there anyway to tell if production exceeds the total amount of Hi for the month?

Yup, keep track of your HI pool each day and see if it increases or decreases.

I don't understand, HI pool is the amount of produced by heavy industry, why would it go up/down by increasing aircraft production?

Doesn't the amount remain constant? (Resources + Fuel = Hi), why would that change if producing 5 aircraft or 50?


erstad
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RE: Japan Production

Post by erstad »

Mebbe I missed it, but no-one pointed out the biggest boo-boo.

1025 is not your starting HI production, it is your starting stockpile.

7180 is the starting HI production.  (which produces 14360 HI points/turn)

ussdefiant
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RE: Japan Production

Post by ussdefiant »

A minor problem for the Japanese in Scenario 2:

The Tony goes and starts production in 42/11, but their engines don't start getting made until 43/02.
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RE: Japan Production

Post by steveh11Matrix »

Hmmm. Do the Japanese store the airframes, or do they just not produce the Tony until the engines are available?

(How many P-51A got converted from Allison engines to Merlins? Just asking... [;)])
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Xargun
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RE: Japan Production

Post by Xargun »

ORIGINAL: steveh11Matrix

Hmmm. Do the Japanese store the airframes, or do they just not produce the Tony until the engines are available?

(How many P-51A got converted from Allison engines to Merlins? Just asking... [;)])

I don't believe the airframe will be built without engines. So no engines available, then no aircraft will be built. Whole Aircraft and Engines can be stored, but not just airframes.

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Mike Solli
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RE: Japan Production

Post by Mike Solli »

Xargun is correct.
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pad152
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RE: Japan Production

Post by pad152 »

Request: Change the color (red?) for factories that are turned off

Example: I turned off production of the E13A1 Jake but, the Air and Engine Production screen still shows I'm building 27 of them!
pad152
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RE: Japan Production

Post by pad152 »

Request: Bring back the engine totals

The player now has manualy count the number of factories that are producing a specific engine type, to know how many engines of each type are being build.

Bring this back from WITP.


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Xargun
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RE: Japan Production

Post by Xargun »

Any of the Devs care to answer this question I posted in the War Room here ?

Thanks

Xargun
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witpqs
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RE: Japan Production

Post by witpqs »

In the manual there is a nice table that lists all of the bases along with critical the information about island size and terrain type. This is important for planning because in-game you can only see this information for bases you already own, not for enemy bases.

Luganville is missing from the table!
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